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Killer Instinct does some interesting things with 'learning AI'. It's like a mix of a chess computer and a ghost from a racing game like Forza. It records your ghost and lets other players fight it, and you can fight their ghosts. The more you play, the more accurate your ghost is at simulating you. It responds to whatever the opponent is doing the same way you would. If it doesn't have match-up data for a particular character, it cobbles together the best it can from your behavior against other characters. It even picks up on non-combat stuff like how you move. If you teabag people, the ghost will too. Dragon's Dogma also has a sort of AI like that. It's an action RPG where you have a companion that picks up on your behavior. You can hire other people's companions, and they can borrow yours. The AI isn't as accurate as the Killer Instinct one, but it'll still pick up on your style. I've heard of Dragon's Dogma NPCs that obsessive compulsively trash rooms full of destructable items like puts and urns, just like players would. Attack on Princess fucked around with this message at 14:00 on Jan 22, 2019 |
# ¿ Jan 22, 2019 13:42 |
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# ¿ May 14, 2024 14:15 |