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haldolium
Oct 22, 2016



Shinjobi posted:

I thought most of the negativity stemmed from them rolling out another embarrassingly buggy product at launch, learning nothing from JC3's janky launch.

I think it was also due to extremely high expectances about the weather and graphics or so... I skimmed a few recent reviews (now "mixed" instead of "mostly negative") and most people still seem to rate JC3 over this which I cannot understand since 4 has everything 3 has minus being locked out of the fun by ultra annoying challenges. Granted the ones in 4 are on the very opposite of the spectrum and that isn't particular great either, but at the least you can get to the fun faster.
Imo still the vastly better game over JC3.

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Hav
Dec 11, 2009

Fun Shoe

Shinjobi posted:

I thought most of the negativity stemmed from them rolling out another embarrassingly buggy product at launch, learning nothing from JC3's janky launch.

Pop -in is still pretty bad. It looks prettier than it did, but the trigger these four things in sequence, then these three things gets bothersome.

Random guns in crates is another puzzler, but i don’t miss the QTE for hijacking copters. Low ammo amounts is odd for ‘mayhem’, but i guess they want you to play with the dumb tethering options, so fun is mandated there.

Edit: well i did have the expectation of being able to play it at launch, and that was a big issue for a good month. It’s been two months for them to have a crack at getting texture rendering right. You can scan the thread for those impressions.

Hav fucked around with this message at 23:04 on Mar 30, 2019

haldolium
Oct 22, 2016



Hav posted:

Pop -in is still pretty bad. It looks prettier than it did, but the trigger these four things in sequence, then these three things gets bothersome.

Random guns in crates is another puzzler, but i don’t miss the QTE for hijacking copters. Low ammo amounts is odd for ‘mayhem’, but i guess they want you to play with the dumb tethering options, so fun is mandated there.

Edit: well i did have the expectation of being able to play it at launch, and that was a big issue for a good month. It’s been two months for them to have a crack at getting texture rendering right. You can scan the thread for those impressions.

Launch was the exact same desaster as 3 (which also has been pushed out just before christmas), almost a deja vu. There are a lot of questionable things that happened, but I'm not entirel sure if it's the dev failure or SQE to a a certain point. They're really not the kind of publisher that goes the extra mile for a proper product but rather stick to their initial plan and keep ignoring desasters on the way.

orcane
Jun 13, 2012

Fun Shoe
I mean, maybe it's the publisher's fault but I kinda don't buy that after Avalanche put their B team on their primary game series twice in a row, both times loving things up that shouldn't be hosed up, and managing to produce sidegrades to JC2 rather than clear improvements in all areas.

Calaveron
Aug 7, 2006
:negative:
Are they,asking dlc for this game? Do you have the jetpack?

Indiana_Krom
Jun 18, 2007
Net Slacker
They have the jetpack, but they still hosed with it for some unknown and unfathomable reason even though it was basically perfection in JC3.

(Can't use the airbrake or airbrake+thrust to make sharp turns or rapid pull ups anymore, it either just closes the wingsuit entirely, or makes you do a barrel roll right into the dirt. They mostly fixed the thrust at least since originally you couldn't pulse it at all, it consumed all the fuel even if you only ran it for a split second, so the only way to use it was to hold down the button until all the fuel was exhausted. The weaponized part is basically the only thing they improved over JC3, since now its a quad missile launcher that can fire in any direction instead of only straight ahead, but it lost the lock-on ability in exchange.)

Earwicker
Jan 6, 2003

orcane posted:

I mean, maybe it's the publisher's fault but I kinda don't buy that after Avalanche put their B team on their primary game series twice in a row, both times loving things up that shouldn't be hosed up, and managing to produce sidegrades to JC2 rather than clear improvements in all areas.

I had been very occasionally keeping an eye on Generation Zero because the concept looked cool and it turns out (according to almost every review Ive read anyway) that Avalanche rushed that one out the door in a hosed up incomplete state as well. not sure whether that was the B or C team

Bogart
Apr 12, 2010

by VideoGames
Got the game on Game Pass. Thanks Microsoft. I’m enjoying it besides this garbage fuckin’ “defend the transmitter” mission where I have this slow and lovely AA gun while the AI has these super mobile drones. It was annoying enough for me to put the game down for the night.

Also when did Rico’s VA change? In 3? I think I preferred his dumbass Latin Lover voice in 2.

