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Two questions: Why come I don't get a jetpack Where does Rico get his swarthiness in this game
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# ? Dec 1, 2018 04:46 |
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# ? May 6, 2024 07:13 |
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Calaveron posted:Two questions: You can get a jet pack on the wingsuit. It also gets machine guns and rockets. Its loving dope.
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# ? Dec 1, 2018 04:58 |
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Rico never needed a jetpack before. There were always plenty of gas cylinders lying around...
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# ? Dec 1, 2018 07:36 |
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Calaveron posted:Two questions: you don't need a jetpack when you can attach thrusters and balloons to a tank and make a flying tank
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# ? Dec 1, 2018 09:10 |
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Inzombiac posted:It was just more of the same from JC2. I think it gets a bad rap because the quality jump from 1 to 2 was ENORMOUS but from 2 to 3 they mostly just added the boosters, wing suit and a new sandbox. The thing that I felt was a step backwards was that when you would ghost ride a vehicle in JC2 you could climb ALL over it and that allowed for some really cool stuff especially when doing tricks and stunts. In JC3 you could just "stand" at a couple different parts of the vehicle and it just didn't feel as good. I'm really curious about what's new in JC4
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# ? Dec 1, 2018 09:27 |
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Are there any videos of frontline gameplay? For some reason I was thinking about the first Mercenaries game by LucasArts on the PS2 and found that this title's "frontlines" concept sounded really similar. Thing is, I can only find short clips showing battle and one video from FunHaus where they focus more on the flying tank than the battle itself so that video isn't much help.
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# ? Dec 1, 2018 17:40 |
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Pre-load is available on PC. I've seen that if you have preordered you can start playing on 12/3. I sure hope that's true because I have Monday and Tuesday off. edit: Oh it's for the deluxe+ versions. Inzombiac fucked around with this message at 17:57 on Dec 1, 2018 |
# ? Dec 1, 2018 17:55 |
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Indiana_Krom posted:Steam tells me: Very much my exact problems with Just Cause 3 as well. If you do end up buying 4 I would very much appreciate your thoughts.
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# ? Dec 2, 2018 02:25 |
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Wasn't a whole bunch of that a result of Avalanche's A team doing Mad Max and having some B team do JC3?
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# ? Dec 2, 2018 03:53 |
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Radical 90s Wizard posted:Wasn't a whole bunch of that a result of Avalanche's A team doing Mad Max and having some B team do JC3? i remember hearing that, and Mad Max actually had really good driving and was imo a p decent and underrated open world game.
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# ? Dec 2, 2018 04:53 |
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mad max was dreary trash with exceptionally good sound design
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# ? Dec 2, 2018 04:59 |
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InsertPotPun posted:Very much my exact problems with Just Cause 3 as well. If you do end up buying 4 I would very much appreciate your thoughts. Also Steam was in pretty rare form yesterday: Mad Max vehicle combat is pretty good, definitely better than anything in Just Cause. Unfortunately there isn't much of it left by the time you get all the vehicle upgrades and there is barely any post-story content with no way of respawning the really fun parts.
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# ? Dec 2, 2018 05:09 |
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also extremely firm disagree on the merits of just cause 2 vs 3's combat JC2 had some of the worst open-world combat i've ever experienced because enemies just never stopped spawning and rico was incredibly fragile even on easy mode, so if you actually indulged in any sort of mayhem you had an endless conga line of furious Bollywood helicopters on your rear end until you wound up respawing. never a moment of silence or peace in JC3 rico is borderline indestructible and enemy spawns stop once you clear out an area, which made the gameplay loop tremendously more relaxing and enjoyable
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# ? Dec 2, 2018 05:12 |
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Oxxidation posted:also extremely firm disagree on the merits of just cause 2 vs 3's combat Some of the mods I have permanently applied to JC2 may be clouding my judgement there a little... I'm pretty sure they included a modified set of spawn parameters so I wasn't always having to deal with 3 helicopters at a time (spaced the choppers out a little more), and being outright invincible probably helps too.
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# ? Dec 2, 2018 05:19 |
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Indiana_Krom posted:Some of the mods I have permanently applied to JC2 may be clouding my judgement there a little... I'm pretty sure they included a modified set of spawn parameters so I wasn't always having to deal with 3 helicopters at a time (spaced the choppers out a little more), and being outright invincible probably helps too. in JC3 i could one-shot helis by tethering them to the earth and cackling madly as they smashed into the nearest solid thing, which was better than any of JC2 mods i installed
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# ? Dec 2, 2018 05:21 |
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It's me I'm the loving idiot that preordered the gold editon even after I hated JC3. Cuz I wanna get thrown around in a tornado.
