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Console wars, fifth generation. The Nintendo 64, Sega Saturn, and Sony Playstation were in a heated competition for top video game console. This era of gaming is defined by a great leap towards 3D gaming - not that games taking place in a three-dimension environment was COMPLETELY new, but the use of polygons was more feasable than ever on a console. In fact, if I listed the number of great games that came out, whether from an old IP or a new one, I'd be here all day. Capcom's Mega Man franchise was in a strange position in those days. Naturally, Capcom wanted to stick with their already successful 2D platformers, and they also wanted in on the hot new technology and power of the Playstation. There was a problem, however: Sony, at this point and time, felt that 2D was a passing fad in the face of 3D gaming. What this meant for Capcom is that a 3D Mega Man game would have to happen before they could do anything 2D. You might be tempted, then, to think that Mega Man Legends, the first 3D Mega Man game ever, is a no-effort cash-in on the third dimension. When it launched, players certainly took note that it was rather clunky and a whole lot different from the usual. However, in the years following, players looked back at Mega Man Legends and found that, once you get used to the controls, it's actually a pretty good game. Its production values are very high compared to other Mega Man games, and it's even got a sequel AND a prequel. However, Legends didn't last all that long beyond that. There was a more recent attempt to revive it in 2011 or so, but uh that didn't exactly pan out, so anybody who enjoyed Legends - as I did - is still stuck waiting for a sequel that probably won't happen. Maybe if Mega Man 11 is a success, they might think about doing a Legends 3. Until that time, I'll be taking a look back at these old games - especially since I now know a couple new tricks that the speedrunners have picked up, so even if you've seen playthroughs of these games dozens of times already, hopefully I'll be able to spice this one up a little for you! Contents Mega Man Legends Part 1 - Do you see a door?! (Below this post) Part 2 - FootBomb (Below this post) Part 3 - She Rolled Over Me Part 4 - Sequence Break Part 5 - Vacuum Cleaner Part 6 - Elbow Polygons Part 7 - It'll Be A Green House When We Finish Part 8 - Sidequest City Part 9 - Point-Blank Grenades Part 10 - The Best Song In The Game Part 11 - Metal Gear Bruno Part 12 - It's A Ma-- A Person?? Hard Mode Boss Battles Mega Man Legends 2 Part 1 - Slightly Less Noticeable Elbow Polygons Part 2 - Class SSSSSSSS License Part 3 - Attack Of The Snow Bunny Part 4 - Robot Golduck Part 5 - Manda Manda Manda Manda Ruins Part 6 - Bird Boss Part 7 - Refractor-Eating Reaverbot Part 8 - Water Temple v2.0 Part 9 - Quizzes and Karma Part 10 - So Did Tron Just Teleport Into That Room? Part 11 - Underground Snowfield Part 12 - The Mega Man On The Moon Part 13 - Cliffhanger Ephraim225 fucked around with this message at 08:12 on Mar 8, 2019 |
# ? Oct 16, 2018 23:56 |
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# ? May 7, 2024 06:44 |
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Part 1 - Do you see a door?! https://www.youtube.com/watch?v=1CVUBSU0ZXA Part 2 - FootBomb https://www.youtube.com/watch?v=kI5ZSJL8yd8
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# ? Oct 16, 2018 23:57 |
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Sunfish airship is awesome and I won't hear otherwise.
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# ? Oct 17, 2018 00:50 |
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HardDiskD posted:Sunfish airship is awesome and I won't hear otherwise. Perhaps. Seriously though, "Flutter"? Doesn't sound like a flying fish at all.
