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sudonim
Oct 6, 2005

Gaearin posted:

Less games are employing that kind of thing these days thankfully. At least out of the ones that I'm playing, they are. I can't tell you how many bad endings I got in a certain infamous game for not having done something that had seemed like the most obviously bad thing to do. It is a real issue in older games.

I'm pretty sure that I know what choice you're talking about. There is one single choice in this game that I can remember which I found entirely counter-intuitive before I actually sat down and thought about it. But hey, we'll see!

I know there's no spoilers allowed for the game being LP'd, but can other games be spoiled? Because I haven't really played many visual novels but I love stories of bad game design so I'm really interested to read what you're talking about in this post, even if it's behind spoiler tags.

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