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CellBlock
Oct 6, 2005

It just don't stop.



Dr. Quarex posted:

That is fair, it had not occurred to me that anyone else would even be that interested, even if interested in my recaps, which was already minimally likely!

O.K., I will post the links here as I get to them, and anyone with archives can go nuts!
Here is our first shot at a thread back in 2009.

Here is the first 2010 thread, and the second 2010 thread.

And the 2011 Almost-Gen-Con thread.


Meanwhile, here are my live summaries of those years' threads or "threads:"

The first 2010 thread was six posts long and was obviously a riveting read. Though I did learn it was thread-creator Ulta and subforum-personality RocknRollaAyatollah's first Gen-Cons! And the last post was a guy named Navyjack offering to buy a beer to anyone who ask if he had stairs in his house and he was protected, so clearly everyone shook their heads sadly and wandered to the other thread.

Wow, and the second thread is 12 posts long. Probably the most fun opening post so far from Benson Cunningham, including a hopefully-joke about not being allowed to talk to Margaret Weis. ClockworkJoe is definitely the Gen-Con thread champion overall, appearing in all of them so far. RobotsinmyHead gets the nod for the first version of the standard joke with his comment "I'm the awkward, overweight balding nerd with the unkempt beard in the black shirt, so if you see me, wave hi!"

Apparently some sort of important Magic: The Gathering foil reprint release occurred in 2010. O.K.! Hentai Dubbing comes up again; hard to tell from context if Mudcrab Merchant was running things back then, but I have no idea why she would not have been.

Wow and there is no 2011 thread at all, other than RocknRollahAyatollah making a game attempt to at least discuss the 2011 D&D Open Championship taking place at Gen-Con. Len is the first person to point out that it is strange that there is no general Gen-Con thread in the 26th post on the first (and only) page. The Goon team finished in the top third of all entries. Goongratulations!

Clearly, the threads got good in 2012 because that's when I started going to Gen Con. Or maybe I started going because the threads got good. Either way, go to Gen Con! (or don't; more space for us)

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CellBlock
Oct 6, 2005

It just don't stop.



Klungar posted:

The year I got to do it, after a couple of years of my friends talking it up, apparently senior leadership behind the team had exploded the week before GenCon with some existential crisis and the C-Team got rolled out just to avoid having to refund the tickets. Zero immersion in the presentation, and the scenario was the laziest implementation of the Kobiyashi Meru that you could possibly have, which we somehow broke by just flying slightly under a “impenetrable” boundary of asteroids. Worst experience in my history at GenCon by a country mile.

One year, a handful of us goons did Horizon bridge simulator on Sunday morning, and it was decent. There are so many now (it used to be just Artemis, now there's Horizon, Greenemyst, and probably at least one other) and so many timeslots, that if you want to try one, you can find one that's good.

Oh yeah, and can confirm that Quarex is huggable.

CellBlock
Oct 6, 2005

It just don't stop.



Avenging Dentist posted:

Wow. I did True Dungeon exactly once and, while I enjoyed it, I feel that was enough for a lifetime.

I really enjoyed it (and I also enjoy escape rooms and poo poo because I'm a dork), but those escape rooms are like $25-$30 and one run of True Dungeon is twice that or more. I would do it more, but my Gen Con dollars/hours will just go other places.

This year, it will probably be KeyForge and Super Show tournaments, several rounds of Blood on the Clocktower, and... who knows what else.

CellBlock
Oct 6, 2005

It just don't stop.



NSDM should be good, but the people running it have a devotion to accuracy that greatly hinders the game, and there's little to no guidance on how to actually do things, so people who play it all the time at different events are at a strong advantage.

The games with fewer players are better (the Doomsday game that runs on either Friday or Saturday at midnight and only has 5 players per country is fine - it's basically just the moderators trying to see if they can instigate a nuclear war between the players).

Honestly, if you like that sort of thing, I'd probably recommend looking at Mega Games (like Watch the Skies). Groups have started running those at Gen Con, and they're probably more fun than NSDM. I played Watch the Skies a couple of times locally and it was cool, but the ones at Gen Con tend to be pretty pricey. (And sometimes run like aaaaaalllll day.)

CellBlock
Oct 6, 2005

It just don't stop.



Ego Trip posted:

If Blood on The Clocktower is there, we should goonrush some times.

With the success of their kickstarter, I'd imagine they'll probably just be ticketed this year. (Then again, they may have been ticketed last year and most people still just showed up with generics.)

Goddamn I wish the manufacturing wasn't going to take so long; I want to storytell goon games of this.

CellBlock
Oct 6, 2005

It just don't stop.



Ego Trip posted:

Unless it's delayed, my copy will be there next year.

As will mine, and I’m sure Backno bought one, too.

CellBlock
Oct 6, 2005

It just don't stop.



I don't go to Shots Wednesday because my car crew (which this year is looking to be like a convoy crew) likes to do a thing together on Wednesday night (lately, it's been Yard House) before we end up all going our separate ways during the con.

I'll pretty much do shots (of things other than Malört) whenever, though. Gen Con is basically my only regular vacation. (Bonspiels don't count, those are serious competition (that also tend to involve a good amount of drinking).)

CellBlock
Oct 6, 2005

It just don't stop.



Is “metastasize” the technical term for the motion of a group of goons?

CellBlock
Oct 6, 2005

It just don't stop.



