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Will LiS2 feature more dead/deabeat parents than LiS1/BTS?
Yes
No
Paul Zuvella, what you are asking it literally not possible.
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Larryb
Oct 5, 2010

Necrothatcher posted:

Not sure - there are already Android/iOS ports so the first LiS wouldn't be a difficult game to port over.

Yeah, Before The Storm got a mobile release as well so I’m not sure why they seem to be mainly sticking with Sony and Microsoft currently.

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Paul Zuvella
Dec 7, 2011

Larryb posted:

Is there a particular reason why the LiS series hasn’t been released on a Nintendo console as of yet then? So far it’s mostly been PlayStation/Xbox/PC exclusive (along with a few mobile ports as well minus LiS 2/Captain Spirit).

what reason other than "they have decided to not do it" do you think there possibly could be

Larryb
Oct 5, 2010

Paul Zuvella posted:

what reason other than "they have decided to not do it" do you think there possibly could be

Fair, just curious was all.

Paul Zuvella
Dec 7, 2011

Larryb posted:

Fair, just curious was all.

The first life is strange came out 2 years before the switch did and Life is Strange 2 probably did not do well enough to warrant a port.

Larryb
Oct 5, 2010

Paul Zuvella posted:

The first life is strange came out 2 years before the switch did and Life is Strange 2 probably did not do well enough to warrant a port.

For that matter, would the Wii U have even been able to handle the original LiS that well (if at all) from a technical standpoint?

Paul Zuvella
Dec 7, 2011

Larryb posted:

For that matter, would the Wii U have even been able to handle the original LiS that well (if at all) from a technical standpoint?

Probably not without considerable amounts of development work and the wiiu was already a dead console in 2015.

Larryb
Oct 5, 2010

Paul Zuvella posted:

Probably not without considerable amounts of development work and the wiiu was already a dead console in 2015.

Ah that’s right (I confused the year LiS came out with the year the game actually took place in for a moment there), nevermind then.

pentyne
Nov 7, 2012
Beat LiS2, it gives off such a wildly different vibe then the first to the point that calling it "2" instead of something like wolf brothers was a huge disservice. I would say its still a good game & story, but wouldn't put it above the first as far as an overall experience goes. Also the music was just so much less "there" for lack of a better word. I was aware of it but none of the songs ever rose about the status of being background noise to the game.

I mean go on the LiS reddit and of the top 50 posts maybe 3 of them are about LiS2. Kind of puts in perspective how less impactful it was.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


No joke, I think LiS2 needed more gay poo poo to really have the same impact as S1.

Paul Zuvella
Dec 7, 2011

I still think they could have gotten by without the full embrace of queerdom if they just stuck to the teen drama + mystery angle, but regardless its pretty clear they did not really understand why people liked the first game.

Larryb
Oct 5, 2010

Yeah, the closest thing to a “mystery” in LiS 2 is what happened to the mom (which wasn’t nearly as interesting as the whole Rachel plot in the first game or even Sera from BtS).

Though LiS 2 did carry over a few other tropes from the series to be fair (dorky main characters, unexplained super powers, collectables, optional gay relationships (even though Finn’s kind of an rear end in a top hat), a part where you break into someone’s office to search through their files, etc).

Like I’ve said before, I’m fine if they switch out the cast again when/if another LiS game is put into production but I’d much rather we return to a setup similar to the first game as opposed to Season 2’s revolving door of supporting cast members.

Dropping the episodic structure and just making one big game might be nice as well but I’m not sure if that’s ever going to happen.

Larryb fucked around with this message at 16:33 on Feb 6, 2021

WhiskeyWhiskers
Oct 14, 2013


"هذا ليس عادلاً."
"هذا ليس عادلاً على الإطلاق."
"كان هناك وقت الآن."
(السياق الخفي: للقراءة)
There was just an absolute dearth of personality in the main cast. Really flat and self-serious. By episode 3 at the latest they really needed to have shoe-horned Lyla back in to inject any life into it.

Larryb
Oct 5, 2010

WhiskeyWhiskers posted:

There was just an absolute dearth of personality in the main cast. Really flat and self-serious. By episode 3 at the latest they really needed to have shoe-horned Lyla back in to inject any life into it.

I sort of liked Karen and a few of the drifters to be fair but otherwise yeah. It’s a pity about Lyla too, she seemed like a fun character but was just wasted by the story.

pentyne
Nov 7, 2012
LiS 2 would've benefited from some sort of interlude between episodes 2-5. Capt Spirit made ep 2 hit way harder because you had a familiarity with the new cast.

Entire mini-episodes weren't really feasible, but a motion comic that was 95% writing to introduce the characters and their relationships would've gone a massive way to create interest in the new people each time and deflect some of the criticism and complaints about the window of time between episode releases.

I recently played Kentucky Route 0, a 5 episode game that took 7 years to be released, and the between act interludes were some of the best content because the writing and surreal atmosphere were on display and the game-play was at a minimum.

