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In the worst case scenario in Eleutheria you'll have to traverse about half the map before finding a port. The monsters are dangerous enough you shouldn't enter with the starting train but the trains sold in Albion should be fine. One of the loading screen tooltips helpfully suggests that some monsters in Eleutheria only attack when your lantern is on, and some only attack when it's off.
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# ? Feb 6, 2019 21:39 |
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# ? May 6, 2024 01:38 |
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skeleton warrior posted:With my first captain I went to Albion on an un-upgraded boat with 5 supplies because I stupidly assumed that there'd be a port that sold supplies right next to the portal, because that'd be rational, and then it turned out the two ports within bat-range of the portal only sold fuel and I starved to death before I found London. It's especially bad when you can't send out a scout to find supplies because you don't have the supplies to send our the scout. The hub port is always at the center-ish of the map. I flew from the gate to London without incident on 2 supplies.
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# ? Feb 6, 2019 21:43 |
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Liking the game so far. I think it is a far better game than Sunless Seas, even if I have more attachment to the 'Neth and London being down there. Sailing a sea is also just more interesting to me thematically but I'm enjoying how they make space feel, even if that feeling is barely 'like space'. Still coming to terms with the way they've created hub and spoke corridors. I think it is ultimately a better thing even if it loses that wide open feeling of loneliness that Sea had. So pleased they changed how earning money and upgrading the Engine works too. The more noticeable small increases in power feel good. Glad it is so much more than just "more Sunless Sea".
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# ? Feb 6, 2019 21:46 |
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skeleton warrior posted:With my first captain I went to Albion on an un-upgraded boat with 5 supplies because I stupidly assumed that there'd be a port that sold supplies In case you want the "You might not be able to return easily" warning spoiled: the relay you enter from is broken and you need to make your way to Eagle's Empyrean to get back to the Reach.
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# ? Feb 6, 2019 21:48 |
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The Royal Society in Albion sells train equipment with unusual properties for unusual costs; many of them have things like hold+4 tacked onto already-good equipment. That goes a long way towards being able to store gently caress-you amounts of supplies.
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# ? Feb 6, 2019 21:55 |
So on my new captains ship I have a single Jericho gun, but i can't seem to shoot it. Do I need ammo or something?
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# ? Feb 6, 2019 21:59 |
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Is there any kind of story to advance in Port Avon? Or is it just a place to go to recycle the various opportunities there/reduce terror? Edit: other than the hunting club, which doesn't seem to go anywhere. BigShasta fucked around with this message at 22:03 on Feb 6, 2019 |
# ? Feb 6, 2019 22:00 |
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Popete posted:So on my new captains ship I have a single Jericho gun, but i can't seem to shoot it. Do I need ammo or something? Is it equipped? The event that gives you the gun during the tutorial auto-equips it but you can mess with equipment at any port so you might have unequipped it. Otherwise it should be either left-click or right-click depending on which slot it's in.
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# ? Feb 6, 2019 22:01 |
cheetah7071 posted:Is it equipped? The event that gives you the gun during the tutorial auto-equips it but you can mess with equipment at any port so you might have unequipped it. Otherwise it should be either left-click or right-click depending on which slot it's in. Yeah it's equipped in one of the weapon slots. I even removed it and moved it to a different slot. Maybe it's a bug? I guess I could try buying a new gun.
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# ? Feb 6, 2019 22:10 |
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Popete posted:Yeah it's equipped in one of the weapon slots. I even removed it and moved it to a different slot. Maybe it's a bug? I guess I could try buying a new gun. Try checking your button configs to see if something went funky too
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# ? Feb 6, 2019 22:10 |
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What is the standard procedure when meeting horrors? Just leave or try to kill? Are there glorious and terrible rewards?
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# ? Feb 6, 2019 22:25 |
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Eleutheria was great because the game suddenly becomes a survival horror story. It took me a long time to find either of the main ports, so I couldn't repair my ship when it got damaged (which happened a lot, the Undeparted are assholes). I had to just fly around praying I would find wrecks I could strip hull off of. Oh, and the first port I came across was the decaying body of the bazaar, that really set the mood.
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# ? Feb 6, 2019 22:26 |
Wrr posted:So pleased they changed how earning money and upgrading the Engine works too. The more noticeable small increases in power feel good. Glad it is so much more than just "more Sunless Sea". I'm not sure how they'd pull it off, but I'd kill for a remastered Sea that makes trading a meaningful thing and sped the fuckin' thing up.
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# ? Feb 6, 2019 22:35 |
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Space Cadet Omoly posted:Eleutheria was great because the game suddenly becomes a survival horror story. It took me a long time to find either of the main ports, so I couldn't repair my ship when it got damaged (which happened a lot, the Undeparted are assholes). I had to just fly around praying I would find wrecks I could strip hull off of. That's not the Bazaar, it's just a creature of the same species. You can find a dead one buried in the ice in the reach too. They go way out of their way from everything I've seen, which is a lot, to saying what became of the Bazaar. If you ask a person there about the rubbery men they specifically say they have no idea why the hell they went all the way from london to here.
