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How do people generally use crownfalls? Is it mostly for investors and tourists?
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# ? Oct 13, 2023 15:14 |
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# ? Apr 30, 2024 06:21 |
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Lots and lots and even more wheat in the corners.
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# ? Oct 13, 2023 15:19 |
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KPC_Mammon posted:How do people generally use crownfalls? Is it mostly for investors and tourists? All kinds of ways, it’s a very flexible place.
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# ? Oct 13, 2023 15:22 |
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But yeah, like the stereotypical idea of a large city. Dense wealthy housing on the big flat plain near the shore (and maybe a ritzy neighborhood on the rises to the west), with outlying villages, industry, and farms for the peons. Edit: both my old world regions seem to always end up with a Beer Island.
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# ? Oct 13, 2023 16:10 |
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Finally picked this up after being on the fence for years. I put in a few hundred hours combined in 2070 and 2205, but I hated the campaign / lack of sandbox mode in 2205, so I just jumped straight into sandbox here. Am I missing out on anything important in campaign mode besides excessive handholding?
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# ? Nov 9, 2023 08:02 |
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Nope! Like maybe 1-2 cosmetic thingies aside from ingame achievements/rewards.
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# ? Nov 9, 2023 08:06 |
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Nah not really. The campaign is largely a guided tutorial, with a story that prompts you to learn new concepts/develop certain things. You'll miss out on cheevos but that may or may not be a problem for you!
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# ? Nov 9, 2023 08:23 |
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Thanks guys. As long as there's no functional rewards or really specific setting information I'd be confused without, I'm good. Is there any way to control the specific route a trade route takes? Von Malching wardecced me and his main island in the Old World is directly on the auto-generated path my New World trade routes take and it has completely stopped my progress while I shift my focus to coordinating warfleet movements. Also, is there a way to force ships on inter-region trade routes to convoy up like with the fleet command? edit: Just noticed the pin along the map edge in the trade screen. Is there no way to insert another pin halfway to allow a little finer control? metasynthetic fucked around with this message at 09:52 on Nov 9, 2023 |
# ? Nov 9, 2023 08:32 |
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There's a bit of weirdness if you don't play the campaign because some of the dlc's dialog/plot seem to assume you do - no effect on gameplay though.
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# ? Nov 9, 2023 10:17 |
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I realized I never bought Bright Harvest so I grabbed that and started a new game, I like that BH has decorative tiles to put down like fences and stuff instead of the earlier DLC's that were, like, billboards? Are there other DLC's to grab that would add more decorative stuff like this?
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# ? Nov 11, 2023 03:00 |
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yeah. like all of them https://store.epicgames.com/en-US/p/anno-1800--seasonal-decorations for example
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# ? Nov 11, 2023 03:31 |
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That kind of stuff is why it makes the most sense to me to buy the season passes - they're essentially equivalent in price to buying the major DLC packs they contain individually, and then you get all the cosmetic stuff for free on top of it.
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# ? Nov 11, 2023 03:50 |
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Goddamnit, I was trying to avoid that but you might be right. I have season 1 but none of the others.
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# ? Nov 11, 2023 05:01 |
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The worst thing about this game? All four seasons are good
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# ? Nov 11, 2023 05:24 |
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Yeah. I bought em.
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# ? Nov 11, 2023 06:34 |
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For the cosmetic packs specifically, Pedestrian Zone and National Park both have really good modular ornaments (canals and lakes respectively) that are well worth a grab. Old Town has two types of modular castle walls and new building skins (there's also modpack that builds on it) that work well for lower tier areas. What do people think of the Fiesta Pack? Last time I spruced up the new world it felt a little lacking, you get the season 4 stuff and that's about it.
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# ? Nov 11, 2023 14:06 |
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Well! I got an achievement that only 2.6% of players got. Tied 20 factories to electricity on the New World. See hanging around you folks, I many times feel like I suck at the game, but maybe not!!!
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# ? Nov 11, 2023 14:41 |
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I love playing this with all of the competitors turned off so it's just me and the traders/pirates. I have a hard enough time wrapping my head around a lot of this game sometimes so being able to do it without the added time pressure of needing to snatch up other islands before other people do is
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# ? Nov 11, 2023 16:22 |
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Single Tight Female posted:For the cosmetic packs specifically, Pedestrian Zone and National Park both have really good modular ornaments (canals and lakes respectively) that are well worth a grab. Dunno about the Fiesta pack but honestly the more packs you have the more they build off of each other. Also I'd suggest the Industrial Zone pack for blighted industrial wastelands that, mechanics wise, actually make your island more beautiful.
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# ? Nov 11, 2023 19:31 |
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explosivo posted:I love playing this with all of the competitors turned off so it's just me and the traders/pirates. I have a hard enough time wrapping my head around a lot of this game sometimes so being able to do it without the added time pressure of needing to snatch up other islands before other people do is Yeah I do the same. I got my fill of wars the first few runs and now I just like to take it easy building however I please.
