|
So I am about to start running a new 5e game soon. Fluffwise I don't really like short rests taking an hour, would it gently caress things up too bad mechanically to reduce a short rest to 15 minutes?
|
# ¿ Dec 22, 2018 14:17 |
|
|
# ¿ May 16, 2024 02:23 |
|
ILL Machina posted:For my two cents, I suspect that they didn't think though the Natural Language "Natural Language" was a stupid idea in the first place.
|
# ¿ Jan 12, 2019 16:04 |
|
kidkissinger posted:Especially with a diviner Halfling diviner with the lucky feat.
|
# ¿ Jan 25, 2019 05:03 |
|
Sage Genesis posted:First of all, you mention that you guys routinely get your poo poo kicked in? Are you absolutely sure that your DM is doing things correctly? Constructing encounters has a few devil-in-the-details to it, and I've seen lots of people accidentally make encounters far more deadly than they thought they were. Could you describe a few encounters you've recently been in, in terms of which enemies you faced and how many? Speaking of which, as someone about to start running a 5e dnd game as a new-to-5e dm, I've heard there are some issues with 5e challenge ratings, any advice?
|
# ¿ Feb 21, 2019 03:46 |
|
kingcom posted:Yeah the CR has nothing to do with how powerful or dangerous they are basically. Are you running a module or running your own campaign ? My own campaign
|
# ¿ Feb 21, 2019 04:05 |