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OwlFancier posted:Honestly one of the nice changes from X3 to Rebirth was that the spaceships all actually look like spaceships rather than the weird poo poo the boron had going on in X3. Weren't Boron ships actually grown and work underwater or something like that, according to lore? Kha'ak ships on the other hand, are built just from triangles and purple
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# ¿ Nov 26, 2018 15:03 |
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# ¿ May 21, 2024 00:24 |
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TjyvTompa posted:What is the easiest way of finding a Manager for a new station now? Just build a cheap ship and hope the captain comes with a star in Management? You don't need them to have a star in management to start with, just grab any rando crewman from your cargo hold and tell them they're the manager now, they'll skill up in management eventually
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# ¿ Dec 14, 2018 13:12 |
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Sillybones posted:- More complaint: Why can I defeat everything in one ship with ease? It's just a lone M. And the difference between an M and S seems to be how fast you can win.
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# ¿ Feb 18, 2019 09:16 |
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Ultimate Shrek Fan posted:I just launched a drill vanguard mining for nividium on this new(to me) advanced auto mine and he can't seem to sell it anywhere. Did they remove nividium for easy startup capital? Was it ever easy startup capital? It's technically expensive, but nobody wants to buy the stuff - there were few trading stations trading it, but once you filled them up it stays there forever, there are no consumers
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# ¿ Mar 7, 2019 15:32 |
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Major Isoor posted:Out of curiosity, does anyone know how to trigger the Duke's Buccaneers plotline? Since they've shown up in the 'faction relations' list, but I haven't seen them anywhere. Do the HQ quest from Boso so he moves in, also complete Hatikvah quest line, this opens Paranid and Split questlines. Depending on the choice you make in Paranid one Buccaneers will appear.
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# ¿ May 29, 2020 17:07 |
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cheesetriangles posted:I feel like I've never seen anyone but the Xenon build any XL combat ships. I've seen some carriers and resuppliers from Teladi and Split in my current game, but they're getting their asses kicked by xenon because they don't seem to fill them up with fighters. Meanwhile on the other side of the map godrealm of the paranid already took three of four xenon sectors and there's not a carrier in sight, just multiple destroyers and frigates slowly but surely destroying xenon stations.
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# ¿ Jun 2, 2020 12:32 |
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The easiest way to get SETA, even though you don't actually need it in X4 - wait for Xenon to put a station in one of the friendly sectors, then sit next to it, killing the endless stream of unarmed drones, their analog of civilian traffic. These drones drop all of SETA parts, although programmable field thingy is at least 10x more common than other two, hacking tools and their parts, spacefly eggs, and some other less valuable stuff. And you can do it in a tiniest fighter with a peashooter gun.
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# ¿ Jun 9, 2020 14:55 |
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Fart Cannon posted:Any of you have issues where your large trade ships don't follow the planned route? Unless I micromanage the route, it fucks off and flies on a circular, longer path than the original calculated one. Any thoughts for resolution or mods that will help? I think it calculates the shorter route by estimated travel time, so for slow travel speed ships going around half the map on circular highway at 10000 m/s wins over crossing one sector regularly at its 800 m/s travel speed.
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# ¿ Jun 10, 2020 17:13 |
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Alchenar posted:The thing to get is that despite appearances, this is a German economy game. X series is secretly Anno 3006
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# ¿ Jun 21, 2020 14:38 |
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double nine posted:the steam reviews for this game are still very uneven, have the various patches made the game somewhat comparable in quality to x3, or is it still more of a rebirth? Played about 200 hours in 3.1-3.2 patches, completing all the plots and taking over xenon sectors. The only bugs I've seen was Boso's head twisting 180 degrees and station subordinate ship AI falling into stupor when more production modules are added until they're unassigned and reassigned.
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# ¿ Jul 26, 2020 20:23 |
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Fojar38 posted:I've spent a full hour scanning every Xenon Energy Transport I can find and not one has had a single energy cell on them. Am I doing something wrong or am I just getting really unlucky? (Doing the Argon vs Xenon intel missions) Why come to them when you can make them come to you - find a xenon station in construction and destroy all the containers in its build material storage. In a few minutes xenon S will start coming in with ore and energy cells to refill it.
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# ¿ Aug 11, 2020 09:54 |
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chaosapiant posted:Are they worth playing front to back for the story line and lore?