ZachAttack posted:

Yes, and the correct term for the group is a 'failure'.

I couldn't remember the term we came up with. ('Shamefulness' came to mind, but I was pretty sure it wasn't that.)

"What happened at your event?" "A failure of goons metastasized in and ruined it. Or maybe saved it. I don't even know anymore."

CellBlock
Oct 6, 2005

It just don't stop.



nesbit37 posted:

It's games like these I really wish Gen Con had a game master rating system. I know you can email customer service about bad experiences but it isn't widely known. Also, we were all pretty sure the DM only ran this game to get a free hotel room. He had 12 players in a 12 hour game, that's 144 hours or play hours he can count towards a free badge and room for Gen Con.

edit: I am not sure if this is the current number, but for a while it was 200 play hours needed by a GM to get a 1/4 portion, err, room share.

It looks like it's 70 hours for a GM badge and 800 hours for a room. (It doesn't look like they do shares, but I guess a handful of people could call themselves a group to combine their hours.)

And it sounds like that was probably just those guys' regular home game and they decided to subject some strangers to it for some comp. At least, I hope that player and GM knew each other, because either spending 30 minutes telling a stranger about jizzing fire or sitting and listening to a stranger do that for 30 minutes and going "yep, sounds good" are both awful.

On a similar note; has anyone ever seen anyone playing FATAL at Gen Con?

CellBlock
Oct 6, 2005

It just don't stop.



OB_Juan posted:

there's sad_priest_in_booth.png as well.

The priest doesn't really look all that sad. And how could he, when he's surrounded by all that porn?!

CellBlock
Oct 6, 2005

It just don't stop.



Bottom Liner posted:

The math trade is a free ticketed event and I believe the same person does the vfm, so it’s above board. But I’ll pay you to personally shuck my wares :v:

I believe they do encourage anyone trading cash/gift cards in the math trade to do so outside of the convention, specifically to not run afoul of the rules.

CellBlock
Oct 6, 2005

It just don't stop.



Yeah, my assumption is trading is perfectly fine, but there's probably binder grinders who toe the line between traders and vendors because they have suitcases full of stuff to move. You can flip cards at pretty much any booth that sells them, and unless you're dealing with huge sums of money, you'll be able to get cash in hand. (I sold some judge foils to SCG and got cash; the guy a seat or two over with the beta black lotus did not.)

CellBlock
Oct 6, 2005

It just don't stop.



OgreNoah posted:

Two people have requested 40 hours of my work time next week on various projects and it fills me with unimaginable glee to say "Sorry, I'm only here Monday and Tuesday".

I mean, maybe you can work 40 hours between Monday and Tuesday and not actually use any vacation time... (Don't actually do that.)

CellBlock
Oct 6, 2005

It just don't stop.



Texibus posted:

Anyone have a game of the Con? I was worried Black Angel was getting overhyped but I enjoyed it a lot. Certainly was a lot of roll/draw and write games this year.

Letter Jam also stood out for our group.

We're Doomed is my game of the Con. It's a bit silly, but there's diplomacy, unexpected turns, arguing, and a short duration that make it an absolute blast of a party game. We might be tired of it after playing the hell out of it, but I'll still be playing it with various gaming groups for a long time.

Other stuff I tried and really liked were 5211 and The Menace Among Us. (I'm a sucker for traitor games.) I played Narcos, but my CMON GM wasn't prepared for the game and got a bunch of rules wrong. I'd play it again, though. I also watched a game of Planet. (I was super intrigued by the big magnetic planets.) It's basically a tile drafting and laying game with the gimmick that the tiles are laid on a dodecahedron, but if you like drafting and don't have other games in the vein, it's beautiful and interesting. Unsurprisingly from the company who make Kingdomino.

I got a brief demo of Planetoid which is an action selection resource gathering game that seemed ok, but kind of simple. (And they mentioned they were going for something more accessible; I'd play it if I saw someone with a copy, but I don't think I'd buy it.) Another one I got pulled in by the box/setup and didn't really love was... some sort of spy game with a long name that I've forgotten. Conspiracy: The something-or-other Project, maybe. The base is a bunch of spies moving around the board, with each player trying to use them to get a briefcase to their base, but you can block people's moves by bribing the agents. It's interesting, and only playing 2 turns instead of the normal 15-20 for the demo may have dulled the real strategy of the game, but I just thought there was too much sort of honor system involved with the bribery. (You're not allowed to bluff about bribes (other than the fact that you can understate them), but at no point does anyone actually get to see where your money is.)

I played Junkyard Derby, and it was... fine? There are two phases, a build phase, where you draw and play cards to make a racer out of junk, and then a race phase, where you go along the track. All the real "gameplay" happens in the build phase, though, and if everyone steals your crap, you can end up either stuck unable to race for another round or with a lovely racer that doesn't go anywhere. Then the race itself is just "move however far your car goes" and "roll to try to pass the obstacles." Thematically it's great, and all of the rules go really well together with the flavor, but it just doesn't feel good. (It's designed by someone who wrote some steampunk stuff for Pathfinder, and I think that's why the rules and mechanics are so well integrated, and also why it feels kinda "meh" as a board game; it probably goes better with some role-playing.)

Comedy answer: The Game of the Con was Beastfucker.

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CellBlock
Oct 6, 2005

It just don't stop.



Double Agent posted:

Reading about it certainly was the most entertaining at least.

It's probably the most talked about game (at least in the GroupMe).

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