Larryb
Oct 5, 2010

Yeah, the Chris stuff in Episode 2 wouldn't have been nearly as impactful in my opinion if we hadn't gotten a peek behind the curtain at his home life prior to that. Some similar minisodes about the drifters and/or Karen might have been nice as well (though like you said it probably wouldn't have been feasible to do so).

I actually wouldn't mind if they tried doing something like Captain Spirit again for the next game honestly (a bite sized episode that fleshes out the side cast a bit more and ties back into the main story in some fashion).

Malpais Legate
Oct 1, 2014

2 just wasn't as tight as 1 in general. The plot takes place over months, which sure, it let the boys skip around but it made me feel less attached to them. There was no overarching mystery, and honestly started to feel more like tragedy porn towards episode 4 than anything else.

The first game had its issues but I feel like they really got away from the stuff that endeared that game to me. Tell Me Why felt a lot more like a proper successor to Life is Strange 1, with its smaller scope and shorter story.

Flesnolk
Apr 11, 2012
Even without the fact killing Mushroom was a dealbreaker for me, playing 2 has mostly just made me miss 1 and feel annoyed that I spent money. I feel like I'll finish out the playthrough I'm doing then just look up the other endings on youtube or something. Some things in it were interesting, like the idea of money being a thing and having to raise a little Akira with your actions influencing how Daniel turns out, but it'd at least be nice for characters to stay in the story longer than five minutes. 1 makes me sad in an "I wasted my life, I wish I was still hanging out on my campus" sort of way, but 2 is an active slog to go through past episode 1, especially since each episode feels really long.

Larryb
Oct 5, 2010

While I liked 2 more than most to be honest it felt kind of unfocused to me and the revolving door of side characters made it difficult to connect with anyone (though Lyla, Cassid, Karen, and to a lesser extent Chris were ok in my opinion).

If/when there’s another game I’d much rather they go back to setting it in a single town with a consistent cast (I don’t mind switching to a new cast and setting again as I feel like Max and Chloe’s story is more or less complete now, plus there’s always the ongoing comic if you’re starved for more Arcadia Bay content).

Tell Me Why felt more like a proper LiS game in my opinion despite the fact that the main cast can basically be counted on one hand (and I wouldn’t mind seeing some of the mechanics from that game return in a proper Life is Strange title).

pentyne
Nov 7, 2012
Lol "money being a thing" they completely gave up on that after episode 1.

Spoilers but despite keeping a running tally of cash there was never a situation ever again after the gas station where you had to "budget" in case of running out cash.

Larryb
Oct 5, 2010

pentyne posted:

Lol "money being a thing" they completely gave up on that after episode 1.

Spoilers but despite keeping a running tally of cash there was never a situation ever again after the gas station where you had to "budget" in case of running out cash.

Technically you had to buy a present for Daniel near the end of Episode 2 as well but even then the game also gave you the option to straight up steal something in both instances (in fact, I’m pretty sure you can go the whole game without spending a dime).

pentyne
Nov 7, 2012

Larryb posted:

Technically you had to buy a present for Daniel near the end of Episode 2 as well but even then the game also gave you the option to straight up steal something in both instances (in fact, I’m pretty sure you can go the whole game without spending a dime).

It was all extremely diminished by the time skip between episodes just dropping "yeah we spent X" or scavenging for food no prob absent any player interaction. Oh, cool, you had $X, well in the 2 month gap between the end of episode 1 and the start of 2 Shaun spent 3/4 of it.

I 100% thought there was going to be some ep 5 situation where money became real important but no, just completely ignored by the story.

Flesnolk
Apr 11, 2012
I did say/imply Ep 1 was the only one I actually liked. :V There was stuff in there I found interesting enough to buy the game and see where it was all going, but then... yeah.

Larryb
Oct 5, 2010

Flesnolk posted:

I did say/imply Ep 1 was the only one I actually liked. :V There was stuff in there I found interesting enough to buy the game and see where it was all going, but then... yeah.

Huh, weird because to me Ep 1 was the one I liked the least (my personal favorite was 3).

Paul Zuvella
Dec 7, 2011

God I can't wait until they announce a new one of these and I get to make a new OP.

I'm going to trash LiS2 so hard in it lol

Larryb
Oct 5, 2010

So far all we have are rumors that the new project Deck Nine is working on is LiS related (possibly involving the return of Steph as her name was found in some files people on Reddit dug up a while back). Nothing’s confirmed of course but the current rumors can be found here:

https://www.reddit.com/r/lifeisstrange/comments/ggnpzy/no_spoilers_an_indepth_investigation_into_deck/

In any case I imagine at this point it won’t be too much longer until we start hearing some concrete info

pentyne
Nov 7, 2012
Tencent just took a stake in dontnod so they're probably completely fine for money now and can do whatever, but it really seems like S-E has handed off the LiS brand to decknine for something hopefully as successful as the original.