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# ? Feb 6, 2019 22:48 |
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Squiggle posted:I'm not sure how they'd pull it off, but I'd kill for a remastered Sea that makes trading a meaningful thing and sped the fuckin' thing up. Wellllll a lot of that game is the text which is already done. Ctrl+C -> Ctrl+V baby. I'm sure they've done a ton of stuff on the backend to make improve the game but my guess is that it wouldn't be impossibly difficult. Except for the "super small team no one to do the work" thing. I'd rebuy Sunless Seas for it. The game right now is split up into different major zones. I wonder how big they can make those zones. Would a Sea More Sunless Edition game fit inside one? Many questions. There is something nice about just setting speed to max and leaning back as you watch your ship chug along the zee. Less active but sorta relaxing.
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# ? Feb 6, 2019 22:50 |
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I miss having a horn
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# ? Feb 6, 2019 23:00 |
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I swear to God there is nothing more satisfying than formenting rebellion against the lovely neo-victorian Empire that exists everywhere in this game. If I could have one wish it would be to boot Her Undying Majesty clean in the throat and cast down every single part of the empire. It's just all so relentlessly bureaucraticly awful.
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# ? Feb 6, 2019 23:30 |
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Josef bugman posted:I swear to God there is nothing more satisfying than formenting rebellion against the lovely neo-victorian Empire that exists everywhere in this game. The problem is that it just doesn't seem to take. Does anyone know if it's possible to End the Winchester war permanently and have the uprising in the workworlds go in a way that isn't full circle?
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# ? Feb 7, 2019 00:06 |
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i have to stop reading this thread because so far it sounds a hell of a lot better than sunless seas and ive got a few games on my list before i get to this one
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# ? Feb 7, 2019 00:28 |
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NewMars posted:The problem is that it just doesn't seem to take. Does anyone know if it's possible to End the Winchester war permanently and have the uprising in the workworlds go in a way that isn't full circle? I don't know if it will take, but I can keep trying. Also if one of the possible expansions isn't "crush the monarchy" I will be very upset!
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# ? Feb 7, 2019 00:36 |
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honestly I'm not even sure how I'm still getting past the relay into Albion like do they not keep up with the New Gazette
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# ? Feb 7, 2019 00:50 |
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I'm the hero of the tacketies and this mildly singed ministry permit says you should let me through
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# ? Feb 7, 2019 00:51 |
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Josef bugman posted:I swear to God there is nothing more satisfying than formenting rebellion against the lovely neo-victorian Empire that exists everywhere in this game. while my first playthrough is as a loyal servant of the Crown, blowing up the Dawn Machine 2.0 does strike me as a remarkably efficient way to bring about the Liberation of Night, at least locally
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# ? Feb 7, 2019 00:52 |
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I finished a questline in a way that made the game pass 1 and a half years forward in time and I lost 50 sun luminosity in one go that spooked me
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# ? Feb 7, 2019 00:55 |
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Ooooh! What happens when it reaches 0? Or 100 for that matter?
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# ? Feb 7, 2019 00:55 |
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ThaumPenguin posted:I'm the hero of the tacketies and this mildly singed ministry permit says you should let me through Are you going to pick a fight with someone who routinely attacks dreadnaughts in a mining engine and wins? Paperwork says let em through, so let em through. Not worth your life.
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# ? Feb 7, 2019 00:57 |
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Josef bugman posted:Ooooh! I'm not sure, I bumped it up a bit because I wasn't ready to deal with the sun potentially imploding just yet I've still got some deliveries to make
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# ? Feb 7, 2019 00:57 |
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ThaumPenguin posted:honestly I'm not even sure how I'm still getting past the relay into Albion The only way I can make sense of it all is if the military and civilian bureaucracy don't share notes like, at all, and also your train is known but your face isn't, even when you buy a new train It would have been cool if the Albion relay was in a more neutral location that could switch factions as the war progressed
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# ? Feb 7, 2019 00:57 |
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Stroth posted:Are you going to pick a fight with someone who routinely attacks dreadnaughts in a mining engine and wins? Paperwork says let em through, so let em through. Not worth your life. I've been in retail, I get it tbh
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# ? Feb 7, 2019 00:57 |
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I know it's not the implication but I like the idea that there's just documents lying around with "The Ministry approves the bearer to take the following action: __________" and you can fill in the blank yourself. And same for royal approval or whatever that resource is called.
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# ? Feb 7, 2019 01:00 |
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Boy playing this reminds me how openly hostile Failbetter is towards fun. No Failbetter no matter how much you want to punish me for mistakes/"mistakes" getting stuck in areas hoping to finally get the supplies/fuel whatever I need is unfun. Hitting a stray rock/something I might have thought was the background and dying? Also not fun. While this is an improvement to seas it's still annoying.