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# ? Nov 11, 2023 20:35 |
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Yeah, this on/off war with Von Malching I've had in my first game has been pretty annoying. He's got way more of everything than me, including tech, and I'm just lucky the AI isn't actually that aggressive or coordinated. I just got my first engineers, I think I'm going to press on to get at least my first investors, then probably restart and fiddle with the game settings now that I'm starting to understand the game basics and what I want out of it. Which is probably going to include not totally turning off the AI players, but doing something about their aggressiveness / expansion speed so I'm not super outclassed like I have been.
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# ? Nov 11, 2023 21:52 |
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I saw all the nice little things in the pedestrian pack after buying it and decided to cough up another $15 for gardens, industrial zone, and old town.
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# ? Nov 11, 2023 21:55 |
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Alkydere posted:Dunno about the Fiesta pack but honestly the more packs you have the more they build off of each other. Yeah I love combining National Parks and Old Town to make castles with a moat. I was wondering about the Fiesta pack because I've been doing the New World Tourism mod recently and it's hard to do NW beauty building with just the ornaments that came in Season 4, without it ending up looking like the Old World anyway. Completely unrelated, here's a tiny island build I did earlier this year. IIRC this was a single island game until Engineers? and the only mods were skins for the Church and Town Hall. I really don't remember but I think it's very cute and really stretches the limit of what you can do with specialists.
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# ? Nov 12, 2023 02:08 |
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Is it worth doing the commuter piers in the New World? E: Realize now this is probably a dumb question as I thought you had to have the workforce on the island to build the platform. You don't, all you need is the goods to build it with. They actually did something that made sense! Mayveena fucked around with this message at 17:07 on Nov 12, 2023 |
# ? Nov 12, 2023 16:48 |
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Is there any way to do a trade route where something only gets sent to another island if stock surpasses a certain amount? I think I always struggle in Anno when it comes to managing multiple islands because I can never figure out a good way to automate sharing of resources between islands without accidentally pulling too much out of one. Like I have plank making going on a second island but it would be nice to be able to supplement that by distributing any extras from my main island instead of selling when I reach capacity for something.
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# ? Nov 12, 2023 16:55 |
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explosivo posted:Is there any way to do a trade route where something only gets sent to another island if stock surpasses a certain amount? I think I always struggle in Anno when it comes to managing multiple islands because I can never figure out a good way to automate sharing of resources between islands without accidentally pulling too much out of one. Like I have plank making going on a second island but it would be nice to be able to supplement that by distributing any extras from my main island instead of selling when I reach capacity for something. You need to set minimums at each place where you want to have stock. For example when shipping rum and coffee I always set minimums so the trading place still has what it needs. It's in the warehouse menu, you access it by clicking on the item.
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# ? Nov 12, 2023 17:09 |
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Mayveena posted:You need to set minimums at each place where you want to have stock. For example when shipping rum and coffee I always set minimums so the trading place still has what it needs. It's in the warehouse menu, you access it by clicking on the item. Oh my god it's been right there the whole time Thank you! Edit: All of these cosmetic packs I think have added the secret sauce I was missing in this game. It's very nice being able to gussy everything up and make it look and feel more like a city as opposed to dragging out grids in optimal layouts to get the most bonuses every time and every house looking exactly the same no matter where it is. explosivo fucked around with this message at 17:36 on Nov 12, 2023 |
# ? Nov 12, 2023 17:11 |
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Mayveena posted:Is it worth doing the commuter piers in the New World? Commuter Piers in the New World? You mean the airship dock upgrades? Yeah they're absolutely worth it. With commuter piers/commuter airship platforms not only do you get to move the surplus around and focus on each island mainly supplying jornaleros, obreros and artistas but you also get the free workforce from each island that you get from your influence bonus from owning a lot of islands. So that +50/100/200 per island gets bundled together and shipped about where needed. Especially since, as you figured out, you only need to reach the population requirement for any building once. Then you can build it anywhere you want if you have the construction supplies.
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# ? Nov 12, 2023 18:03 |
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Alkydere posted:Commuter Piers in the New World? You mean the airship dock upgrades? Yeah they're absolutely worth it. With commuter piers/commuter airship platforms not only do you get to move the surplus around and focus on each island mainly supplying jornaleros, obreros and artistas but you also get the free workforce from each island that you get from your influence bonus from owning a lot of islands. So that +50/100/200 per island gets bundled together and shipped about where needed. One thing that's disappointing (but expected I guess) is that the Hacienda population doesn't follow, meaning that you can't really use the additional islands to expand haciendas. I'm probably going to regroup some of those productions to make Manola's Haciendas to produce only those things that are Hacienda specific.