Combat Pretzel
Jun 23, 2004

No, seriously... what kurds?!
It's a different VA in JC4 than in JC3. I prefer latter, he didn't sound like he was clenching his rear end in a top hat 24/7.

haldolium
Oct 22, 2016



new patch

https://steamcommunity.com/games/517630/announcements/detail/3606729653153710172


quote:

This patch also prepares Just Cause 4 for the launch of our upcoming DLC. For fans asking for more info on our Expansion Pass, please stay tuned, as tomorrow we’ll have big news on this!

The Just Cause Team

haldolium
Oct 22, 2016



some kind of Interstate '76 DLC is coming that seems kind of fun but like 3 games and 15 years too late. I at least lost every possible interest in the "car combat" genre that has been tried, failed, tried again, remasterd, failed... nah, just leave it be.

https://www.youtube.com/watch?v=rwLH4wqgAP4

Earwicker
Jan 6, 2003

i thought that last mad max game was ok. and that was by the JC2 team

haldolium
Oct 22, 2016



Mad Max wasn't cars and guns. It was a brawler with cars basically, which has a totally different dynamic to it as Crashday, Interstate or the like.

/meh I wrote car combat, I meant with guns. Sorry

haldolium fucked around with this message at 14:12 on Apr 21, 2019

Deakul
Apr 2, 2012

PAM PA RAM

PAM PAM PARAAAAM!

haldolium posted:

some kind of Interstate '76 DLC is coming that seems kind of fun but like 3 games and 15 years too late. I at least lost every possible interest in the "car combat" genre that has been tried, failed, tried again, remasterd, failed... nah, just leave it be.

https://www.youtube.com/watch?v=rwLH4wqgAP4

Yeeeeah, that's exactly what I thought that DLC would be.

These devs really just have no clue about what people like about their games.

Indiana_Krom
Jun 18, 2007
Net Slacker
I was just trying to imagine JC2 but done by the JC3/4 team. Like think about the air races, there are a couple in Panau city that are incredibly hard to do because you have to thread a plane between buildings, under bridges and all sorts of crazy poo poo to get through the loops. The race is so hard most of the time the only way to reliably complete it is to spawn a helicopter at the start of the race and fly it in that instead of the plane that automatically spawns. But if this was the JC3/4 team, then you couldn't complete the race in any other vehicle except the one they spawned for you and there would be no helicopters allowed. I miss JC2's race mechanics, even though they were really easy most of the time, they were also just goofy fun. More importantly you could take any vehicle and use it in any vehicle race. Car race in a helicopter? Boat race in an airplane? As long as you can get it through the loops, the game doesn't care! Hell, figure out a way to get a boat/car/motorcycle through an airplane race loop and it STILL COUNTS.

Then there is how JC3/4 spawns heat vs how 2 did. The 3/4 engines are all next gen and poo poo, which means AI resource management is now a much bigger problem, so enemies can't spawn a kilometer away and drive to reach you like they did in 2, but it would be jarring for them to just spawn on screen (although often enough you can see something de-spawn on screen and just fade out into nothing), so they just keep spawning poo poo behind you all the time and making you constantly caught in a crossfire. Then in JC2 you could hop in a tank and basically drive around for 5 minutes wrecking everything and not really having to worry about taking damage, in 3/4 the heat keeps other tanks, helicopters, boats, airplanes, etc, constantly attacking you so any vehicle you get into ends up exploding in your face in about 15 seconds. And I used to think the helicopters in JC2 were annoying, at least the game didn't immediately spawn the next one right on top of you whenever you blew up the last one, so at no time are you ever fighting less than 3 at once.

The gun play and combat in just cause was never that good to begin with, but 2 was at least better than 1 where in a base assault you would get instantly killed from full health by random hitscan helicopter rockets or tank rounds. You had to mod the poo poo out of your weapons in 2 to really get a good meaty feel out of them, but 3 and 4 play more like 1 again with even more bullet sponge enemies. You spend more time getting knocked on your rear end by explosive stuff, and you only have like 5 shots in your rocket launcher but it takes 3 shots to kill a tank and there are 5 tanks shooting at you at all times, get in to a tank and it explodes and kills you before you can get off 5 shots. So really the only way to survive is to fly away in your wingsuit until the heat is gone, then fly back and finish blowing up whatever thing you were trying to blow up in the first place.

