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LupusAter
Sep 5, 2011

mllaneza posted:

There's one big change. Instead of your class and abilities giving you extra Stress boxes that don't count towards Fallout, they give you Stress Resistance and reduce the amount of Stress you take in the first place. That means under Heart rules, characters can take a LOT more stress over a longer period. That's an easy change to retrofit to Spire, but it's going to change the Stress economy significantly.

To be fair, Heart forces the players to roll if they want to advance, while Spire can be a lot more conservative with its rolls. Retrofitting the resistance system would change a lot about the pace of the game, and I'm not sure it would be for the better.

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