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Pierzak posted:Skeletons still get up even after a Slayer instakill, they were probably referring to that. Ghouls and ghosts are fair game though. The bit about undead not being able to be instakilled was written under skeleton, ghost, and ghoul entries on at least one of the Ultima wikis. The annoying part about this game is how much demonstrably false information gets passed along because nobody actually tries it in game. I'll move the maps to the end of the update then I get home from work. Text editing on my phone is not my strong suit. EDIT: The bit about undead being immune to the Slayer's instant death attack turned out to be true. But there is another Thing the Internet is wrong about that we'll show off when we discuss Necromancy in more detail. TerraGoetia fucked around with this message at 03:59 on Apr 17, 2019 |
# ? Apr 16, 2019 16:10 |
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# ? May 4, 2024 04:35 |
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TerraGoetia posted:The bit about undead not being able to be instakilled was written under skeleton, ghost, and ghoul entries on at least one of the Ultima wikis. The annoying part about this game is how much demonstrably false information gets passed along because nobody actually tries it in game. One more explanation occurred to me. Slayer makes the thunderclap on all kills, not just when proccing the special instakill. So if you kill a ghoul in 3 hits and get the thunder, it might just mean you killed it normally, without the special option. I think I've killed some with 1 hit which would prove it false, but I'm not sure. I'll watch out for that.
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# ? Apr 16, 2019 16:27 |
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Pierzak posted:One more explanation occurred to me. Slayer makes the thunderclap on all kills, not just when proccing the special instakill. So if you kill a ghoul in 3 hits and get the thunder, it might just mean you killed it normally, without the special option. Now I doubt myself. Now I doubt everything. The walls of this feeble reality are falling around me. And from this formless damnation I curse you, Pierzak. (I'll try killing undead with the Slayer tonight and verify that I can get one to drop in a single hit.)
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# ? Apr 16, 2019 17:49 |
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TerraGoetia posted:Now I doubt myself. Now I doubt everything. The walls of this feeble reality are falling around me. And from this formless damnation I curse you, Pierzak. Weird. That usually happens only when I try to explain my thought process to people... oh wait
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# ? Apr 16, 2019 19:13 |
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I sat here and killed skeletons for an hour. They never went down in a number of hits that couldn't be explained by normal damage. It seems Undead ARE immune to the Slayer's instant death proc. I must have mis-interpreted my gameplay footage. I'll correct the update.
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# ? Apr 17, 2019 03:48 |
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I don't remember Slayer or that dungeon at all; I think I must have totally missed it when I played this.
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# ? Apr 18, 2019 11:09 |
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Antistar01 posted:I don't remember Slayer or that dungeon at all; I think I must have totally missed it when I played this. Well, it is in a seemingly random ruined house covered with weak floor.
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# ? Apr 18, 2019 13:58 |
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Yea it can be easy to miss, and if you find it too early and get smeared you can forget about it after you're able to clear it. I seem to recall those high level skeletons actually being a bit of a bastard as well as the trolls being scary and needing a way to deal with ghosts/seekers. I think there is some cheesy way to deal with ghosts/seekers? Maybe something to do with golems from necromancy or something. If you're out of potions you can leverage some spells pretty well too.
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# ? Apr 19, 2019 12:44 |
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Ghosts become a complete non-issue with one of the necromancy spells, which you learn pretty early on as a part of the main quest. My memory is fuzzy, and I can't remember if TerraGoetia showed it off yet, but once you learn the reagent combination (or had them written down earlier), there's no reason not to just cook up a dozen Ghost-B-Gone spells, and cruise around Pagan, busting ghosts left and right.
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# ? Apr 19, 2019 13:47 |
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inscrutable horse posted:but once you learn the reagent combination (or had them written down earlier), there's no reason not to just cook up a dozen Ghost-B-Gone spells, and cruise around Pagan, busting ghosts left and right.
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# ? Apr 19, 2019 14:04 |
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...or just take it a step further, and just run past 'em, since all enemies only move at a very leisurely pace, while the Avatar can channel his inner Sonic. Ultimately, it boils down to how averse you are to RSI; running just involves holding down the RMB, magic is a few clicks of the button, and fighting is pounding that mouse like it dispensed candy.
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# ? Apr 19, 2019 14:46 |
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I hate to keep delaying things, but my motherboard burned out last night (literally smelled burning). LP will be on hold while I rebuild my PC. I swear this game is not cursed.
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# ? May 2, 2019 03:52 |
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Well, it happens. I remember the time the PSU in my PC exploded. It looked and sounded like a series of fire-crackers going off inside the case. It wasn't even switched on! I was just woken up at 3am by the sound of explosions.