Yeah, it really does make me wonder if the Avalanche New York studio even get why people liked JC2 in the first place.

haldolium
Oct 22, 2016



First story DLC with aliens and poo poo, looks kind of interesting.

https://www.youtube.com/watch?v=cf3s5jVrIpw

also new patch aka "spring update" with 6gb size

just the patch notes

quote:

PC

• Improved Lighting in Shadow
• Made tweaks to the world lighting presets
• Improved Nighttime Visibility
• New Black Hand Destructible Statue
• New Sky Crane and Black Hand Truck carrying Chaos Objects
• New Destructible Train Bridges
• Increased Ammo Capacity on Most Weapons
• More Aggressive Black Hand Vehicle Combat
• Better Air Combat Against Helicopters and Drones
• Increased Black Hand Patrols in Solis
• Increased Trains in the World
• Streamlined the Supply Drop UI
• Supply Drop pilot panel now displays loadout for each pilot
• Added an "AR" icon when AR Mode is activated
• Changed the Operations unlock description from "Pre-Requisites" to "Requirements"
• Increased LOD Distance on Blue Electrical Spark VFX
• Fixed an issue with the Frontline Mist VFX
• Added a more Explosive Destruction VFX to the Turret
• Fixed LOD on the Dirigibles
• Fixed a bug causing Overlapping Text when Continuing a Save after Starting a New Save
• Added a Button Conflict Prompt when Remapping is Not Allowed
• General Bug Fixes

and some more details on various topics of that patch, mostly before/after screens of the new lighting
https://square-enix-games.com/en_GB/topic/jc4-dev-updates

Fire Storm
Aug 8, 2004

what's the point of life
if there are no sexborgs?
I am very on the fence about getting this. $35 on Steam for the gold bundle for the next few days. Get it now or wait 3-6 months for a GOTY version for $20/30?

I really liked JC2 and 3 (one of the few games I've 100%), but all of the hate about this game concerns me.

Merrill Grinch
May 21, 2001

infuriated by investments
gently caress no you idiot. Don't buy this trash.

Inzombiac
Mar 19, 2007

PARTY ALL NIGHT

EAT BRAINS ALL DAY


Fire Storm posted:

I am very on the fence about getting this. $35 on Steam for the gold bundle for the next few days. Get it now or wait 3-6 months for a GOTY version for $20/30?

I really liked JC2 and 3 (one of the few games I've 100%), but all of the hate about this game concerns me.

Noooooo don't buy it for any more than maybe 15.
The gadgets are fun but everything else is a hot, hot mess.

Hav
Dec 11, 2009

Fun Shoe

Inzombiac posted:

Noooooo don't buy it for any more than maybe 15.
The gadgets are fun but everything else is a hot, hot mess.

I’d stretch to a third hot. A bunch of missions are timed, and there’s a reliance on a janky physics system. Helicopters come after constantly, and for some reason you have extremely low ammo capacity, and throw away weapons constantly. The open world is uninspiring, and is a step down from JC3.

Gadgets are fun, but they’re relying on them for WHaCky FuNTiMeS. Oh, and the new Rico blows.

Ineffiable
Feb 16, 2008

Some say that his politics are terrifying, and that he once punched a horse to the ground...


As someone that played 2,3 and 4, 4 is my least favorite of the bunch.

3 has some issues but there's still so much fun you can have with it, especially the trains.

They broke a lot of train physics in this one so it's less fun.

Even the weather effects aren't that great and mostly serve to be annoying missions.

Unless you're out of games to play, wait for a deeper sale. There'll be plenty of sales later this year (a summer sale in a few months at least)

Tragedienne
Sep 7, 2007

"I need your stage no longer. I dance for myself."
Loved 2, liked 3, 4 was utter shite on release and I haven't felt a need to pick it back up. Aside from the new tether, balloon, and thruster toys, there's really not enough there to offset the massive downgrade in quality from 3.

Wrr
Aug 8, 2010


I've played and completed all other three so at some point in the future I will play and complete this one. But for sure not for $35. Maybe $15.

haldolium
Oct 22, 2016



Its good enough for 35. Could've been better, but the negativity is totally off imo.

Still best explosions and action in an ow game.

Earwicker
Jan 6, 2003

haldolium posted:

Its good enough for 35. Could've been better, but the negativity is totally off imo.