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# ¿ Aug 27, 2020 10:13 |
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BitBasher posted:Is the absolute poo poo space highway still in it instead of proper jumpgates? Yes and no, the highway is there, but it doesn't work like in Rebirth. It just takes you across the sectors and through the gates fast, much faster than the travel mode your ship has. Travel mode every ship can do is something like what capital ships had in Rebirth - just charge up for a few seconds then go really fast in mostly straight line wherever you want. Lore-wise I have no idea what's going on with FTL methods in X4 though - there are oldschool jumpgates, there are Rebirth's accelerators and superhighways which are now just jump gates with different look and now 20-ish unmarked anomalies taking you to other anomaly randomly.
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# ¿ Sep 14, 2020 10:12 |
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Unimpressed posted:What's a good personal ship like the M6s of old in X3? Medium size frigates - they're fast, sturdy and can dock everywhere, and have a fighter dock(unlike medium corvettes that have no dock but more guns) - sometimes in missions you have to jump into a fighter, I prefer Gorgon Vanguard from base game or split vendetta Cobra. Pyromancer fucked around with this message at 09:22 on Nov 5, 2020 |
# ¿ Nov 5, 2020 09:20 |
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Antigravitas posted:As long as you don't build mega complexes and expect to sit next to them all the time you'll be fine with a mid-range PC. What even is the point of playing if you don't have a complex where you shove minerals in and fully equipped destroyers come out of the other side?
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# ¿ Jan 21, 2021 09:19 |
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RBA Starblade posted:Oh that's what that means! I thought it was showing faction territory or something. No, blue means gas, red means asteroids and purple are both. Although in some cases the actual abundance can amount to gently caress all even though it's colored.
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# ¿ Mar 18, 2021 16:11 |
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RBA Starblade posted:Oh right, the Paranid Palace blueprint is 500,000,000 spacebux and the most I've had at once is 112. That's why I stopped doing that. Just build a shipyard complex first, once you do 500 mil doesn't look so bad for two reasons - you already spent way more on shipyard and it prints money.
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# ¿ Nov 30, 2021 21:47 |
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Baba Oh Really posted:I would say the only necessary mission you should do as soon as possible is the main story plot to eventually get your own base for free essentially which leads to setting up the research function that further leads you to acquiring blueprints through EMPs. Being able to get all the production blueprints essentially for free will give you a huge boost into starting those building station type missions as well as starting your plunge into the space capitalism game. Well it damages your reputation, and you can't get some of them like wharf/shipyard, but it definitely saves you hundreds of millions of credits in blueprints. Faction storylines are also gated by that, so IMO it's a good idea to do the HQ as early as possible.
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# ¿ Dec 1, 2022 09:31 |
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Wasn't one of X2 cutscenes showing Boron ship not just landing on a planet, but going underwater and docking a building there?
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# ¿ Dec 22, 2022 09:29 |
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Sample_text posted:Question for my upcoming playthrough. To rearm fighters with missiles you need to have that missile's blueprint. Your carrier will still require missile components and whatnot to produce them, you should see in its information what are the required wares, and there's a command for it to find and buy them(or you can just deliver them yourself). Fleet auxiliary ships (but not carriers) can also create buy orders for the stuff they need and hope independent traders will deliver the required wares.
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# ¿ Mar 29, 2023 12:58 |
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RBA Starblade posted:Weird, I never bothered to buy most faction blueprints and I've been pumping out everything I last played quite long ago, after Split but before Terrans were added, and the shipyard I had was only selling the ships I had blueprints for. And NPCs were buying their own faction's ships, nobody ordered Split ships because it was far from Split space, but Paranid corvettes were selling like hotcakes.
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# ¿ May 2, 2023 13:51 |
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wilderthanmild posted:Is it really cheap to make defense platforms? I was debating making one or two in the void to try to fend off the endless Xenon invasion. It looks like a simple dock with two disc platforms covered in L and M turrets is only a few mil and would have more firepower than a Xenon K. Yes, camping every xenon gate with a defense platform is a valid tactic. You'll probably need more than 2 disks, but 4-6 disks will vaporize even an I before it does any damage, but it would only cost you 7 million or so. Just use Paranid L plasma turrets for that range advantage.
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# ¿ May 8, 2023 15:03 |
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# ¿ May 21, 2024 00:24 |
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Decided to get back into X4, but the campaign when I last played was Split Vendetta. Which are the good starts to see Terran, Boron and Tides of Avarice content? Any of the new ones, or just some old sandbox start.
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# ¿ Mar 8, 2024 12:06 |