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nine-gear crow posted:I'm just glad that the game has so far managed to keep the word "Belka" out of it's mouth for its entire runtime, a task virtually unheard of in post-Ace Combat 5 games. This horror of science is 100% home-grown Aurelian, baby!
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# ¿ May 18, 2021 10:59 |
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# ¿ May 22, 2024 15:38 |
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HereticMIND posted:I personally find the story beat of “all superweapons are Belka’s fault” to be overplayed and utterly pointless. It’s dumb. You can also see attributing weapons of destruction and linking all incidents to Belka as in-universe OSEAn propaganda. ACX participants had nothing to do with Belka, so they didn't need to link anything to it. In short, "Everything is Belka fault" is a recurring community joke, which is slightly stale at this point. Because everyone know it is OSEA fault. HereticMIND posted:Which is why I like how 7 handled it.
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# ¿ May 19, 2021 08:23 |
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I would wait until both pilots and weapons are delivered and then attack. For most epic fight.
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# ¿ Jun 5, 2021 09:05 |
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Chaosbrain posted:And we made it all the way through with no mention of Belka! Hurray! No, seriously, whose idea it was to leave bleeding-edge military tech developer without proper supervision? Trice! I have serious questions about Osea goverment competency.
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# ¿ Jun 15, 2021 07:34 |
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nine-gear crow posted:Everyone lived happily ever after except for the bad guy and there were no war crimes or civilian casualties Though you should say, it wasn't for the lack of trying. 3 cities were on the brink of complete destruction (by shockwave burst, poison gas and ballistic missiles) if not for that meddling pilot.
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# ¿ Jun 24, 2021 17:48 |