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I've been playing the developing beta of Sins of a Solar Empire 2 and it has been my most played RTS as of recent. Ironclad Studios basically rebuilt the original game in a 64 bit engine and have been making major changes to mechanics and units each month. At first I thought the developers were being too conservative with changes, but a lot of things have been revealed to have been placeholder and they have had no problems reworking entire portions that were un-fun or not working from the first game. I think my most favourite addition to the game is that there is a "tier 0" tech level now for each of the races, so things like asteroid mining have to be researched first and the Vasari start the game from outside the star system and must settle a home planet. It's still a year off or so from release, but the parts that are in the game right now are pretty fun and working alright. The AI just received some love in the last couple of patches and has been a lot more difficult to fight against. The only reason I'm not recommending it is because you can only get it through Epic Games at the moment, which is a pain.
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# ¿ Mar 6, 2024 10:14 |
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# ¿ May 9, 2024 21:27 |
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ZearothK posted:Speaking of, how is Sins 1? I got it for free in some giveaway and it has been hanging out in my games list since. Sins: Rebellion holds up but its longevity relies heavily on mods and total conversions. The Star Trek: Armada one is really good. The singleplayer AI is either too easy or too hard; the jump from normal to hard difficulty is quite a huge leap. As for multiplayer, it has one of the most unwelcoming communities I've ever encountered for an indie game.
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# ¿ Mar 6, 2024 15:33 |
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Red Rox posted:I’ve been playing Dune to scratch the Dune itch and having fun - it’s a super chill game. Some RTS games are way too stressful haha. The combat is what turned me off of the new Dune game. They put so much great work into everything else but the combat sucks poo poo. It kind of reminds me of Dawn of War 3's.
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# ¿ Apr 2, 2024 10:10 |