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Roobanguy posted:hahaha good loving luck. Seconded. Godspeed you poor crazy bastard.
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# ¿ Feb 5, 2019 21:41 |
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# ¿ May 18, 2024 10:58 |
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Another vote for C - nomads. A bonus now is better than a bonus later and if I'm understanding this madshow of a mod correctly we'll be able to give up the trait as an offering instead of picking a negative when the usefulness has run out. Incidentally, Creative was low-key one of the best economic traits in the base game for a simple reason: double speed libraries. In the lategame it doesn't hold a candle to what actual economic traits bring, but quickly jumpstarting libraries as soon as you unlock them is just that good.
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# ¿ Feb 12, 2019 06:22 |
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Cogliermo posted:The mod creators have some really odd ideas about anthropology to say the least. How can Homo Sapiens "discover" gathering? What were they eating before? And fire and cooking shouldn't be on there either, that dates back to at least Homo Erectus, it's the reason we could afford having such puny teeth and jaws. What's the current year? Because I'm not fully sure this is Homo Sapiens yet. (I fully agree with your broader point)
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# ¿ Feb 22, 2019 13:04 |
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Coward posted:I love this. All the quotes in this game feel like someone has done a CTRL+F in Wikiquote or something, and then just put down whatever the first hit is regardless of whether it makes any sense. True, it does feel that way. They still manage to be better than the Civ 6 quotes somehow. (On average, this particular quote is quite bad)
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# ¿ Apr 29, 2019 03:13 |
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kw0134 posted:Alexander the Great wept, lamenting that there was but one world to conquer. A Caveman2Cosmos dev tapped him on the shoulder and said "yo, check this poo poo out" Surely you meant, "υο, cηεcκ τηισ σηιτ οθτ"
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# ¿ May 15, 2019 05:38 |