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turol
Jul 31, 2017
Episode 36 is missing from the index.

Chryssalids are seriously nerfed from the original XCOM. Back in the Bad Old Days a single Chryssalid could easily TPK a squad of 12 veterans. Luckily rescuing civilians wasn't an objective and resulted only in score penalties. Upon seeing Snakemen/Chryssalids on a terror mission the SOP was to camp near the skyranger and just level the whole city with heavy weapons.

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turol
Jul 31, 2017

Nordick posted:

SMDH if this wasn't just your general MO, tbh

Hey, blaster bombs are expensive and tend to destroy useful loot. Using rookies for normal door busting is cheaper. The only reason I'm not sending a squad of rookies to handle Chryssalid terror mission and writing them off is the hellacious score penalty for "failing" one.

turol
Jul 31, 2017
1. Upgrade PSI lab.
2. Train more magi.
3. Ultimate POWERRRR!

turol
Jul 31, 2017
So when you fail the final mission will you honor Ironman and start over, call the LP without seeing the good ending, or reload the last saved game?

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