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MonsterEnvy
Feb 4, 2012

Shocked I tell you
Did you forget about the buttons that turn the camera.

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MonsterEnvy
Feb 4, 2012

Shocked I tell you
Should you give the skulljack to Shanty. He seems like he would be able to use it better.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

GeneX posted:

With what hacking ability?

Forgot about that.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
Nevermind.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
Quote is not edit.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Bremen posted:

The frost grenade can go in the grenade slot if you want, though it looks like you found that out during deployment.

Also, it's not a huge deal but it kind of bugs me every time, but you can have Shen build new equipment from the mission deployment screen. There's a button marked "build items." Also the advantage of the ionic axe is you can throw it *and* fire the shotgun in the same turn.

Basically better sword.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
The pack activated at the end cause they were wondering and got close enough.

Also just so you understand. The grapple abilities Pete got are free actions.

Also you can change the Viper King suit's colors no mods needed.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
I am glad my shittily named dude showed up. I was just not feeling creative the day I named him. After all I should have had him be a ranger so he would get in the frontlines.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
The Yo-ho-ho

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Cloud Potato posted:

Was the "enemies can see further" Vigilance Dark Event happening?

I think it was.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
you can totally continue the plot.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
It's why the mistake should have been with the Good DLC War of the Chosen.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Dead Reckoning posted:

I vote research codex brain instead of sectopod breakdown.

Also this. Just get the Shadow Chamber Research out of the way.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

GeneX posted:

voting to intentionally cripple the LPer is dumb

But it's not going to?

MonsterEnvy
Feb 4, 2012

Shocked I tell you
As far as I know the Codex data is the last Shadow Chamber thing.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

GeneX posted:

Sure? Voting on intentionally poor choices is still dumb

It's not intentionally poor choices. They should be doing the plot now. In fact given that the Gatekeeper showed up, they should have been doing the plot awhile ago.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

GeneX posted:


All that said, instead of restricting armaments, maybe a more fun way of adding some more challenge is to start recruiting and using newbies again, if and when the mission isn't super, super critical.

To which I say nah. I think Frost Bombs are ruining the playthrough. As well they were never intended to be in the game.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Bifauxnen posted:

Whew, that was more tense than usual! :ohdear:

That's cause they used the Frost Grenades early on against the ruler.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
This is pretty much what I wanted out of the LP.

Anyway hope Pete lives.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

GeneX posted:

You should dump the dlc weapons too if you've decided to indulge thread urges

it's gonna change absolutely nothing beyond taking longer turns, people getting injured a bit more, and playing the injury loss lottery there

Seems like you are holding a grudge.

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MonsterEnvy
Feb 4, 2012

Shocked I tell you
Still found the Frost Grenade basically cheating. Good show otherwise.

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