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# ? Nov 12, 2023 18:53 |
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Oh yeah, Haciendas are their own thing and island specific. I found it good to go "Okay, this island is a Jornalero Island" or "This is an Obrero Island" and make the Haciendas specifically for that. Manola is obviously the Artista island much how Crown Falls is the Skyscraper/Investor island unless you play without it.
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# ? Nov 12, 2023 19:14 |
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Haciendas max out at 1200 population IIRC, so it's pretty easy to just have a small village of journaleros, easily fitting in a single town hall radius, on each island.
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# ? Nov 13, 2023 09:06 |
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I'm taking my game much slower this time and am definitely enjoying myself a lot more. I've added on a ton of new DLC's since last time I played so taking it especially slow because of all the new mechanics. After playing a ton of CS2 I'm instinctively hitting Space to pause time when I get an alert for something so I had to move the keybind for the world view somewhere else. The game's already running at normal speed which is pretty slow but I would like to be able to plan stuff while the game is paused, especially once I'm managing multiple islands across multiple regions. I haven't been to the new world yet this run but I am pretty far into Enbesa and the canal digging and stuff is pretty neat. I find the "click on this person to learn about X" or "find the 3 macguffins and click on them (btw here they are)" quests to be pretty onerous though and there seems to be a lot of that. I got stuff to do I can't be clicking on all your bookshelves!!
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# ? Nov 13, 2023 18:08 |
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explosivo posted:I'm taking my game much slower this time and am definitely enjoying myself a lot more. I've added on a ton of new DLC's since last time I played so taking it especially slow because of all the new mechanics. After playing a ton of CS2 I'm instinctively hitting Space to pause time when I get an alert for something so I had to move the keybind for the world view somewhere else. The game's already running at normal speed which is pretty slow but I would like to be able to plan stuff while the game is paused, especially once I'm managing multiple islands across multiple regions. You're using a mod to pause? You can't pause in vanilla, only go very very slowly. I'm not familiar with the mod scene which is why I'm asking.
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# ? Nov 13, 2023 18:58 |
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Mayveena posted:You're using a mod to pause? You can't pause in vanilla, only go very very slowly. I'm not familiar with the mod scene which is why I'm asking. No sorry there's a pause button but it's not one that you can do anything while paused. I have been playing CS2 which has a pause feature that allows you to make adjustments before resuming the game and so it's a bit of a muscle memory for me to mash space when I get a notification about a brewery that exploded or something. I would like it if there was a way to do something similar in this game when there's a lot going on but the best you can do is to change it to slow speed.
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# ? Nov 13, 2023 19:02 |
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You can pause the game with the vanilla controls but the entire functional UI disappears so you can’t even, like, look at costs and poo poo. You’re intended to have the game always running, even if it’s on Slow
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# ? Nov 13, 2023 19:02 |
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LonsomeSon posted:You can pause the game with the vanilla controls but the entire functional UI disappears so you can’t even, like, look at costs and poo poo. I think it was more of a problem before they added very slow. Very slow works well for me at least. I don't need to completely pause.
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# ? Nov 13, 2023 19:13 |
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Mayveena posted:I think it was more of a problem before they added very slow. Very slow works well for me at least. I don't need to completely pause. Yeah this has worked for me. Honestly I've been playing in normal speed the whole time and it's never really an issue it's just something I have to stop myself from doing.
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# ? Nov 13, 2023 19:16 |
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Uh-huh, Pause seems to be a holdover from a time when it was expected that video games would have it, even if they were PC games with a menu screen and not early console games. Anno is really loving old
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# ? Nov 13, 2023 19:33 |
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The lack of a working pause drove me crazy for a long time until I finally realized that, especially if you play with no/easy AI's, basically nothing terrible will happen. You can spend and hour zoomed in setting up a production line or decorating or whatever and completely ignoring all your other islands and it'll all be okay. Like maybe a production line breaks down because of a fire or you hosed up the shipping but short of losing some money, there aren't many consequences. The lost population will come back, the money will come back.
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# ? Nov 13, 2023 19:35 |
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# ? Apr 30, 2024 06:21 |
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I am approaching the point of my game where seemingly out of nowhere everything goes to poo poo and my balance goes deep into the red and it really feels insurmountable so I save and quit and usually don't come back. I guess I expanded too much too fast but also didn't realize that I had a festival going while I expanded so when it ended I was like -950 immediately. Maybe there's a better way to see details of my balance at any given time but it really feels like that number fluctuates so much that it's hard to get an idea of how well I'm actually doing, and when I'm already scraping the bottom of the barrel with my cash dipping into the red by a couple hundred will make that 30k disappear quickly. Honestly I've learned a lot this game, I'm actively monitoring the production ratios and quantity on hand a lot more, but it still feels like once one spinning plate slows down I start to lose it until it all goes to poo poo. Might just start a new game! (assuming I'll eventually lose if I go broke) Edit: to be clear I'm not blaming the game for this, it's truly great I just can barely keep it together past artisans lol
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# ? Nov 15, 2023 03:25 |