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# ? May 2, 2019 09:11 |
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TerraGoetia posted:I hate to keep delaying things, but my motherboard burned out last night (literally smelled burning). LP will be on hold while I rebuild my PC. I swear this game is not cursed. I dunno... I have a funny feeling about that pentagram
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# ? May 2, 2019 17:12 |
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Clearly the issue is that we haven't sacrificed enough EA execs to Satan yet. Or would that be sacrifice game companies to EA? I can never remember which of the two is more evil.
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# ? May 3, 2019 03:28 |
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Game companies to EA.
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# ? May 3, 2019 17:47 |
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Man, the loss of the Lost Vale is just... man it feels bad even though it's so far in the past. It might actually have helped make Ultima 8 a worthwhile or memorable game. As it is, 8 is a great concept, but just feels like it couldn't live up to its intended execution on the hardware of the time. The action-centric gameplay just didn't work with the tiny screen and the janky-rear end combat. The spell-casting was clumsy. The world felt tiny. And while I get the idea of wanting to make a "dying world," Tenebrae just feels like a place that never lived, it's just that small and heartless. It's a world that feels implausible, really, and for whatever other flaws they had, at least the older Ultimas(Serpent Isle excepted) generally felt like you could believe they were living and functioning worlds while not under siege. The whole "GOTTA DO EVIL/NON-VIRTUOUS ACTS TO SURVIVE/RETURN HOME"-thing would probably also have worked better if the Avatar seemed to give a gently caress about them. Or if perhaps there were options to solve some things in harder, but more virtuous, ways. I think the best part of 8 was honestly the background, because it lined up pretty well with UW2. The Guardian did, in fact, help the locals survive some peril(unless, of course, it was a peril he sent at them in the first place), but the price he exacted for it was eternal servitude. Though Pagan feels like the only world where he isn't directly worshipped, instead acting through the Titans, so you have to wonder if his plan went awry or whether it was just a victim of poor writing.
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# ? May 5, 2019 11:42 |
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I actually really liked Tenebrae for those same reasons. The world feels insane because it is the remains of a world after the guardian won, and the people in it don't even realize how off it was. It could have been developed better I think, but the general thrust felt good especially compared to the vibrant world from the previous games. All the ultimas feel super weird to go back to because of how small the real estate on the screen was compared to what we're used to now. Playing them somewhere around when they came out they didn't actually feel that constrained. I think stuff like this and the spellcasting comment are more from how much game UI has evolved than a "game couldn't live up to the times". Remember that this is still the era of like gold box d&d games (one of the dark sun games came out the same year), the first elder scrolls (arena), quest for glory 4, betrayal at krondor, etc. "Janky" is a good way to describe a *lot* of systems from games in this era, even in games that were really fun. The section of writing that I felt they missed was that the avatar just goes with the flow right off the bat, and there isn't any sort of system to interact with upholding your avatar ideals (which seem bat-poo poo insane to everyone in this world) contrasted with doing what you need to in order to get out of there or help the people there.
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# ? May 5, 2019 13:19 |
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Isn't there also a fan-theory floating around that the Avatar in Ultima 8... well, isn't the Avatar? With the completely different character design, and giving 0 fucks about the Virtues, or any other belief system that's been introduced, I can see where some people would believe that Ultima 8 is some other poor, nameless schmuck who pissed off the Guardian and was banished to Pagan to suffer. Combined with the events of Ultima 8 having 0 impact on Ultima IX (Yeah, yeah, I know about the butchered plot and how that's a non-game), I could see where people are coming from. Though I'll admit, an "Avatar vs the Guardian vs Ultima 8 "hero"" may have made an interesting story for Ultima IX as well...
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# ? May 5, 2019 13:31 |
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ZypherIM posted:I actually really liked Tenebrae for those same reasons. The world feels insane because it is the remains of a world after the guardian won, and the people in it don't even realize how off it was. It could have been developed better I think, but the general thrust felt good especially compared to the vibrant world from the previous games. Well, the thing is, the other worlds in UW2 where the Guardian won and the locals believed him a savior, he was still around as a religious figurehead, essentially, using the place as a source of power and minions for his assaults on other worlds. Usually those worlds functioned, just in a very oppressed way. It was rare that he'd choose to destroy a place if he could corrupt it instead. So it just feels unlike his usual MO, really, for unexplained reasons.
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# ? May 5, 2019 19:23 |
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My computer parts are here. I should be able to start posting updates on Thursday. Thank you for being patient.