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# ? Oct 19, 2018 19:19 |
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Regarding diagonal movement being faster: It's a pretty common 'problem' in games of all sorts, but not one that really detracts from the experience for anyone, especially not speed-runners, so it probably isn't a high priority for developers to get this particular thing right. Imagine that when you move in any direction, you have a speed of 1. Hold up, you move forwards at a rate of 1. Hold right, move right at a rate of 1. All well and good so far. Imagine you hold up and right for a given period of time. 1 second? Call that a distance of 1. You've now moved up 1 unit of distance, and right 1 unit of distance. Here we need Pythagoras; take 'up' to be one side of a triangle a, and 'right' to be another side b connected at a right-angle, and 'up-right' to be c, joining the ends of a and b, for which we're about to calculate the length: a2 + b2 = c2 So c2 = 12 + 12 = sqrt(2) = 1.41 You're moving a distance of 1.41 up-and-right, not 1, if you're moving 1 up and 1 right. So when you move diagonally, you're moving at approximately 1.41 times the normal intended speed. When you can angle the camera in arbitrary directions, you can point the diagonal wherever you want to go and take advantage of the extra distance you cover that way. (Source: more or less https://gamedev.stackexchange.com/questions/22890/why-does-my-object-move-faster-at-45-degrees-than-at-90-degrees) Anyway, at least the airfish was as fragile as what it was designed after. I get the feeling with a name like Flutter it wasn't that graceful or smooth-flying in the first place, though.
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# ? Oct 19, 2018 23:26 |
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That's pretty interesting. I'm so used to quirks like that being a programming thing, not a mathematical thing! Today's update is mostly cutscene, but the next update will cover the entire point of this LP, so that should be fun. Part 3 - She Rolled Over Me https://www.youtube.com/watch?v=rWmR-HLm8cw
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# ? Oct 23, 2018 23:38 |
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I... am really charmed by this game so far! I really like how colorful and goofy it is, and it doesn't look like it has aged too badly. You didn't shoot down the newsship, though.
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# ? Oct 24, 2018 04:16 |
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HardDiskD posted:You didn't shoot down the newsship, though. I'm doing it now. Part 4 - Sequence Break https://www.youtube.com/watch?v=EXNEKskHreA
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# ? Oct 29, 2018 23:28 |
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Drills, dogs, balloons, trick jumps. All features of Mega Man Legends alone. Part 5 - Vacuum Cleaner https://www.youtube.com/watch?v=r7Wr-FHLnqI
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# ? Nov 6, 2018 03:46 |
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Since the rusted chests have that blue color to them, it's possible that the chests are bronze or copper.
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# ? Nov 6, 2018 15:29 |
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HardDiskD posted:Since the rusted chests have that blue color to them, it's possible that the chests are bronze or copper. Cheap chest, treasure inside. Interesting. Part 6 - Elbow Polygons https://www.youtube.com/watch?v=RxV3tprGU9E I'll stop talking about elbow polygons I swear!
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# ? Nov 12, 2018 02:05 |
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Part 7 - It'll Be A Green House When We Finish https://www.youtube.com/watch?v=SHPHQfp51sY
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# ? Nov 19, 2018 04:56 |
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Part 8 - Sidequest City https://www.youtube.com/watch?v=v6m_YsDjeRY
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# ? Nov 25, 2018 01:08 |
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I tried to start up MML last night to play along with the LP, but I don't have a working PSX anymore and my PC won't read my disc... I guess my only option is playing the PSOne Classics version on the Vita.
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# ? Nov 29, 2018 21:09 |
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Commander Keene posted:I tried to start up MML last night to play along with the LP, but I don't have a working PSX anymore and my PC won't read my disc... I guess my only option is playing the PSOne Classics version on the Vita. I didn't know this was released on the Vita. Got an N64 perhaps? Part 9: Point-Blank Grenades https://www.youtube.com/watch?v=YbWgXCLmKaE
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# ? Dec 2, 2018 03:08 |
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Ah, the Shining Laser. I definitely remember that weapon... Ephraim225 posted:I didn't know this was released on the Vita. Got an N64 perhaps? Fun fact: Japan also got straight-up PSP ports of both Rockman Dash and Rockman Dash 2. I don't know what, if anything, is different.
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# ? Dec 2, 2018 14:56 |
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This stuff makes me wonder how Legends 2 gets sequence broken, because that game has a much more straightforward dungeon structure
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# ? Dec 2, 2018 18:00 |
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Commander Keene posted:Fun fact: Japan also got straight-up PSP ports of both Rockman Dash and Rockman Dash 2. I don't know what, if anything, is different. Dash 2 had the most changes. Weapon upgrade costs have been reduced by quite a bit (we'll see that the PSX version has awful, awful upgrade prices) and the gameplay speed increases for the water dungeons. Both excellent improvements. The Door Frame posted:This stuff makes me wonder how Legends 2 gets sequence broken, because that game has a much more straightforward dungeon structure Basically it doesn't. You can skip a room here or there but you can't really get items or weapons out of order.
