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Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY




Just Cause 4 is the latest installment in the absolutely ridiculous open-world action series made by Avalanche Studios (the creative geniuses behind Just Cause 2 and Just Cause 3)!

https://www.youtube.com/watch?v=9A6UiO1Vi64&t=2s

Here's a couple of ding-dongs playing an early portion of the game
https://www.youtube.com/watch?v=7qS4Q5H1tJo

What is Just Cause?
It's an open-world action game where you play as Rico Rodriguez, a sometimes mercenary and all around ridiculous person. The games are all about grappling hooks, parachutes and explosions. At no point does the game take itself too seriously. It knows it's basically an 80's action flick and it drives into that skid HARD.

If #4 is anything like 2 and 3, you will have a very brief tutorial and then be set out into the world to cause as much mayhem as humanly possible.
Sure, you could play it as a normal shooter but no sensible person would ignore the huge amount of toys they give you.


The grappling hook mounted on Rico's arm is your main tool. It can drag you to places like Spider-Man, attach objects together, and now allows you to attach thrusters, mines and balloons to people and objects.
Need to stop someone fleeing by jeep? Attach one end of your cable to their car and the other end to a tree. As they speed away, they will be a fun, flaming tehterball.
Just Cause is a game that constantly rewards creativity. You may think that shooting is your best option but the landscape is littered with physics objects that are begging to be blown up, lashed together or otherwise manipulated into an improvised weapon.


Your parachute and wing suit are how you will get around more often than not.
Somehow unlimited in use, they can be combined with the grappling hook for easy traversal around the enormous and gorgeous world.
Driving cars and flying planes is plenty fun but mastery over this traversal method is key.

When does it come out?!

:siren: DECEMBER 4th :siren:
On PC, XBOX and PS4!

Just Cause 2 had an amazing multiplayer mod (when it worked) and I'm praying Avalanche eventually comes around to making something like that official.

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tithin
Nov 14, 2003


[Grandmaster Tactician]



Was JC3 any good? I got gifted it but I heard that it was awful in comparison to JC2 which I loved.

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


It was just more of the same from JC2. I think it gets a bad rap because the quality jump from 1 to 2 was ENORMOUS but from 2 to 3 they mostly just added the boosters, wing suit and a new sandbox.

It's kinda like Far Cry in that sense. The base game doesn't change that much, they just throw more and more toys at you to gently caress around with.

CAPTAIN CAPSLOCK
Sep 11, 2001



It also had some bugs and performance issues that were never patched out. But overall JC3 was still a good and fun game.

Shinjobi
Jul 10, 2008


Gravy Boat 2k
JC2 when it came out was great.

JC3 when it came out was good, assuming you could actually play it.

Criticisms of 3 were totally fair, but my own take is that I enjoyed it a lot despite its obvious warts. I am hoping there's a little more polish on 4.

DLC Inc
Jun 1, 2011

I wanted JC3 to be good so badly; unfortunately I bought it for PS4, and the console performance was incredibly bad and never got fixed. I'm hoping the new one runs smoother now that the A-team devs are on it, and that the fun toys are handed out in a more liberal way.

The gameplay and controls could also really use a tune-up, as when you got yourself into firefights or needed to scale certain things, there was an inescapable jank to how you moved around. I want Rico to be more nimble or at least a little easier to control. It's weird this is flying under the radar but I'd love to see it be a secret hit because blowing poo poo up and strapping everything to balloons owns.

DEEP STATE PLOT
Aug 13, 2008

Yes...Ha ha ha...YES!



jc3 just did not have a very exciting world. jc2 had way more stuff in it and way more varied terrain. jc3 meanwhile was 2/3 mediterranean terrain and 1/3 that huge neverending wasteland on the north island.

i loved jc2's world so much that i went on a 4 hour road trip around the outermost ring roads that circled the map. i never even remotely had the urge to do that in 3. the uninteresting world of jc3 just left the game with absolutely no replay value for me.

if jc4 can marry the cool additions in jc3 to a world as rad as that in jc2, that's all i really ask of it. better performance would not hurt as well.