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# ? Dec 2, 2018 06:22 |
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i will pick it up this week if i have a chance. it looks like it could be fun, just hope the reviews are good.
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# ? Dec 2, 2018 06:35 |
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Oxxidation posted:in JC3 i could one-shot helis by tethering them to the earth and cackling madly as they smashed into the nearest solid thing, which was better than any of JC2 mods i installed Yea JC2 really shone when Bolopatch was working, which had like, super strong, super long tethers, unlimited tether numbers and god mode, which actually fit really well with the endless hordes of soldiers and the fun of ragdolling down montains
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# ? Dec 2, 2018 07:25 |
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Oxxidation posted:mad max was dreary trash with exceptionally good sound design I disagree. Mad Max was fun but suffered from having to do the same poo poo over and over again, and the story was kind of poo poo. The mechanics it were based on were very solid though. Chasing down convoys in the car was awesome and it had a melee system that worked far better than most 3rd person open world games.
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# ? Dec 2, 2018 09:00 |
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Indiana_Krom posted:The enemies are computationally taxing enough that they had to control how many there were and keep them from spawning too far away, so as a result they always spawned very near Rico but out of sight, meaning right behind the camera. Police stations were a different story though. What made the enemies poo poo was that they were generally oblivious to everything around them if they were more than 100m or so away. Also the reinforcement timer ticked down way too fast and the reinforcements showed up way too quickly.
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# ? Dec 2, 2018 14:51 |
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I'm not sure that they know what 24 hour early access actually is when it comes to the PC.
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# ? Dec 2, 2018 16:57 |
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Yeah looks like PC boys got biffed again! Still excited for this poo poo.
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# ? Dec 2, 2018 19:02 |
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The longer this thread can go without a bunch of people complaining the game doesn't run on their elite gaming pc the better.
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# ? Dec 2, 2018 19:22 |
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Also, one of my favorite things from JC2 was shooting my grapple at guys in guard towers and yanking them out of the towers to plummet to their deaths. In 3 it pulls Rico up to the guy to drop kick him instead, which is nowhere near as fun especially since it doesn't even kick him out of the tower. Another relatively minor gripe is that they replaced the badass grapple whip melee attack from 2 with a zero range elbow bash in 3. It feels like they purposely went backwards in that area and I have no idea why.
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# ? Dec 2, 2018 20:40 |
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https://www.youtube.com/watch?v=pI71cI8JKpY This video confirms that you get boosters right away and start with 10! Also, I didn't realize how customizable all your gadgets are this time. This is going to create a lot of fun clips on YouTube, I bet.
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# ? Dec 2, 2018 23:00 |
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Inzombiac posted:https://www.youtube.com/watch?v=pI71cI8JKpY Get hyped for the ramp truck drops! https://www.youtube.com/watch?v=e9msYWFG32w
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# ? Dec 2, 2018 23:54 |
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Inzombiac posted:https://www.youtube.com/watch?v=pI71cI8JKpY Yeah, also being able to place them with the grapple instead of having to plant them is a great change.
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# ? Dec 3, 2018 00:07 |
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game is looking a lot more like 2 than 3 with some cool new stuff, i am excited for it
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# ? Dec 3, 2018 00:13 |
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Earwicker posted:game is looking a lot more like 2 than 3 with some cool new stuff, i am excited for it It certainly does!