It's not great given that when dontnod isn't against the wall having to make something on a deadline for a bigger publisher they get way to far into weird creative brilliance at the cost of everything else like core gameplay mechanics.

Macaluso
Sep 23, 2005

I HATE THAT HEDGEHOG, BROTHER!
Before the Storm was great so I have faith in Decknine

Larryb
Oct 5, 2010

Macaluso posted:

Before the Storm was great so I have faith in Decknine

So far it’s looking like aside from maybe Steph returning in some capacity as mentioned it’s probably going to feature a new cast and setting again rather than going back to the Arcadia Bay well (the current rumors are that it’s about a brother & sister duo and the power is based on emotion).

That said, I liked BtS so I’m willing to give Deck Nine a fair shot. I just hope it’s set up a bit more like the first game and less like the second.

Like I said, I can’t imagine it’ll be much longer before we get an official announcement of some kind.

Larryb
Oct 5, 2010

New game confirmed, more details to follow on the 18th:

https://twitter.com/LifeIsStrange/status/1370057002249023498

Likely this is the project Deck Nine’s been working on for a while now

Larryb fucked around with this message at 19:26 on Mar 11, 2021

Macaluso
Sep 23, 2005

I HATE THAT HEDGEHOG, BROTHER!
Hell yeah. HELL YEAH!!!!!

LiS2 had problems but I still loved it, I loved the other games, I loved the captain spirit pre-game. Give me more LiS. And frankly if Deck Nine is running this one, then I think I'm more excited.

edit: Like I can't say enough good things about Before the Storm, especially how they took a character that did NOT need to be fleshed out with Rachel, and did so anyway and it's... good?? She's a really good character???

Macaluso fucked around with this message at 22:25 on Mar 11, 2021

Larryb
Oct 5, 2010

Current rumors:

-The lead is an Asian-American girl named Alex who can read minds.

-"True Colors" was the working title.

-Steph from BtS will be returning in some capacity (some files including her name were found a little while back)

But I’ve enjoyed every LiS game so far to varying degrees (plus Tell Me Why which is close enough to count in my opinion) so I’m looking forward to seeing what they come up with (especially since if this is the Deck Nine project they’ve been working on this since mid 2018)

Meowywitch
Jan 14, 2010

PLEASE just keep it set in the same general location for every episode so I can develop relationships across the entire game with the same cast

Sakurazuka
Jan 24, 2004

NANI?

This

Larryb
Oct 5, 2010

Yeah, I don’t care if we’re moving to a new cast and setting again but I’d much rather the game be structured more like the first LiS (the majority takes place in a single town with a consistent cast of characters who grow and change as the story goes on) and less like the second (every episode takes place in an entirely different location with the two leads as the only constant throughout).

It also would be nice if they could have Tell Me Why’s development schedule as well (that is, the whole game is made ahead of time and each episode is released a week or so apart from each other) but I’m not holding my breath on that one.

pentyne
Nov 7, 2012
Decknine has their own approach to writing and design I'm hoping it manages to stand out on it own merits rather then trying to mimic dontnod.

BTS had some great moments like the DnD sessions that did a ton to create a connection with the side cast in a shorter game, something the original LiS didn't really accomplish.

Episode 1-4 aside from Kate the side characters are just kind of there as progression points for the main plot.

Larryb
Oct 5, 2010

True, and in this case Deck Nine would be crafting a (likely) wholly original story as opposed to piggybacking off of what DontNod set up for them so assuming they are the ones behind this new game it’ll be interesting to see what they come up with.

Plus, I was pleasantly surprised by BTS for the most part so I’m confident enough that things are in good hands with these guys.

Larryb fucked around with this message at 03:39 on Mar 12, 2021

Larryb
Oct 5, 2010

First look at our new protagonist:

https://twitter.com/LifeIsStrange/status/1370419684881874944

Looks like a girl again to me (according to rumors her name is Alex and she’s an Asian-American girl who can read minds)

Here’s a clearer picture:



Also DontNod has apparently left Square Enix so I guess the franchise is in Deck Nine’s hands now.

Larryb fucked around with this message at 18:49 on Mar 12, 2021

Paul Zuvella
Dec 7, 2011

I had my issues with before the storm, but they were almost entirely do to pacing and forcing what they were trying to do into 3 episodes. Episode 3 was basically a trainwreck start to finish, but they had to cram almost the entire story into it so its not like it could have ever been good.

with a bigger budget and a blank slate I have more trust in them than dontnod at this point.

General Dog
Apr 26, 2008

Everybody's working for the weekend
Did the devs for Before the Storm think they were going to get more than three episodes at some point?

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Larryb
Oct 5, 2010

General Dog posted:

Did the devs for Before the Storm think they were going to get more than three episodes at some point?

Well technically there’s four counting Farewell but I’m pretty sure the game was always intended to be as short as it was (correct me if I’m wrong though)

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