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UP AND ADAM
Jan 24, 2007

by Pragmatica
No!

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UP AND ADAM
Jan 24, 2007

by Pragmatica

Plan Z posted:

The most frustrating thing with every release is "hey I found an actual proper issue with the game (anything from a bug to some oversight)," being responded to with "no it's perfect, From games are actually insanely easy because they give you so many tools to play with." Then within a year, those superfans are making videos and spamming comments talking about all of the things wrong with that game and how it's now the worst in the series if you examine the design elements. One of the first times I ever heard Pat talk, he was ragging on Demon's Souls and Dark Souls because he hated the games at first because (I love this series mind) almost every single title in the series sucks at conveying important details to the player. From nonsensical item or stat descriptions to how even magic or backstabbing is supposed to work in some of them, it's 100% understandable when they cause anyone to bounce off the titles, and those issues won't get fixed when reviews get scared to bring them up as things that can be improved upon. I felt the same way as Pat initially to the point where the SBFP videos helped me into the series by Pat realizing what hurt his initial experiences and pulling down a lot of the barriers that kept me out initially.

Tons of people love the poo poo the series has been doing since DS1 or even DeS. The obscurity is great. Leave this neon signposting poo poo to Assassin's Creed and the latest Bioware offering.

UP AND ADAM
Jan 24, 2007

by Pragmatica
Play Disco Elysium

UP AND ADAM
Jan 24, 2007

by Pragmatica
Woolie is way too picky about how Reggie is playing the game. And he's actually playing better than most new people I've watched play these games!

UP AND ADAM
Jan 24, 2007

by Pragmatica
Also, just personally, it would suck to have my first Souls game experience be constantly accompanied by hints and warnings and advice. Playing DS1 knowing nothing, for the entire game, was so good.

UP AND ADAM
Jan 24, 2007

by Pragmatica

Mywhatacleanturtle posted:

Is DE a game that you don’t want to spoiled, or is it varied enough each play through that watching an LP wouldn’t ruin too much?

I ask because what little I know about it makes it seem like a game specifically made just for me, but also a game I want to see other people play.

If you're going to play it, I'll report that the humor and course of events is really fun when you don't know what's coming, or what the potential consequences of your words/deeds are. I would urge you to play it first.

UP AND ADAM
Jan 24, 2007

by Pragmatica
I don't know if they ever said what "big picture" message or themes they took away from it were, other than a story about a beleaguered cop in an alternate world. That stuff feels the most unsubtle, how it's trying to say that the course of history isn't written in indelible stone, even if the forces in contention are huge and unfathomable, change begins with community and solidarity, etc. via the stickbug and all.

I will say, the minor conversations and smaller characters I think can have multiple readings based on the player and their Harry, and that stuff doesn't seem so obviosuly cut and dry. In the end I really appreciate how slow Woolie took it, and how he and Reggie seemed to genuinely pay full attention to the material and take it all in. I can't hold it against them that they're not erudite English literature professors, even if I like my interpretations better than theirs. Reggie was vital to this lp.

UP AND ADAM
Jan 24, 2007

by Pragmatica
I also listened to part of a podcast Abnormal Mapping about the game and they pissed me off with their opinions unaligned with mine. What I felt was obvious they missed, and what they took issue with I felt was addressed or didn't see as a problem. That's just how this poo poo is.

UP AND ADAM
Jan 24, 2007

by Pragmatica
Yeah that eludes lots of people on real life who should have learned it by now. How can people continue to look at the frightening acceptance of the current status quo by corporations and political bodies around the world, and blame it on a few corrupt politicians or extremist factions, rather than being the explicit intention and result of exercising power through economic control. Woolie and Pat are cool, but political normies, and this stuff just doesn't penetrate a lot of people's range of acceptable possibilities.

UP AND ADAM
Jan 24, 2007

by Pragmatica
Not trying to be a prick or condescending, but I watched every bit of their playthrough and I have opinions.

UP AND ADAM
Jan 24, 2007

by Pragmatica
If they proffered a disagreement on those grounds that would be one thing. I just think they didn't dwell on the overriding political and social message and took more interest in the human interest stuff and window dressing. I did consider that the game allows you to be satisfied and feel like a good person in the end, regardless of being a socialist revolutionary or not. (maybe not in the fascist one). That's probably a strength of the game, but at the same time I do feel like they supply ample concrete reasoning for the socialist line of thinking.

UP AND ADAM
Jan 24, 2007

by Pragmatica
The way these guys play the souls game on stream with like, someone giving them hints and guiding them around, is so different from the experience I've had with the games that I can't fault woolie or Paige from getting dizzy and confused. Let the player play!

