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I would like a HoMM where my success does not end at a single major battle loss. Does such a thing exist?
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# ¿ Sep 26, 2018 04:20 |
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# ¿ May 10, 2024 06:31 |
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TA is more sim, Warcraft/Starcraft are more straight game. I liked both a lot but for very different reasons. Multiplayer was definitely more fun in Warcraft/Starcraft.
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# ¿ Sep 26, 2018 07:53 |
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Captain Beans posted:If you like the setting/time period and it runs well enough on your PC, you'll like Rome 2. Go get it on Steam and try some skirmish battles in the 2 hours return window. The magic and high degree of faction differentiation make Warhammer my favorite but I do miss the Risk-style map. Those damned agents...
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# ¿ Sep 27, 2018 03:34 |
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This is making me curious if there is a turn-based moba.
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# ¿ Sep 27, 2018 04:47 |
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Would anyone be interested in a Myth 1 write-up? It's not grand strategy but it was one of my favorite games for a long while and I've always felt it was underappreciated.
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# ¿ Oct 2, 2018 21:41 |
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Oh lord what happened to you Kane
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# ¿ Nov 14, 2018 23:51 |
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# ¿ May 10, 2024 06:31 |
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It's the classic indie game problem. The scope was too big, the buzz and advertising was too little, and they ran out of money and motivation.
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# ¿ Nov 19, 2018 22:06 |