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# ? Feb 7, 2019 01:04 |
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Sorry everyone else is having fun with this Video Game
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# ? Feb 7, 2019 01:08 |
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Sandwich Anarchist posted:Sorry everyone else is having fun with this Video Game Why the gently caress do you think I care if you have fun with a video game? People always seem to always interpret my criticisms of a game as some sort of attack on them for liking it. The games still slow, it is incredibly punishing and even without perma death can screw you over pretty easily. Both me disliking it and others enjoying it are both perfectly fine.
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# ? Feb 7, 2019 01:15 |
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Duck and Cover posted:Why the gently caress do you think I care if you have fun with a video game? People always seem to always interpret my criticisms of a game as some sort of attack on them for liking it. The games still slow, it is incredibly punishing and even without perma death can screw you over pretty easily. Both me disliking it and others enjoying it are both perfectly fine. You came across a little aggressive in your initial post and if this is repeatedly happening it's probably the case that your criticism is often aggressively worded I do sorta agree that the act of actually playing this game can be frustrating and with ironman on is downright unfun. It crosses the line back into fun on merciful mode for me though.
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# ? Feb 7, 2019 01:18 |
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Duck and Cover posted:Why the gently caress do you think I care if you have fun with a video game? People always seem to always interpret my criticisms of a game as some sort of attack on them for liking it. maybe this always seems to happen because you kramer into a thread swinging an axe. relax
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# ? Feb 7, 2019 02:12 |
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NewMars posted:The problem is that it just doesn't seem to take. Does anyone know if it's possible to End the Winchester war permanently and have the uprising in the workworlds go in a way that isn't full circle? I do kind of miss the amorality of Sunless Sea, in all honesty. In the Neath it really did feel like there was no such thing as right and wrong, I thought it did a very good job of conveying the idea that down in the neath, normal human notions of good and evil just literally don't apply, like trying to apply morality to spiders. By contrast, Albion just exudes evil, but like, regular human evil, just souped up by eldritch power, and I liked that Sea mostly set that notion to one side. Of course I understand that in the context of the universe's lore this makes a lot of sense given that Albion is lit by a sun which pumps out upper class Victorian morality as constant truths, etc. etc. I never thought I'd complain that the characters in a work of fiction are too believable and realistic, but here we are. On a related note about eldritch, unspeakable evil, does anyone know how I can ban the people who put the jam on before the cream from parliament because I mean seriously what the gently caress, what the gently caress.
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# ? Feb 7, 2019 02:42 |
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So, for some silly reason (probably "I am a huge fan of Fallen London's story and setting") past me backed this on Kickstarter despite having shelved Sunless Sea years ago (I think the last time I played was in 2015), but it turns out I'm really enjoying this so far and it definitely feels easier to get a foothold in than Sea. But that makes me wonder (and I can't find a thread for Sea so I figured I'd ask here) - did any of the Sunless Sea patches make the game even slightly less tedious or impenetrable to actually play? There's a lot I like about the idea of playing it, and Skies seems so far to be a lot closer to what I hoped Sea would be but...well, we play these games in particular for the story and I kinda miss the Neath, just...not enough to pick up the version of Sea that I remember. Dallan Invictus fucked around with this message at 02:52 on Feb 7, 2019 |
# ? Feb 7, 2019 02:49 |
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Dallan Invictus posted:So, for some silly reason (probably "I am a huge fan of Fallen London's story and setting") past me backed this on Kickstarter despite having shelved Sunless Sea years ago (I think the last time I played was in 2015), but it turns out I'm really enjoying this so far and it definitely feels easier to get a foothold in than Sea. Speaking as someone who loves Sunless Sea and has spent hours upon hours playing it: No, they did not. The key to making Sunless Sea playable is: A) having an encyclopedic knowledge of which events will give you early in game echoes B) save scumming
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# ? Feb 7, 2019 03:01 |
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Reveilled posted:I do kind of miss the amorality of Sunless Sea, in all honesty. In the Neath it really did feel like there was no such thing as right and wrong, I thought it did a very good job of conveying the idea that down in the neath, normal human notions of good and evil just literally don't apply, like trying to apply morality to spiders. By contrast, Albion just exudes evil, but like, regular human evil, just souped up by eldritch power, and I liked that Sea mostly set that notion to one side. Of course I understand that in the context of the universe's lore this makes a lot of sense given that Albion is lit by a sun which pumps out upper class Victorian morality as constant truths, etc. etc. Yeah, I was having that problem too. Then I visited Eleutheria. I’m good now, that hit the spot.
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# ? Feb 7, 2019 03:07 |
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# ? May 6, 2024 01:38 |
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Anybody gone through the clay conductor's story? I built him a companion at the forge and he agreed to stay on my ship, promoting him to +10 mirrors. However, I already have a +10 mirrors first officer. Was there an alternative path? Perhaps to do with singing yourself?
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# ? Feb 7, 2019 03:23 |