Still best explosions and action in an ow game.

it has pretty explosions and thats.. about it. as far as "action" imo just about every other major open world game in the last few years is more fun. even avalanche's own generation zero which is kind of half-finished feeling is still more fun to actually play than jc4

haldolium
Oct 22, 2016



I don't agree.

on a very basic level it doesn't do much worse as previous JCs. Some things are worse, others are better (I don't really miss chasing dumb chests around villages... oh hey RAGE2) and in the end things explode in the most fantastic way. That was always the Just Cause experience and hasn't changed since. And Just Cause never was anything particular brilliant beyond that core experience honestly and I think people vastly overrate JC 2 and 3 from a nostalgic pov. Has anyone even played 1? I did at least and it wasn't really that great.

Flannelette
Jan 17, 2010


Yeah but they put escort and timed missions in it.

haldolium
Oct 22, 2016



all those things are laughable easy that it's not worth mentioning. AI has the health of 1000 tanks and timers are two to three times the amount you need for a chill completion so you can easily take a poo poo, bang your better half and get a coffee while still doing timed missions in JC4.
Thats not even close to the fuckup they did in JC3 with the unlocks for progression beeing gated behind side activity scoring imo.

Yeah the downside in all that convenience is that there is no challenge in 4 whatsoever since they got rid of cool side missions alltogether. I still like it better since there are many ways to just do other things instead with a sandbox approach like in the earlier games.

Earwicker
Jan 6, 2003

haldolium posted:

I don't agree.

on a very basic level it doesn't do much worse as previous JCs. Some things are worse, others are better (I don't really miss chasing dumb chests around villages... oh hey RAGE2) and in the end things explode in the most fantastic way. That was always the Just Cause experience and hasn't changed since. And Just Cause never was anything particular brilliant beyond that core experience honestly and I think people vastly overrate JC 2 and 3 from a nostalgic pov. Has anyone even played 1? I did at least and it wasn't really that great.

2 was the peak of the series imo. 3 was a step down in a lot of ways but at least the world looked good and was mildly interesting compared to the one in 4

if jc2 came out right now i'd also say it's not remotely the best action in an open world game on the current market. but at the time in which it was released it was quite good in comparison, it stood out

and yeah 1 was also not great. its more like they got lucky with JC2 rather than it being a good series in general

Earwicker fucked around with this message at 01:24 on May 23, 2019

Hav
Dec 11, 2009

Fun Shoe

haldolium posted:

all those things are laughable easy that it's not worth mentioning.

Cool story, although personally I find the physics puzzles a bit of a waste of time to throw the gadgets into sharp relief because they're concentrating on the kind of person who likes to talk about the pretty explosions.

Like, if that's your thing, sure, but I would have preferred the chaos and explosions to actually mean something, and for the damage to remain rather than having the bases respawn to pristine condition. Not missing the QTEs, though.

I'm a tad pissed that it took them a month to get it actual workable standard, let alone the development they've been doing post-release, but at least we can now put paid to the idea that they have an A and B team.

Flannelette
Jan 17, 2010


All of avalanches games seem to be good in a lot of ways (they look nice, they control nice, they're balanced etc barring unfinished bits and bugs) but then when they go to make the game bit they have very little design beyond there's stuff to do, go here and blow up this and press a button etc etc. It seems like they don't have much in the way of level designers and encounter designers. So it always seems like they make all this stuff and then don't use it past 25% of it's potential (like JC3 had cool train physics which didn't really get used in the end and the missions where you defended from land/sea/air attacks at the same time were an idea that could be expanded). This isn't a unique problem to open world games but other devs seemed to try and move beyond that since JC2's era.
It just seems like a shame, if they combined something similar to carrier command or other hybrid games so the thing you blew up where linked into a bigger system and did things.

Flannelette fucked around with this message at 13:43 on May 23, 2019

Wrr
Aug 8, 2010


I'm starting to think . . . . Avalanche might not be a great studio. . . .

TjyvTompa
Jun 1, 2001

im gay

haldolium posted:

all those things are laughable easy that it's not worth mentioning. AI has the health of 1000 tanks and timers are two to three times the amount you need for a chill completion so you can easily take a poo poo, bang your better half and get a coffee while still doing timed missions in JC4.
Thats not even close to the fuckup they did in JC3 with the unlocks for progression beeing gated behind side activity scoring imo.

Yeah the downside in all that convenience is that there is no challenge in 4 whatsoever since they got rid of cool side missions alltogether. I still like it better since there are many ways to just do other things instead with a sandbox approach like in the earlier games.