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# ? Dec 2, 2018 20:40 |
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Ephraim225 posted:Dash 2 had the most changes. Weapon upgrade costs have been reduced by quite a bit (we'll see that the PSX version has awful, awful upgrade prices) and the gameplay speed increases for the water dungeons. Both excellent improvements. That stinks. I couldn't get past the giant fire reaverbot as a kid and always tried to find a way to not have to fight him. I had hope that you could walk into his arena with an endgame WMD and melt him or something. Still excited to see 2 done in depth, especially since I never actually went back and beat him and I don't know what happens after that dungeon You know, besides the big cliffhanger ending. That was spoiled for almost everyone when Red Ash was being kickstarted
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# ? Dec 3, 2018 07:44 |
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The Door Frame posted:You know, besides the big cliffhanger ending. That was spoiled for almost everyone when Red Ash was being kickstarted
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# ? Dec 3, 2018 13:08 |
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Part 10 - The Best Song In The Game https://www.youtube.com/watch?v=VOT_PLbS5Yo And for the best song in the game, here you go: The original Namco X Capcom Tatsunoko Vs. Capcom Marvel Vs. Capcom 3 Project X Zone We Are ROCK-MEN remix
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# ? Dec 9, 2018 04:59 |
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...Could Volnutt's voice actor have been Canadian? Do we know who that is, even? Also, Gesellschaft was likely mispronounced, at least by the game - offhand based on three years of high school German it reads like "gazelle shoft"; solitary S's like that are pronounced more like English Z's.
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# ? Dec 9, 2018 05:47 |
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The bird/plane/jet mech/thing being named Fockewulf is definitely a reference to Focke-Wulf, a famous German aviation company. Based on the bird shape, my mind goes immediately to the FW 190 Shrike* being the boss's namesake, one of the most common and best fighters that the Luftwaffe had in WWII. Being named after a Nazi fighter plane is probably another reason to not say its almost vulgar name out loud *Maybe even inspired by the FW Ta 152 variant of the FW 190 D, since it's a high altitude interceptor that looks much more bird like Sorry, I like planes a lot, and play a lot of War Thunder... Those song links are pro clicks though AweStriker posted:...Could Volnutt's voice actor have been Canadian? Do we know who that is, even? IIRC, almost everyone that did voices for this is Canadian
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# ? Dec 9, 2018 09:05 |
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That explains why they sound so sorry.
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# ? Dec 10, 2018 00:05 |
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I can't believe the Bonnes are loving dead. The Shining Laser is the best weapon in the game hands-down, but I do remember liking the Active Buster in my (non-sequence break) playthrough of the game. The homing comes in handy with the game's clunky pre-twin stick aiming, and who doesn't like shooting a near-endless barrage of missiles at enemies? And I think at the very least Tron would have felt bad about killing Megaman, considering they have a half-assed love triangle thing going on with her and Roll. Commander Keene fucked around with this message at 00:25 on Dec 10, 2018 |
# ? Dec 10, 2018 00:19 |
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Ghosts n Gopniks posted:That explains why they sound so sorry. The thing that finally tipped me off on that was the way it was said during... sigh... The Unnecessary Scene.
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# ? Dec 10, 2018 01:36 |
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Commander Keene posted:Yeah, Legends 1 (in 2015) and 2 (in 2016) were both released as PSOne Classics, which means they're available on PSP, PS3, and PSVita. I assume it was either an apology or a taunt to forlorn Legends 3 fans. As for an N64, my brothers' old one might still be around somewhere, but I doubt it and it's probably not in any better shape than my PSX, and I also don't even want to think about what copies of MM64 are going for these days...
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# ? Dec 11, 2018 19:13 |
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Part 11 - Metal Gear Bruno https://www.youtube.com/watch?v=yhrOOCJ0ek0 This is the second-to-last video of the main playthrough of MML1. I'm planning on doing a commentated Hard mode speedrun before MML2 as well. (It wouldn't be anywhere near as good as the world records, though!)