DEEP STATE PLOT fucked around with this message at 01:56 on Nov 28, 2018

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


DLC Inc posted:

I wanted JC3 to be good so badly; unfortunately I bought it for PS4, and the console performance was incredibly bad and never got fixed. I'm hoping the new one runs smoother now that the A-team devs are on it, and that the fun toys are handed out in a more liberal way.

The gameplay and controls could also really use a tune-up, as when you got yourself into firefights or needed to scale certain things, there was an inescapable jank to how you moved around. I want Rico to be more nimble or at least a little easier to control. It's weird this is flying under the radar but I'd love to see it be a secret hit because blowing poo poo up and strapping everything to balloons owns.

From what I can tell, they are going to front-load you with they tools right away. Looks like the amount of stuff you can stick/number of cables you can throw will upgrade over the course of the game.

Oxxidation
Jul 22, 2007
JC3 had much better explosions and a much tougher Rico, which elevated it above 2 even though you needed to unplug your Internet to make it run half-tolerably.

twitch and spasm
Jul 21, 2010
The wingsuit was good,
More games should have wingsuits.

twitch and spasm fucked around with this message at 15:49 on Nov 29, 2018

Earwicker
Jan 6, 2003

JC2 was excellent

JC3 was pretty good but the world was less interesting and diverse geography wise, the game took forever to load for some reason, and you were constantly being bugged by pointless online notifications unless you turned that poo poo off. it did add some cool vehicles though the wingsuit was great

actual multiplayer would be cool in this game but I dont care if some rando got slightly more air on some jump somwhere or whatever they can turn all that stuff off please

precision
May 7, 2006

by VideoGames
They actually did kind of fix JC3 on PS4, it's just that you had to disconnect from the internet to disable the insane loading times. I got it free with ps plus and it was Okay but I'm hoping 4 is back to that sense of joy that 2 had

Flannelette
Jan 17, 2010


Who is making 4? The JC2 people or the JC3 people?
JC3 seemed more like a light outing for the extra dev team and was missing a lot of the volume and variety of content JC2 had.

gimme the GOD DAMN candy
Jul 1, 2007
locking the entire upgrade system behind janky timed minigames was bad, and i hope they don't do that again.

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


gimme the GOD drat candy posted:

locking the entire upgrade system behind janky timed minigames was bad, and i hope they don't do that again.

I can't find concrete evidence but I suspect they won't.
I played and liked JC3 more than most but I am a sucker for over-the-top games and have a decent bullshit threshold.

My perfect game is a Just Cause / Mercenaries game.
With geomod tech.

And Goku is there.

DLC Inc
Jun 1, 2011

Flannelette posted:

Who is making 4? The JC2 people or the JC3 people?
JC3 seemed more like a light outing for the extra dev team and was missing a lot of the volume and variety of content JC2 had.

the A team so I assume it's the JC2 people. the "main" JC team were doing Mad Max while JC3 was kind of a tertiary group.

Presuming Avalanche is still split into 2 groups, I again assume the secondary team is the one working on RAGE2, not JC4.

Pylons
Mar 16, 2009

DLC Inc posted:

the A team so I assume it's the JC2 people. the "main" JC team were doing Mad Max while JC3 was kind of a tertiary group.

Presuming Avalanche is still split into 2 groups, I again assume the secondary team is the one working on RAGE2, not JC4.

Other way around. Avalanche Sweden is doing RAGE 2, Avalanche New York is doing JC4.

gimme the GOD DAMN candy
Jul 1, 2007
i vaguely recall that i had to crack my legit steam copy of jc3 to turn off that always online poo poo. you couldn't use cheat engine otherwise, and like hell i'd do some of those minigames without cheating.

Flannelette
Jan 17, 2010


Pylons posted:

Other way around. Avalanche Sweden is doing RAGE 2, Avalanche New York is doing JC4.