What are you talking about? The timed missions I've played so far have all been extremely tight, like almost impossible. Especially that one where you had to dump 10 cars into the water before they blow up had me try it like 8 times before I finally beat it.

I can deal with most of the annoyances in this game now that it's had a couple of patches but the timed missions are by far the worst thing in this game. They are just way too hard.

Earwicker
Jan 6, 2003

Hav posted:

I'm a tad pissed that it took them a month to get it actual workable standard, let alone the development they've been doing post-release, but at least we can now put paid to the idea that they have an A and B team.

can we? what is the A team doing? Rage 2 looks terrible and Generation Zero is... ok but definitely still very unfinished and buggy. is there some secret Actually Good Game that they are hiding away working on all this time?

Deakul
Apr 2, 2012

PAM PA RAM

PAM PAM PARAAAAM!

Avalanche has no teams, they're all just different levels of mediocre.

Rage 2 was my test bed on whether or not their "teams" really made much of a difference and the answer is a resounding "no they're just bad devs that have no clue what their fans actually like."

Tragedienne
Sep 7, 2007

"I need your stage no longer. I dance for myself."
I'm enjoying Rage 2, but it's not due to the open world and map design.

As much as I tended to disagree when it first started to be said, maybe JC2 was a fluke. Or at the very least, Avalanche does not understand what players liked from it.

Malcolm Excellent
May 20, 2007

Buglord
I'll come out and say it. The time I had with just cause 4 was fun, and will be trying out the new DLC but a lot of the weather stuff they advertised was non existent in anyway that matters, and overall was less fun than JC3

TjyvTompa
Jun 1, 2001

im gay
I finally sat down and actually beat this piece of poo poo and it is so obvious to me that the designers never played the game themselves. It's just super boring to do the actual missions, they are repetitive and simply not fun. Go here, push button, use the grapple so that you can blow this poo poo up, push another button, done. The game would have been much improved simply by removing the need to use the grapple to blow stuff up, then you could get more "flow" in the gameplay. Besides, blowing poo poo up is what makes this game fun, not removing a piece of metal or pull on something with a grapple.

In JC2 you did the main missions just to unlock all the fun stuff, it didn't take that long. In JC3 they added the hated minigames to unlock stuff and in JC4 you have to beat the game completely and do even more stuff to unlock everything. Why? Also having the possibility to enable/disable the weather effects is completely and utterly useless. Yes you can go to this base and push a button and the base will be wrapped in a sandstorm/lightning/snowstorm....wow....so....fun?

I have now spent more time thinking about what makes Just Cause games fun than the designers ever did.

haldolium
Oct 22, 2016



in JC2 there were plenty of unfun QTEs (evey helo hijack, gas pipes, missions...) and many missions were button pressing nonsense as well so idk why 4 suddenly is a "piece of poo poo" when it is just the loving same plus more stuff and minus a lot of bad things as well. The gating isn't severe, you have a preview for everything and can freely chose. The series has been inconsistent all the way through, except for blowing up poo poo in a great and visually satisfying way. And as mentioned just before, 2 came out at a pretty convenient time so it was appreciated not because of it being super great but because it's unique position back then.

Given what Avalanche has done in general since JC1 it's almost random luck if you either enjoy mechanics they did or not. I played every game they ever released and JC4 sure is more on the positive side of things to me. There sadly is no linear path of evolvement throughout their games but especially in retrospective I'm fine with what they did in 4.
Could've been much more? Obviously yes. Is it terrible garbage? No. I stick with that it's a enjoyable game worth around 30$ or whatever currency if expectations are adjusted and marketing has been skipped or not taken serious. The weather system is hosed sadly and it should've been a gun where you can just summon everything everywhere instead of this. Its almost the biggest waste of an idea in the game but timed missions and the like are just negligible annoyances at the most.

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Ineffiable
Feb 16, 2008

Some say that his politics are terrifying, and that he once punched a horse to the ground...


Malcolm Excellent posted:

I'll come out and say it. The time I had with just cause 4 was fun, and will be trying out the new DLC but a lot of the weather stuff they advertised was non existent in anyway that matters, and overall was less fun than JC3

Also a huge agree. I bought the game in sale and got the deluxe edition like a chump. I'll play the dlc but for all the hype the weather really didn't make much of a difference and it was tedious to use them in game.

At least they learned the best thing to come out of jc3 was the jet wingsuit.

Also the map just feels more big and empty for no reason.

And they messed with the train physics! I will never stop complaining about this!

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