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# ? Dec 15, 2018 02:52 |
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Part 12 - It's A Ma-- A Person?? https://www.youtube.com/watch?v=RpSVv_fjDJ4 So, next up is the Hard speedrun. Then we'll be onto Legends 2 and I have a question for the viewers regarding that. See, subtitling this video took a good long while, and while I'd love to keep doing that for Legends 2 it's only going to get more time-consuming considering that game is very plot intensive. So my question is, does it matter to you viewers if I keep subtitling or not? If it does I'll try my best to keep doing it but if not I'd prefer to not keep it up, and I could just be quiet when the characters talk too.
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# ? Dec 21, 2018 06:49 |
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I'd personally prefer you keep doing the subtitles if possible, because even without your commentary, there were some bits I probably would have missed without them.
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# ? Dec 21, 2018 07:32 |
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Well I'll do my best to subtitle MML2. For now though: Hard Mode Boss Battles https://www.youtube.com/watch?v=Ko62qK1MtBI I eventually concluded that watching an amateur speedrun would be boring so I'm showing only the bosses. These are probably the highlight of Hard Mode anyways. Beating Hard Mode unlocks Easy Mode, which starts you off with a part that maxes all buster stats and the Jet Skates. Most bosses are down in seconds, which is worth it for the humor I suppose. This concludes MML1! To close down the LP here are the intro and outro songs heard only in Japan: Another Sun Your Wind Is Blowing (wait what) Up next, MML2!
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# ? Dec 27, 2018 05:10 |
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It's interesting to see an early 3D game that has managed no *not* age so badly, for a change. As for the LP itself, I think it was fine, but I just wanted to say that having some dead air outside of cutscenes is really not the end of world.
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# ? Dec 30, 2018 01:28 |
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HardDiskD posted:It's interesting to see an early 3D game that has managed no *not* age so badly, for a change. And yes, to be honest, you could do with a little less self-deprecation about filling the dead air. It's fine to just let the game play for a minute or two if you really don't have anything to say.
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# ? Dec 30, 2018 01:56 |
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Commander Keene posted:Having downloaded the PSOne Classics version and played some of it recently, I can say that the controls have aged pretty poorly. The game is fairly easy, so you're really fighting the awkward camera and aiming controls as much as you are the enemies. The only saving grace is the auto-aim. Yeah, I kinda forgot about the very awkward controls. Having said that, I still think the game looks pretty good for an early 3D game.
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# ? Dec 30, 2018 04:05 |
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Alright, who's ready to start Legends 2 now that the holidays are all done?? Part 1 - Slightly Less Noticeable Elbow Polygons https://www.youtube.com/watch?v=_qPmP8963q0 Part 2 - Class SSSSSSS License https://www.youtube.com/watch?v=pD8wKoWYrmI
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# ? Jan 5, 2019 00:32 |
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Watching (and enjoying) these made me recall that Capcom promised to announce a surprise this year. Without irony I hope it's an MML. These guys aged well, they're not cringy or frustrating, they are unique and kinda charming and drat there deserves to be more of them.
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# ? Jan 7, 2019 01:23 |
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I'd like a new Legends, but I think between the cancellation of 3 and Inafune leaving Capcom (aside from being the creator of Mega Man, he apparently really wanted to make more Legends games), there really isn't much hope for a new Legends game.
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# ? Jan 7, 2019 07:17 |
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All depends on whether Capcom sees it as profitable to do it or not. That'll be hard to prove, but MM11 is the first step I suppose. Part 3 - Attack Of The Snow Bunny https://www.youtube.com/watch?v=xhSRy9ePn-Q
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# ? Jan 11, 2019 08:45 |
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You should rename it to "attack of the really pixelated naked anime girl" . And apparently the best way to destroy another enemy is to throw another enemy at it. Also, can you give/sell the bunnies to the villagers? Or throw the bunnies at the villagers? Or attach TNT to the bunnies and fire them out a cannon?
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# ? Jan 11, 2019 10:21 |
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# ? May 7, 2024 06:44 |
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You can find mammals almost anywhere. Arctic hares are definitely a thing, and they're generally white for camouflage like the ones in-game, at least during snowy seasons. They never really seemed to do anything about those frozen people, do they? The girl in the other dropship we saw with notthemama, but the others they seemed to just forget about.
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# ? Jan 11, 2019 11:57 |