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I just wanted to hear some people's thoughts on this. It's definitely made me buy less games and spend less money overall, it also bums me out sometimes because I only have time to participate in one "big event" (for example around Halloween I didn't have time to enjoy all the Halloween content in all my games). Anyway these kind of games can particularly incentivize either grinding or spending real money, so I want to hear what you think about them. Have your habits changed? Are you happy with them, or would you rather go back to the older model of Big Release + all content basically unlocked + DLC followed by sequel a few years down the line? Are you sticking with indie titles? Or something else?
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# ¿ Dec 11, 2018 21:01 |
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# ¿ May 15, 2024 07:00 |
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KaiserSchnitzel posted:I remember a time when publishers had $5.00/minute "tip lines" that you could call to get cheat codes. They did not give out cheat codes, at least for adventure games.
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# ¿ Dec 12, 2018 20:06 |
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Sierra charged, and I know this because my older friend worked for them (I heard about this after the fact). Just FYI they charged a decent amount because he spent 50+% of his time sitting on his rear end waiting for calls. Essentially the people who called in were subsidizing the employees (there were 2 and a couple of temps whenever a new game came out) goofing off while waiting for calls; it was not a money-maker for the company.
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# ¿ Dec 12, 2018 20:32 |