Goa Tse-tung posted:"the Sheriff (you)" Really hope the dialogue is robust enough that I can roleplay as vampire Columbo.
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# ? Mar 12, 2024 02:14 |
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# ? May 6, 2024 00:24 |
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Bloody Pom posted:Really hope the dialogue is robust enough that I can roleplay as vampire Columbo. a weak Sheriff relying on cunning instead of brawn would be a nice change
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# ? Mar 12, 2024 09:57 |
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Goa Tse-tung posted:a weak Sheriff relying on cunning instead of brawn would be a nice change Pretty much guaranteed you’ll be that if you go Tremere or Ventrue, I imagine. They’re not punch vampires.
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# ? Mar 12, 2024 18:19 |
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Can you customize Phyre's look at all? I like her design well enough but it'd be cool for a little more flex.
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# ? Mar 12, 2024 18:31 |
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They've only committed to gender and outfits in press I've seen so far (and clan, of course).
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# ? Mar 12, 2024 18:56 |
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https://www.youtube.com/watch?v=HVxwxA8oKPg The Redemption Skyrim mod just posted another update. drat it's pretty.
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# ? Mar 13, 2024 00:35 |
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Wow, that looks incredible. I hope things go well in April.
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# ? Mar 13, 2024 09:32 |
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midwifecrisis posted:Wow, that looks incredible. I hope things go well in April. You will never get a clear answer from Activision, i bet they will keep all their options open. VtM is a cursed IP .
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# ? Mar 13, 2024 10:24 |
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Dr Kool-AIDS posted:The Werewolf game by the guy who wrote VtM Night Road is coming out April 25th, and is going to be the longest Choice of Games title ever with roughly 1.5 million words (including code). Hell yeah. I don’t even care about Werewolf that much, but Night Road was so good I’m in.
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# ? Mar 13, 2024 10:30 |
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Captain Oblivious posted:Hell yeah. I don’t even care about Werewolf that much, but Night Road was so good I’m in. Same. Couldn’t care less about WtA, but I’m here for any games that author writes.
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# ? Mar 13, 2024 13:36 |
midwifecrisis posted:Wow, that looks incredible. I hope things go well in April. It'll be an actual miracle if it doesn't get DMCAd
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# ? Mar 13, 2024 15:43 |
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There's a free demo for Werewolf on CoG's site: https://www.choiceofgames.com/werewolf-the-apocalypse/book-of-hungry-names/
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# ? Mar 13, 2024 16:23 |
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Dawgstar posted:There's a free demo for Werewolf on CoG's site: https://www.choiceofgames.com/werewolf-the-apocalypse/book-of-hungry-names/ This is based on a later edition right?
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# ? Mar 13, 2024 17:39 |
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CainFortea posted:This is based on a later edition right? Werewolf 5E, yes, so a lot of talk about Gaia being already dead, the Nation in ruins, etc.
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# ? Mar 13, 2024 19:04 |
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Dawgstar posted:Werewolf 5E, yes, so a lot of talk about Gaia being already dead, the Nation in ruins, etc. Mainly I was very surprised about the whole vibe of being a monster and that sucking. Cause that's a much more VtM thing in my experience.
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# ? Mar 13, 2024 20:21 |
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The Werewolf choice game has a launch DLC that's free if you buy the game during the launch window. FWIW that company's sale prices are the same as their launch window prices, so there's no financial incentive to wait for a better sale price or anything. The tribes it'll unlock are Black Furies and Hart Wardens, and there's code suggesting there will be two more DLCs later on with Ghost Council and Silent Striders in one, and Red Talon and Galestalkers in the other. None of that really means much to me since I haven't read 5E and was never as into Werewolf as I was Vampire anyway, so I don't know if I'll get the later DLCs or not, but I was planning on buying the game early anyway so I guess I'll get the launch DLC then.
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# ? Mar 15, 2024 00:34 |
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I'll admit to being curious abt Werewolf 5E only in morbid fashion, because of its proximity to the older and openly eco-fash WW... W line. I have less than no attachment to the Lore. Hard to have a worse guy on that sort of thing than Ken Hite, but they did it. But then I'm one of those ppl who found the memory-holed Forsaken line to be more interesting for its considerations of how the easy use of overwhelming violence changes, or fails to change, the circumstances people care about, and how one keeps a family of volatile people together. I never found eugenics or the Avatar bit (remember how mad ppl were about it?) all that interesting. I think Onyx Path about overdid the "using game systems to explore political allegory" with their Geist line but everything up to it was really really interesting in concept, and often in the way they played. But anyway yeah, I'm onboard for a huge CYOA from the Night Roads guy.
