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MVP to Brute
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# ¿ Jan 2, 2019 13:34 |
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# ¿ May 15, 2024 23:09 |
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Zack Ater posted:Always go back to Gloomhaven.
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# ¿ Jan 3, 2019 22:29 |
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I HUNGER to eat berries
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# ¿ Jan 5, 2019 17:31 |
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I'll join up as well. After a couple games it seems fun and easy to pick up
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# ¿ Jan 15, 2019 15:41 |
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That Italian Guy posted:Turns out the answer (so far, at least) is: quite a bit. Due to the players's choices so far, our protagonist really really really hates El/the Zepathans, he is trying very hard to venerate the aboriginal pantheon (the "good" fishes, not Asherah) and he doesn't care for his step-brother at all. The butterfly effect is in full swing and I fully expect the story to go in a complete different direction from the original one - also cause I've changed some part of the setting to better suit my tastes.
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# ¿ Jan 23, 2019 01:58 |
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MVP: Cragheart City event: probably poison or explosives or something in that pot Donate: Mindthief Perk: +3 card for purposes Slaan fucked around with this message at 19:32 on Jan 24, 2019 |
# ¿ Jan 24, 2019 19:30 |
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+5 to Bullwinkle And, I'm sure our good brute knows these guys. Inox hunting
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# ¿ Jan 25, 2019 13:35 |
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We should get into the mindset of bandits by Becoming one
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# ¿ Jan 26, 2019 13:30 |
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Are we the baddies?
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# ¿ Feb 3, 2019 15:47 |
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Then praise Asherah, start the BBQ and let's feast
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# ¿ Feb 3, 2019 16:19 |
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Well, to be fair, the best defense is a good offense
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# ¿ Feb 3, 2019 18:21 |
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This is becoming concerning. Hopefully those doors open into treasure and not 4 angry Shaman
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# ¿ Feb 7, 2019 13:40 |
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That shaman just wants to be friends. Stop murdering and go hug it
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# ¿ Feb 17, 2019 14:05 |
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There's no downside to being exhausted so long as your teammates still win, right? Even if Rocky gets knocked out by those two the others should still be able to kill at least one of them and end the scenario. The team gets the extra loot and xp from prolonging things for little risk
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# ¿ Feb 18, 2019 16:09 |
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If we are going to wipe out an innocent tribe of Inox, then we might as well as go whole hog and loot the place while we're at it
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# ¿ Feb 18, 2019 18:10 |
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MVP: Shaman for nonviolent resistance in the face of despair City event: A, work is good Splinter: Hostile takeover, remove -1, ignore scenario effects Bullwinkle: Juggernaught, ignore scenario effects Rocky: Growth, ignore scenario effects, remove -1 Slaan fucked around with this message at 13:47 on Feb 19, 2019 |
# ¿ Feb 19, 2019 13:36 |
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Elephant Ambush posted:Welp, I was wrong about the city event. Agreed. gently caress the police, make money
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# ¿ Feb 20, 2019 15:30 |
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I'm from Gloomhaven and I say kill em all
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# ¿ Mar 4, 2019 15:39 |
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Elephant Ambush posted:MVP = Brute for literally stomping the boss to death like Mario on a goomba. That was hilarious. I agree with all of this. We are already terrible people, so what's a little more evil?
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# ¿ Mar 9, 2019 15:45 |
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D 2 Road Event B No way this isn't a trap, right? Slaan fucked around with this message at 12:59 on Mar 11, 2019 |
# ¿ Mar 11, 2019 12:37 |
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I'll be deploying up down near the bottom and preparing myself for later strikes, which requires acting slowly. I can do some minor damage from range. Our undead friends can deal with these screwballs for the most part. We'll need to move fast, though. So we don't end up without cards later in the scenario.
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# ¿ Mar 12, 2019 20:17 |
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Probably move fast but open doors, i think. Opening the door quick will probably start another npc fight. By the time we get done with these guys and move in the next guards should be close to death. That should keep us moving fast.
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# ¿ Mar 12, 2019 21:55 |
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True. Just moving fast and letting the undead delay is probably the best option. Letting the undead die now is also probably good for the Sudden But Inevitable Betrayal that's sure to happen
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# ¿ Mar 12, 2019 22:43 |
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I'm not moving this turn and can probably jump next turn if needed so B3 should be fine.
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# ¿ Mar 13, 2019 14:25 |
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Good thing the guards don't use Good Doggos though, because you know Los Skellingtons Buenos would be used as chew toys real fast, if last mission was anything to go by
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# ¿ Mar 13, 2019 19:45 |
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I can open the door while moving early and doing good damage to whatever looks good E: I sent in a change to my orders, the second set is the correct one TIG Slaan fucked around with this message at 16:30 on Mar 14, 2019 |
# ¿ Mar 14, 2019 16:21 |
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I could stun something but only in melee range or with loss. I've got another plan instead to get any baddie behind the door away. I can fall back on the invisibility cloak if needed. I should be safe, especially since Bull is planning to head in as well. I can change my plan if you'd prefer opening the door though. We got time
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# ¿ Mar 14, 2019 19:23 |
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# ¿ Mar 15, 2019 16:14 |
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Yep, that's my read as well. Its not a bad position to be in. We need to get in the big scrum fast though. 3 elites souls tear through those undead so we don't have much time with the meat shields available
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# ¿ Mar 15, 2019 16:43 |
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I'll be hitting the bottom E4 guard
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# ¿ Mar 15, 2019 19:17 |
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Well that was unlucky Moving fast, kicking elite in the balls and headed back to ask the skellingtons to help me lick my wounds. The door should be available Slaan fucked around with this message at 18:21 on Mar 16, 2019 |
# ¿ Mar 16, 2019 18:13 |
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Yeah, I'll be switching my orders up to new ones later tonight
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# ¿ Mar 16, 2019 22:41 |
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I don't need anything. I'll be moving up towards the fight fairly quickly; and I can deal with one of the guards on my way, even if said guard doesn't die.outright.
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# ¿ Mar 17, 2019 01:45 |
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Moving to E3 and stunning E4. Hopefully next turn ill move fast enough that the guard currently next to me will be forced to hug the skellies instead of joining the big fight instead.
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# ¿ Mar 17, 2019 14:46 |
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Yeah, a good idea. I think there are more ally tokens left than guards
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# ¿ Mar 17, 2019 16:18 |
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Whoops, i had meant E4 but didn't read my movement correctly. F4 is good But yeah, there is no movement on the guards last round
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# ¿ Mar 18, 2019 13:31 |
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How early will you be opening the door? I've only got high initiative cards left so i need to know if i should be trying to deal damage and killing guards if the door is open or just getting into position for later
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# ¿ Mar 18, 2019 14:53 |
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I can slow myself down a bit and take Rockys current position to the archers Does a player automatically long rest when the last card in hand is gone or does it force a short rest? Next turn I'll have decent movement and defense left so I'll likely be trying to find a spot for a nap for the turn after that Slaan fucked around with this message at 16:48 on Mar 18, 2019 |
# ¿ Mar 18, 2019 16:43 |
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Yep, going slow but can move up to take Rockys spot and hurt the two normal archers next to you
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# ¿ Mar 18, 2019 17:01 |
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# ¿ May 15, 2024 23:09 |
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Scurry can't get me all the way there, unfortunately, but i can still make a ranged attack if i don't use a loss card. It just won't be as effective and might draw the guard from the door to me instead of the skeletons
Slaan fucked around with this message at 17:59 on Mar 18, 2019 |
# ¿ Mar 18, 2019 17:56 |