UP AND ADAM
Jan 24, 2007

by Pragmatica
They're good when he pays the right amount of attention and it's a game I like. I watched his and woolie's disco elysium playthroughs and cherished them. Lord knows how most streamers would engage with that game.

UP AND ADAM
Jan 24, 2007

by Pragmatica
I like them both. Dark souls is about getting to and past the boss; Nioh is about getting loot and levelling up your skills, so yeah they better make it in depth and interesting. In dark souls it's a means to an end, in Nioh it is the end.

UP AND ADAM
Jan 24, 2007

by Pragmatica
drat I wanted to see the Yakuza 0 playthrough finished.

UP AND ADAM
Jan 24, 2007

by Pragmatica
woolie is so goddamn weird

UP AND ADAM
Jan 24, 2007

by Pragmatica
Reg is making it work. I'm most astounded that he is still using caestus with a loving shield. How could that be fun!?

UP AND ADAM
Jan 24, 2007

by Pragmatica
I'm just mad about the shield. It's great that he's making it work, but two fists is so clearly the way to go

UP AND ADAM
Jan 24, 2007

by Pragmatica
Yeah and him intentionally not breaking a smile at how silly and funny something like that is was VERY funny.

UP AND ADAM
Jan 24, 2007

by Pragmatica
Play Star Control 2 people. It's adventurous and funny and you meet many memorable characters. And the gameplay is fun. It's the best version of any mass effect.

UP AND ADAM
Jan 24, 2007

by Pragmatica
Reggie ftw

UP AND ADAM
Jan 24, 2007

by Pragmatica
At the end of his last stream woolie finally started playing Correctly, I can confirm

UP AND ADAM
Jan 24, 2007

by Pragmatica
Disco Elysium was real good

UP AND ADAM
Jan 24, 2007

by Pragmatica

Bonaventure posted:

Woolie getting mad at Reggie continuing to play Demon's Souls for the viewers while he's trying to have a conversation about armor stats or some poo poo

This behavior is ridiculous though

UP AND ADAM
Jan 24, 2007

by Pragmatica
Yeah that's a weird way to live.

UP AND ADAM
Jan 24, 2007

by Pragmatica

Judge Tesla posted:

Disco Elysium has destroyed Woolie, I was wondering why he was giving so much weight to dialogue options in Mass Effect and I honestly think its because he's treating it like it DE where everything has a consequence or reaction.

I think he always did that and DE was the rare game that warranted it. So that playthrough was actually sick

UP AND ADAM
Jan 24, 2007

by Pragmatica

Monathin posted:

Everyone who played ME2 raw ran it back, don't try and high ground over it, lmao. He didn't get handholded through it and that's enough.

I didn't run it back because all my guys lived

UP AND ADAM
Jan 24, 2007

by Pragmatica
Everyone (all the mods and pat) kept adding in their hints anyway, but I think they were thinking way too big picture when they should have been helping her with the fundamentals like the jetpack, the ship log, locking on and matching velocity, etc. I hope she plays more, but it sounded grim by the end.

UP AND ADAM
Jan 24, 2007

by Pragmatica
More Baba

UP AND ADAM
Jan 24, 2007

by Pragmatica
Lol at wifi Potemkin pat

UP AND ADAM
Jan 24, 2007

by Pragmatica
Just in time for the wifi indicator too!

UP AND ADAM
Jan 24, 2007

by Pragmatica
It probably stems from her extensive interactions and back and forth dialogue with Jeanne as opposed to when she's teasing Luka it's less directed at him specifically but also teasing and titillating the player

UP AND ADAM
Jan 24, 2007

by Pragmatica
These games just seem like incredibly slogs

UP AND ADAM
Jan 24, 2007

by Pragmatica
I think it's worth a trial stream. I'd love to watch him and Reggie play it.

UP AND ADAM
Jan 24, 2007

by Pragmatica
Best of luck to all involved

UP AND ADAM
Jan 24, 2007

by Pragmatica
I would do that too. Mass Effect didn't know how to wield its content properly. 2 was fun to play through once though

UP AND ADAM
Jan 24, 2007

by Pragmatica

Froghammer posted:

Reggie chose Synthesis. Figures he picks the horniest ending

This means it's over, right? There's no more dlc? It's finally over?

UP AND ADAM
Jan 24, 2007

by Pragmatica
You're also all forgetting lab time with infinite style x moveset variations.

UP AND ADAM
Jan 24, 2007

by Pragmatica
I listened to the podcast and also thought that was funny

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UP AND ADAM
Jan 24, 2007

by Pragmatica
Woolie's gotta get over people saying things on the internet

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