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# ? Mar 16, 2024 08:36 |
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drat I'm gonna have to learn a lot about Werewolf before that game comes out
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# ? Mar 17, 2024 10:01 |
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CYOAs are not a 1:1 conversion of the tabletop system by any means, you should be able to play sensibly just by the info you glean from the game itself.
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# ? Mar 17, 2024 19:22 |
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Basic Chunnel posted:CYOAs are not a 1:1 conversion of the tabletop system by any means, you should be able to play sensibly just by the info you glean from the game itself. Oh I know, I just mean the lore
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# ? Mar 18, 2024 04:41 |
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New BL2 dev diary is out, detailing how they're sculpting the Tremere, includes outfits: https://www.paradoxinteractive.com/games/vampire-the-masquerade-bloodlines-2/news/developing-tremere "Tremere's Gameplay was designed to befit a more careful, scheming, and perhaps for a sadistic kind of player. Their combat abilities are all centred around Blood sorcery, and allow them to manipulate with pain, kill quietly from afar, and set up a cascade of gory death at a time and place of their choosing! Tremere are at their strongest when they are patient and have a plan. This makes the clan ideal for players who want to take things at a slower pace, avoid direct (or fair) conflict and make use of vampiric abilities on a regular basis. " Looks like abilities include: Blood Boil, Acidic Touch, and Recall (Teleport w/telefragging capabilities). One touch that should be interesting is the sound design: "For the Tremere audio, I wanted to focus on the haunting sound of blood and gore as the players manipulate the enemy's vitae. When you boil an enemy's blood from the inside, causing them to explode, you will hear the chilling sounds of guts and gibs splattering all around you. The enemies’ pained screams will morph and distort, echoing hauntingly as they are consumed by the inferno within. For full immersion, subtle arcane whispers and the eerie pulsation of blood magic will be heard, intensifying the macabre spectacle, and hopefully sonically reflecting the Tremere's mastery over blood sorcery.”
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# ? Mar 20, 2024 17:09 |
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Tetrabor posted:New BL2 dev diary is out, detailing how they're sculpting the Tremere, includes outfits: https://www.paradoxinteractive.com/games/vampire-the-masquerade-bloodlines-2/news/developing-tremere WoD Bloodlines: I wanted to focus on the haunting sound of blood and gore
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# ? Mar 20, 2024 21:09 |
i'd be more excited about outfits if this was third person and I could see them for more than cut scenes
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# ? Mar 20, 2024 21:31 |
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Soonmot posted:i'd be more excited about outfits if this was third person and I could see them for more than cut scenes I'd be more excited about outfits if Phyre didn't have such a dweeb face and a permanent mope. He/she looks like a freshman student at their first LARP trying hard to be taken seriously. Besides that, the outfits are strangely minimalistic - not just the more 'realistic' ones (1 and 4), but the silly goth costumes in the middle as well. If you're going that way, I prefer the more fanciful looks from Bloodhunt. (shameless excuse to post my Toreador, Nosferatu, Ventrue, and Tremere toons)
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# ? Mar 20, 2024 22:35 |
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Soonmot posted:i'd be more excited about outfits if this was third person and I could see them for more than cut scenes I don't necessarily need third person to worry about fashion for my character, judging by my experience with Cyberpunk.
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# ? Mar 20, 2024 23:13 |
Dawgstar posted:I don't necessarily need third person to worry about fashion for my character, judging by my experience with Cyberpunk. this is exactly why I do. Why bother putting together awesome looks when I don't get to see it for most of the game. I actually liked outfit 2 with the ridiculous pentagram. That's my poo poo.
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# ? Mar 21, 2024 01:39 |
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Tetrabor posted:"For the Tremere audio, I wanted to focus on the haunting sound of blood and gore as the players manipulate the enemy's vitae. When you boil an enemy's blood from the inside, causing them to explode, you will hear the chilling sounds of guts and gibs splattering all around you. The enemies’ pained screams will morph and distort, echoing hauntingly as they are consumed by the inferno within. For full immersion, subtle arcane whispers and the eerie pulsation of blood magic will be heard, intensifying the macabre spectacle, and hopefully sonically reflecting the Tremere's mastery over blood sorcery.” that's another fear alleviated; tremere can officially do this
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# ? Mar 21, 2024 11:50 |
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Soonmot posted:this is exactly why I do. Why bother putting together awesome looks when I don't get to see it for most of the game. Because I'll know
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# ? Mar 21, 2024 11:56 |
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Dr Kool-AIDS posted:The Werewolf choice game has a launch DLC that's free if you buy the game during the launch window. FWIW that company's sale prices are the same as their launch window prices, so there's no financial incentive to wait for a better sale price or anything. The tribes it'll unlock are Black Furies and Hart Wardens, and there's code suggesting there will be two more DLCs later on with Ghost Council and Silent Striders in one, and Red Talon and Galestalkers in the other. None of that really means much to me since I haven't read 5E and was never as into Werewolf as I was Vampire anyway, so I don't know if I'll get the later DLCs or not, but I was planning on buying the game early anyway so I guess I'll get the launch DLC then. is this included if I buy it on ios instead of steam?