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# ? Dec 3, 2018 00:34 |
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Oh hey, was looking for this thread. I enjoyed JC1 despite its buggy, here's-some-concepts-we-can't-realise-yet nature, and absolutely adored and played the everloving bejeezus out of Just Cause 2. Just Cause 3? Oh, god. I'm not often massively disappointed with games and can generally find things to like but JC3 was an exception. I kind of wrote off JC4 when it was announced because of it, but having watched some of the latest videos I'm looking forward to it again. Just Cause 2 loving nailed the feeling of just letting you go apeshit in a videogame world that is still stunningly diverse and beautiful. Yeah, the AI is shaky, missions are simplistic and a lot of it is making your own fun, but god was it fun to hoon around the desert on a dune buggy jumping onto the roof to shoot down helicopters mid-jump or coasting down a mountainside on the edge of a jeep. The mods for that game were just fantastic - dual weilding LMGs while flying through the air like an airplane, catching up to jets and grappling them to other vehicles. Great stuff. It still looks gorgeous even today, ran beautifully at the time, the world is packed with easter eggs, mysteries and cool little details and the destruction is top-notch. The DLC was also great fun, I loved all the vehicle and weapon packs. Just Cause 3? I upgraded my computer specifically because my old rig just couldn't hack it. When I got in? The wingsuit is a good and fun addition but holy hell did they ever poo poo the bed on what made the core gameplay experience fun in the second game. While the landscape still looked nice there was hardly any diversity to the biomes, no giant urban area to gently caress around in, all the cool gadgets were gated behind a godawful progression system that forgot what made the first so much fun (Your toolset was fairly limited, but powerful enough that you could be really creative with it). There were a few neat concepts and ideas such as car hops and booster mines but they completely hosed the vehicle handling which wasn't all that great to begin with but still fun in an action movie way, and all of the interesting additions felt clunky and unweildy. Coupled with godawful load times and hysterically poor performance even on a rig that by all rights should've crushed it, I didn't get far in the story and didn't play much of it. I know that JC2 was made by the Avalanche A-Team and JC3 was made by the B-Team, and I think 4 is A-Team again since for JC3 they were working on Mad Max (Which turned out to be way more fun and satisfying than JC3 - If you missed Avalanche's style of carefree mayhem you should give it a look) I'm torn between preordering and waiting for impressions to come in. The thing is, people have never really been that hype for Just Cause - it's always been a sort of rough diamond which rewards creativity and tolerance for jank while never pretending to be anything other than a crazy fun time, and in a day of polish and "content" by way of padding it doesn't quite fit in - so I'm fully expecting for people to not really see the appeal again. If the game can come close to how fun JC2 was, I think it has a chance to be a surprise GOTY -- but I don't want to be crushed again with how much I couldn't face JC3.
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# ? Dec 3, 2018 01:49 |
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Songbearer posted:
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# ? Dec 3, 2018 01:55 |
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Well, here's hoping they learned some valuable lessons. A lot of the footage I've seen from trailers and sponsored videos have looked very promising - I really hope they can do the series justice. E: gently caress it, put down my pre-order. GMG has it at £35 which is downright affordable in the age of £50+ games. Songbearer fucked around with this message at 02:08 on Dec 3, 2018 |
# ? Dec 3, 2018 02:02 |
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Songbearer posted:. . .
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# ? Dec 3, 2018 02:31 |
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I only played JC3 with the Jetpack DLC and it was infinitely more fun than the base game. Here's hoping there's something similar in 4.
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# ? Dec 3, 2018 03:50 |
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the only good surface vehicle added in JC3 was the trains. not that you could drive them, but it was definitely fun to blow up bridges while trains were passing over them
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# ? Dec 3, 2018 04:04 |
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Earwicker posted:the only good surface vehicle added in JC3 was the trains. not that you could drive them, but it was definitely fun to blow up bridges while trains were passing over them The loving Mechs were sweet too. Chugging down the road ruining everyones day
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# ? Dec 3, 2018 04:53 |
So far, it’s pretty okay. The mission structure feels a little disjointed, but the other JCs were like that too. Physics are on point and they give you your tools fast so it’s still a great fuckin’ around simulator. Performance is good on my XBONE-X but the image quality and overall presentation has definitely been toned down to make it perform consistently. Some points where it looks kinda ugly. Explosions look good, though! Anyway, it very much feels like they decided to focus in on what people like about these games (fuckin’ around with physics, blowing poo poo up) and made sure that stuff works well. They’re not pushing the envelope or improving things that the other JCs kinda lacked in, though, so I don’t think this game will change your mind if you weren’t already into the series.
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# ? Dec 3, 2018 04:59 |
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I like the idea that there's just going to be a specific area where poo poo is always popping off so if you want to be in the middle of a warzone, you can just keep fighting as much as you like. If this game is good we're going to have some wonderful youtube reels and webms to look at.
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# ? Dec 3, 2018 04:59 |
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How's the vehicle physics? They were horrible to the point of being useless in JC3.
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# ? Dec 3, 2018 06:06 |
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# ? May 6, 2024 07:13 |
Deakul posted:How's the vehicle physics? They were horrible to the point of being useless in JC3. A little better in that they’re at least functional, but no, the driving model is still pretty bad. But at least it’s bad in a mostly funny way now, as opposed to JC3 which was mostly just non-functional
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# ? Dec 3, 2018 06:08 |