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victrix
Oct 30, 2007


hello friends

I am very excited for this video game

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victrix
Oct 30, 2007


Game good?

victrix
Oct 30, 2007


So how'd this turn out? Saw a lot of excitement before release for a return to form after the future games, that pan out?

victrix
Oct 30, 2007


How's the coop in 2205 and 1800?

victrix
Oct 30, 2007


Cythereal posted:

2205 has no co-op whatsoever.

welp

2070 with a good friend was a grand time, that's a big bummer

victrix
Oct 30, 2007


victrix posted:

How's the coop in 2205 and 1800?

From a few weeks back:

After playing with a friend for a few hours in 1800, I can confirm its flipping awesome. Maybe it gets annoying at some point, but so far it's every bit as good as 2070 was in coop.

Puzzling out how everything works and building up an empire together is a blast, and the crazy scale and scope of this game works really well in coop, you can have one person off in another region building up a new island while the other takes care of supply lines or growth back home.

Highly recommended if you've got a buddy who wants to chill out and build together.

victrix
Oct 30, 2007


our faces when we discovered a new region: :aaa:

our faces when we discovered multiple regions: :aaaaa:

our faces when we hit electricity: :psyduck:

this game is pretty amazing

victrix
Oct 30, 2007


Asciana posted:

Having just reached Enbessa - 'Remember how we tortured you with rivers in the New World? Get ready to make your own torturous waterways to navigate'

discovering water had to be attached to specific points on the buildings and source was a fun one

victrix
Oct 30, 2007


What am I not getting about Morale on expeditions? I've been using https://anno1800.fandom.com/wiki/Expeditions#Morale_and_Supplies as a reference, but I don't understand why different ships have different starting (incredibly low) Morale values?

And then on top of that, I loaded a ship up with 50t of theoretically high morale goods on top of meeting all needs for the expedition and I'm still sitting at 26% Morale?

What am I missing here:

victrix
Oct 30, 2007


Looks like I need to go shopping, we don't have many quality items, mostly seem to get people

What determines a ship's starting morale? Some ships seem to have a way higher base morale but I can't figure out what's influencing it

victrix
Oct 30, 2007


Pyromancer posted:

Ships have built-in navigation/naval power values, you can see them in a tooltip while selecting the ship, so that reflects on morale
Clippers and cargo ships have 20 navigation but no naval power, ships of the line have 0 navigation but 50 naval power, frigates have 10 navigation and 20 power.

I think I must have been noticing ships carrying cargo then, I couldn't figure out why the assign ship screen would randomly have ships with 50-100 morale

victrix
Oct 30, 2007


I play coop with a friend and when I load the save it just has an empty slot to reinvite them or someone else - make sure when you create the game you set the extra player(s) directly onto your team slot as additional owners (assuming you want to play the same empire together and not two separate but allied ones).

victrix
Oct 30, 2007


Internet Explorer posted:

Oh no, I shouldn't have gotten this game. I am going to spend way too much time playing it.

:yeshaha:

victrix
Oct 30, 2007


problem is it's a fading green aura and it's not remotely clear to me what "slightly less green" means

victrix
Oct 30, 2007


what's this anarchist character about?

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victrix
Oct 30, 2007


Anno 1800 is the answer to "is there such a thing as too much of a good thing?

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