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# ? Mar 22, 2024 03:02 |
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Yngwie Mangosteen posted:is this included if I buy it on ios instead of steam? Seems to yeah, here's the thread on it: https://forum.choiceofgames.com/t/giveaway-unlock-tribes-for-free-in-werewolf-the-apocalypse-the-book-of-hungry-names/150612
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# ? Mar 22, 2024 03:05 |
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Since Crusader Kings 3 was on sale for $20 on Steam, I've just become aware of the Princes of Darkness mod for CK3, which is a Dark Ages: Vampire overhaul mod. I'm sure this thread has discussed this mod before, but since CK3 just got so radically discounted, and the fact I'm excited about this mod; I decided to post a little about it. This is the successor mod to Princes of Darkness for Crusader Kings II. The same team has developed both mods. https://www.princesofdarknessmod.com/wiki/index.php/Main_Page mod description posted:Princes of Darkness is an overhaul of the base game, aimed at bringing the World of Darkness into life in Crusader Kings 3. As such, it has many gameplay concepts altered, and use the extensive lore of its world to propose a different experience all around. Personally I think it's neat that you can play Fae, Changeling and Kinain.
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# ? Mar 22, 2024 19:07 |
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Helical Nightmares posted:Since Crusader Kings 3 was on sale for $20 on Steam, I've just become aware of the Princes of Darkness mod for CK3, which is a Dark Ages: Vampire overhaul mod. Man, I was holding off on CK3, but I'm mighty tempted to wishlist for the nest sale now
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# ? Mar 22, 2024 20:26 |
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Just saw an advertisement for the Vampire Nexus for the Demiplane App. Anyone tried it? https://app.demiplane.com/nexus/vampire
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# ? Mar 28, 2024 02:57 |
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It sucks and hasn't been updated in like over 6 months.
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# ? Mar 28, 2024 14:38 |
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The simplifying of BL2 gameplay down to four buttons continues, this time, for the Tremere: https://www.paradoxinteractive.com/games/vampire-the-masquerade-bloodlines-2/news/clan-highlight-tremere Tremere Abilities: Corrosive Touch Clan Passive: Bodies will dissolve away after being fed on. Cauldron of Blood Torture your victim by boiling their blood slowly from the inside, making them drop to their knees screaming. Nearby enemies/civilians are drawn to their screams. Recall First Use: Mark your current location with a ward. Second Use: Deconstruct yourself, and explosively reconstruct yourself at the marked location obliterating any enemies standing in that spot. Blood Curse Curse a victim. The next time they take damage, their body swells horrifically and they explode, doing damage to all around them. Blood Salvo Conjure a set of blood daggers that can be thrown at enemies. Greed Clan Perk: A chance when feeding, that the last used ability receives twice as much blood, increasing the rate you can perform abilities
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# ? Apr 3, 2024 22:32 |
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That's six buttons. Tremere are advanced, you see.
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# ? Apr 4, 2024 20:27 |
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CAPT. Rainbowbeard posted:That's six buttons. Tremere are advanced, you see. I wish, two of those are passives. Gotta make everything fit on the d-pad after all. Like, I get BL1 having button bloat with multiple abilities across 3 different disciplines. But four abilities across multiple disciplines (also limited by ability tiers) just screams lack of replay value.
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# ? Apr 4, 2024 21:31 |
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Did people replay BL1 for the moment to moment gameplay differentiation? I know I never did. I think the replay value is going to come almost 100% to have much reactivity you get from your choices/clan. I’m sceptical that they will be meaningful, but I’d like to be wrong on that front. E: On the actual info, when I think Tremere, I don’t think “stealth build”. Which, is what the Passive, i.e. the only thing unique to in-clan players, seems to imply. CottonWolf fucked around with this message at 22:55 on Apr 4, 2024 |
# ? Apr 4, 2024 22:48 |
CottonWolf posted:Did people replay BL1 for the moment to moment gameplay differentiation? I know I never did. I did. I've played it a couple times at launch to experince the different paths, but after that yeah, I played to see how certain discipline combos worked, how it specializing in a single discipline felt. I know I did one run as a brujah where I only raised blood buff and blood heal.
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# ? Apr 4, 2024 23:15 |
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# ? May 6, 2024 00:24 |
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I also did. One Nossie, one Toreador, one Malk.
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# ? Apr 5, 2024 13:48 |