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# ? May 20, 2019 23:41 |
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TerraGoetia posted:My computer parts are here. I should be able to start posting updates on Thursday. Thank you for being patient. Just chiming in so you know people are still reading this! Ultima 8 was the first Ultima I actually played through. I have a strangely positive relationship with the engine due to my love for the Crusader: No Remorse / Regret games. I even remember playing it pre-patch, and my memory suggests it was ball-crushingly hard during the jumping segments, as there was no click-to-jump initially? Being about 15 when the game came out, the world really did not seem all that claustrophobic; more compact and dense. Surprisingly, it was more stable than e.g. Serpent Isle, which I never managed to finish because every game ended up corrupting itself about 12 hours in.
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# ? May 20, 2019 23:59 |
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TerraGoetia posted:My computer parts are here. I should be able to start posting updates on Thursday. Thank you for being patient. Alright!
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# ? May 21, 2019 00:02 |
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Hell yeah, looking forward to the LP continuing. It's an entertaining LP(as well as informative), and aside from that U8 has always been kind of the LP gaps that seemingly no one has stepped up to fill. Every other Ultima game except, I think, Ultima Adventures one before Martian Dreams that I always forget the name of, I've seen LP'd.
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# ? May 21, 2019 00:30 |
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PurpleXVI posted:Hell yeah, looking forward to the LP continuing. There isn't an Ultima 2 LP in the LP Archives that I can see. I have considered if I want to do that game after this one. Ultima 2 is pure pain.
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# ? May 21, 2019 01:25 |
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Some games just can't overcome their age, no matter how classic they may be. Congrats on the new parts and overcoming the LP Curse. Milder PC implosions than this has ended other threads.
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# ? May 21, 2019 01:41 |
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TerraGoetia posted:There isn't an Ultima 2 LP in the LP Archives that I can see. I have considered if I want to do that game after this one. Ultima 2 is pure pain. My dislike for Ultima 9 has not abated in 20 years but Ultima 2 is so much worse.
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# ? May 21, 2019 02:45 |
PurpleXVI posted:Hell yeah, looking forward to the LP continuing. I'm kinda surprised no one did Savage Empires. It was a strange game, but it was Ultima with dinosaurs on a modified U6 engine.
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# ? May 21, 2019 13:44 |
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I think 2 and 3 are the only Ultima games without LPs in the archives. Well, other than Pagan, but this thread is trying to fix that!
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# ? May 23, 2019 01:20 |
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Sordas Volantyr posted:I think 2 and 3 are the only Ultima games without LPs in the archives. Well, other than Pagan, but this thread is trying to fix that! Did the Ultima 3 NES LP not make it in? Shucks, I liked that one.
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# ? May 23, 2019 02:42 |
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Mage_Boy posted:I'm kinda surprised no one did Savage Empires. It was a strange game, but it was Ultima with dinosaurs on a modified U6 engine. I did a Savage Empire one but im not sure if it got archived.
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# ? May 23, 2019 14:10 |
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Straight White Shark posted:Did the Ultima 3 NES LP not make it in? Shucks, I liked that one. Looks like that's a no.
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# ? May 24, 2019 04:27 |
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All the pictures from the Ultima III LP are gone. Only the text remains.
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# ? May 24, 2019 05:57 |
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Hey TerraGoetia I've really been enjoying this Let's Play. I played this on one of the 4 games disks that we got somehow when I was a kid. I tried to play it again recently, but I struggled with widescreen/controls/lessened ability to game etc... Is this still ongoing? Cheers
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# ? Jun 13, 2019 23:47 |
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Yes, absolutely. I am just a bit emotionally drained lately. I should have the next update done sometime Sunday night.
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# ? Jun 15, 2019 07:16 |
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TerraGoetia posted:Yes, absolutely. I am just a bit emotionally drained lately. I should have the next update done sometime Sunday night. Take care of yourself, rather take a break than burn out.
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# ? Jun 15, 2019 07:28 |
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PurpleXVI posted:Take care of yourself, rather take a break than burn out. I agree, person comes before content
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# ? Jun 16, 2019 22:43 |
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I have the game recording to use for the next update. I just need to sit down, extract screenshots, and write it up.
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# ? Jul 6, 2019 02:50 |
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TerraGoetia posted:I have the game recording to use for the next update. I just need to sit down, extract screenshots, and write it up. Glad to see you’re still alive and kicking - I was thinking today would be about right for some prodding.
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# ? Jul 6, 2019 04:40 |
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# ? May 4, 2024 04:35 |
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This is one of the few ongoing LPs I'm genuinely invested in (along with Half Life, Geneforge 2, Phoenix Wright 2), so I'm really looking forward to it getting back on track.
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# ? Jul 6, 2019 07:42 |