I sure hope they've learnt some lessons from JC3 then.

Chekans 3 16
Jan 2, 2012

No Resetti.
No Continues.



Grimey Drawer
Man this seemed to sneak up out of nowhere. Looking forward to it and hoping it's better then 3. The previews have given me hope that the map is going to be a lot more varied, which is nice.

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


Chekans 3 16 posted:

Man this seemed to sneak up out of nowhere. Looking forward to it and hoping it's better then 3. The previews have given me hope that the map is going to be a lot more varied, which is nice.

I'm in the same boat.
Fortunately I never had noticable issues with the online component of JC3 so I am very excited, if a bit cautious.

If nothing else, it sure looks like a fun game to screw around and that's the main appeal.

Dapper_Swindler
Feb 14, 2012

Im glad my instant dislike in you has been validated again and again.

Inzombiac posted:

I can't find concrete evidence but I suspect they won't.
I played and liked JC3 more than most but I am a sucker for over-the-top games and have a decent bullshit threshold.

My perfect game is a Just Cause / Mercenaries game.
With geomod tech.

And Goku is there.

it seems like the game is defiently going for a bit of mercs feel. conquerable areas and your army/faction are constantly openly fighting with the baddies espcialy on border regions.

https://www.youtube.com/watch?v=g4deN7Z185g

guidoanselmi
Feb 6, 2008

I thought my ideas were so clear. I wanted to make an honest post. No lies whatsoever.

JC3 really was a let down (map, performance), but from watching some of these early videos - I think the developers got the hint from feedback. The fact they're previewing it to reviewers months in advance of launch makes it seem they're really confident about performance issues at least.

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


I'm just excited because it comes out on my birthday and I don't have to go to work.

Barring any huge issue, s'gunna be a good day.

Flannelette
Jan 17, 2010


Dapper_Swindler posted:

it seems like the game is defiently going for a bit of mercs feel. conquerable areas and your army/faction are constantly openly fighting with the baddies espcialy on border regions.

https://www.youtube.com/watch?v=g4deN7Z185g

Sounds good, one of the best parts of JC3 was the battle mission at the end of each area. With aircraft and transport ships carrying tanks and troops coming in and fighting with the rebels in a big battle.

I hope they have more unique big destructible objects like JC2 had as well, JC3 was basically the same 10 things over and over.

super fart shooter
Feb 11, 2003

-quacka fat-

Flannelette posted:

Sounds good, one of the best parts of JC3 was the battle mission at the end of each area. With aircraft and transport ships carrying tanks and troops coming in and fighting with the rebels in a big battle.

I hope they have more unique big destructible objects like JC2 had as well, JC3 was basically the same 10 things over and over.

That's the thing I'm most excited about, the civil war missions in JC3 were some of the best content. One of the most annoying things in JC is when you're just trying to gently caress around and have a good time flying through the air and blowing stuff up, but there's like a thousand soldiers and flak guns and helicopters shooting you at once. Being able to swoop in on an ongoing NPC battle makes it so much better

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


super fart shooter posted:

That's the thing I'm most excited about, the civil war missions in JC3 were some of the best content. One of the most annoying things in JC is when you're just trying to gently caress around and have a good time flying through the air and blowing stuff up, but there's like a thousand soldiers and flak guns and helicopters shooting you at once. Being able to swoop in on an ongoing NPC battle makes it so much better

100% agreed.
This is against the game design but I would like a stealth option.

I'd like to try and sneak through a base setting charges and traps, extract to a nearby hillside and set it all off.

Dapper_Swindler
Feb 14, 2012

Im glad my instant dislike in you has been validated again and again.

Flannelette posted:

Sounds good, one of the best parts of JC3 was the battle mission at the end of each area. With aircraft and transport ships carrying tanks and troops coming in and fighting with the rebels in a big battle.

I hope they have more unique big destructible objects like JC2 had as well, JC3 was basically the same 10 things over and over.

the seem to be making more things destructible and making battles a thing that happens dynamically in the open world.

i am probably gonna pick this up next week if it reviews well and the PS4 version isn't poo poo.

