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DoubleDonut posted:I've been reading through the book for this and a lot of it seems really cool, but I'm really not especially keen on some of the core conceits basically being "you will do horrible things and then you will die, having achieved, at best, nothing at all, and every player character is aware of this." It just sounds like it would make for a pretty miserable, pointless time overall. I have several Spire books, and they are all loaded with cool ideas, but when I realized how railroady many of the adventures were I decided that I was unlikely to ever actually run it. Spire gives players some really spectacular options for changing the world, but it doesn't seem to actually follow through and let you explore how using those abilities should change things pretty significantly. I view Spire as a collection of cool ideas you can and should loot for other games. The game can absolutely be enjoyed from that perspective. Alternatively, you can absolutely just ignore the sections that say "whatever the party does or tries to do, THIS happens next". Just be aware that if so you could easily fall outside the bounds of the very specific stories the devs want to tell with their RPG.
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# ¿ Jul 25, 2022 21:43 |
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# ¿ May 21, 2024 02:02 |