Earwicker
Jan 6, 2003

more gameplay.

https://www.youtube.com/watch?v=6ndi-Dg2X0k

that tornado is pretty cool

Flannelette
Jan 17, 2010


super fart shooter posted:

That's the thing I'm most excited about, the civil war missions in JC3 were some of the best content. One of the most annoying things in JC is when you're just trying to gently caress around and have a good time flying through the air and blowing stuff up, but there's like a thousand soldiers and flak guns and helicopters shooting you at once. Being able to swoop in on an ongoing NPC battle makes it so much better

The video said that they aren't making it like a RTS which I would reply "why not?". How about some minor rts elements like being able to build a small army of rebels you can summon to attack a big base with you like in Shadow of Middle Earth. .

Byolante
Mar 23, 2008

by Cyrano4747
The performance seems to have been majorly improved to the point they let digital foundry in to test it running on everything from a i9 with a 1080ti to an i5 with a rx570 even testing load times on a laptop with a platter drive. DF were pretty impressed with how well it was running without even optimised drivers.

Joe the Strummer
Jun 14, 2012

Its so weird that this game has like no hype around it. I forgot it was even in development until now... and its coming out next week???

Looks good though. JC2 is probably one of my favorite games, but 3 left me a little disappointed despite some of its improvements.

Earwicker
Jan 6, 2003

there is a (barely) interactive map on the official website and it looks like it will be a lot more interesting than the world in jc3 at least, huge landmass (instead of most of the map being ocean) with four very different biomes and a lot of big weather stuff going on

Sindai
Jan 24, 2007
i want to achieve immortality through not dying
At the rate they're going they should just merge in Gary's Mod for 5.

Kibayasu
Mar 28, 2010

Depending on how much you trust Jim Sterling/the people who pass information to Jim Sterling a lot of the problems with JC3 (and other Square Enix titles at that time) can likely be attributed to someone(s) at Square Enix being absolutely convinced the PS4 and Xbox 1 were going to bomb so they were shifting a lot of their time and money to more "online" stuff - hence there were things like Sleeping Dogs Triad Wars. Then the PS4 did really well and Square had to quickly shift a bunch of stuff back into the more regular model.

JC3 was okay (better if you got the DLC jet-powered gun wingsuit for cheap) but with the above in mind stuff like performance issues, repetitive missions, the upgrade minigames, and how abruptly the plot moves feel like symptoms of a bigger issue rather than any inherent problems with Avalanche. Definitely going to look into the early impressions though and if they are good maybe I'll get it shortly after release. $80 CDN is a lot to ask for if we're looking at something similar to JC3 though.

Dapper_Swindler
Feb 14, 2012

Im glad my instant dislike in you has been validated again and again.

Kibayasu posted:

Depending on how much you trust Jim Sterling/the people who pass information to Jim Sterling a lot of the problems with JC3 (and other Square Enix titles at that time) can likely be attributed to someone(s) at Square Enix being absolutely convinced the PS4 and Xbox 1 were going to bomb so they were shifting a lot of their time and money to more "online" stuff - hence there were things like Sleeping Dogs Triad Wars. Then the PS4 did really well and Square had to quickly shift a bunch of stuff back into the more regular model.

JC3 was okay (better if you got the DLC jet-powered gun wingsuit for cheap) but with the above in mind stuff like performance issues, repetitive missions, the upgrade minigames, and how abruptly the plot moves feel like symptoms of a bigger issue rather than any inherent problems with Avalanche. Definitely going to look into the early impressions though and if they are good maybe I'll get it shortly after release. $80 CDN is a lot to ask for if we're looking at something similar to JC3 though.

Square Enix seems to be kinda of just a terrible publisher with anything outside of their niche. they seem to expect every western game they publish to make red dead/GTA levels of money.

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


I trust Jim Sterling quite a lot, surprisingly.

He's a total weirdo but has a genuine interest in companies treating their customers with respect. He's one of the biggest voices against loot boxes (cosmetic and otherwise) and makes reasoned arguments in a sea of people going, "gently caress you loving fucks".

If anyone in game journalism can be trusted to stand against bad AAA companies, he's the one.

...!
Oct 5, 2003

I SHOULD KEEP MY DUMB MOUTH SHUT INSTEAD OF SPEWING HORSESHIT ABOUT THE ORBITAL MECHANICS OF THE JAMES WEBB SPACE TELESCOPE.

CAN SOMEONE PLEASE TELL ME WHAT A LAGRANGE POINT IS?
I really hope it's better than JC3. 2 was amazing but 3 is a legit Bad Game. Nerfed grapplechuting, way too many escort missions in the main questline, way too many racing trials (that are basically mandatory if you don't want to be gimped), etc. Left a really, really bad taste in my mouth.

Shinjobi
Jul 10, 2008


Gravy Boat 2k
Let's also not forget that driving was an awful experience in JC3. Don't know what they did, but I absolutely avoided driving anything.

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Indiana_Krom
Jun 18, 2007
Net Slacker
Steam tells me:
Just Cause: You have played 66 hours.
Just Cause 2: You have played 805 hours.
Just Cause 3: You have played 258 hours.

In JC2, I tend to hop in a car and just cruise around, or sometimes I hop in a decent off road vehicle and just go "exploring", which mostly amounts to seeing just how much terrain I can navigate before said vehicle explodes.
In JC3 I launch the game, hit play, and just wingsuit around the map and don't actually do anything else because with the sole exception of flying around with the wingsuit, every aspect of gameplay in JC3 is inferior to JC2.

I think I remember the developers saying they were trying to give the players more freedom and tools in JC3 than were in JC2, but the way they implemented everything took most of it away. Like in JC2 you can use any vehicle in a race, and you can switch vehicles mid-race, in JC3 you can only use the starting vehicle. JC2 actually takes it a step further even, the tutorial claims there are land, sea, air, and parachute races, but there are actually only TWO kinds of race in JC2: vehicle and non-vehicle, the game does not distinguish between vehicle types. Its the kind of thing that really makes JC2 stand out, it doesn't care if its an airplane race checkpoint over the top of a mountain peak, if you can somehow ride a boat through the ring it it still counts! Some of my best record times in car or sea races in JC2 are because I spawned an airplane and did the race in that instead.

The big problem with vehicle handling in JC3 was because the game is all next gen, they put a lot of effort into making sure Rico was smoothly animated and as a result slaved all the vehicle steering to the animations which induces a significant lag. It is especially noticeable in motorcycles while using a digital input like a keyboard, press left to turn left, then right to turn right, and see that it takes something like half a second for the motorcycle to actually start turning because it takes that long for Rico to lean the other way, which is why you always feel drunk when driving a motorcycle in JC3.

And then there was combat in JC3, it was tedious and difficult, JC2 had a massively forgiving auto-aim even on the PC which actually worked fine because you're supposed to be this unstoppable badass agent of chaos and mowing down enemies being a piece of cake worked with the backstory. In JC3 the auto-aim is pretty much gone, enemies are tiny and are ridiculous bullet sponges, but worst of all was the spawning behavior. The enemies are computationally taxing enough that they had to control how many there were and keep them from spawning too far away, so as a result they always spawned very near Rico but out of sight, meaning right behind the camera. And there was no dodge/roll button that made enemies miss like in JC2, so within seconds of beginning combat on the ground in JC3, you end up being shot at from mostly directions you cannot see by bullets you cannot dodge and then after emptying your clip into the one enemy in front of you he acts mildly annoyed and calls for backup. JC2 spawned enemies in a truck made out of cardboard, tape, and a large quantity of nitroglycerin about 1 KM away on the nearest road and forced them to drive to your location at high speeds so you could shoot out one of the tires and watch it roll and explode in a very satisfying fashion.

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