quote:Ramc 01/18/2019 i warned him anilEhilated posted:Can't imagine the Three Pine Grove being too big.
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# ? Mar 26, 2019 18:15 |
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# ? May 5, 2024 16:26 |
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Ramc posted:If someone wants to find and deconstruct feel free it is outside the scope of my aims. I just kind of gut check what the titles mean rather than actually looking them up because ultimately knowing early doesn't matter. It's like jazz. It's the stats you don't look up. Ulm: Me Feed Ulmites, King of Kings, Lord of Poetry and Song, Lord of the Spring The first one needs a male pretender with a dominion score of 5 or more, the second one Nature magic of 4+ on the pretender and order scales ">=65535" which is probably an off-by-one error and should be ">=0". The final title is Nature of 4+ and growth scale >=1. An interesting mechanic is that the dom score also determines how many titles a god has and this one has (just from the number of names) between 4 and 7. So we have a male pretender chassis with nature of at least 4, no turmoil and at least a bit of growth and a dom score between 5 and 7. Nature is something Ulm doesn't have easy access to, so that's interesting. T'ien Ch'i: Coastal Elite Medial, the Consuming Fire, the Everburning One, God of Medicine So Consuming Fire is not found on the list, so it might be new to Dom5 (since the list was made for Dom4) and is a mystery. Everburning One is fire magic of at least 4, unsurpisingly. God of Medicine indicates a positive growth scale, a male pretender, is restricted to certain units and nations and has some "unknown" requirement the maker of the list couldn't decipher. Three titles mean dom score 4-7. Marignon: Burnie Sanders, the Master of Fires, the Lord of Penitential Torture, the Brilliant God, God of Patience The first three titles all require various degrees of fire magic (6, 4 and 4) which is very unexpected for Mari. The second one also implies positive order scales. God of Patience also implies positive order and no sloth. Dom score 6-9. Master, Lord and God all tell us the pretender is male. C'Tis: Top 5 Kickstarter Pens, the Afterthought, the Lord of Near and Close Afterthought means astral magic of 4 or more. Lord of Near and Close has no requirements listed, so . At least it's gendered as male, so it tells us at least something. The interesting thing here is that there's only two titles which means a dom score of 2-5, definitely low. Ashpodel: Andrew R. Wheeler, Prince of this World, August Lord, God of all Young and Growing Things, the Unsleeping God, Friend of the Dead And this is the opposite: five titles mean dom score of 8-10. Prince of this World requires dom of 7 or higher, August Lord requires 8. That's not very enlightening. the next one is a bit better: nature 4+ and max growth. Unsleeping God: nature 4+, male. Friend of the Dead: death 3+, nature 4+. Still nothing out of the ordinaty for this nation. Meh. Vanheim: Samog, Keeper of Time, King of Volcanoes, Coopercaster of the Gods, Master of the Forest that Thirsts, Master of Air Again, dom score 8-10. Keeper of Time: astral 9+. Oh! King of Volcanoes: fire and earth 4+ each. Coppercaster: earth 3+, fire 2+. Redundant. Forest that Thirsts: nature 4+, blood 4+. Master of Air: air 4+, duh. 🌈 Rainbow pretender powering up Van's sacreds with a cornucopia of bless effects. 🌈 Definitely the most interesting one so far. Shinuyama: g how to win dominions 5, Master of Disease, Guardian of the Dead, Lord of Bricks First two are death 4+, Lord of bricks: earth 2+, fire 2+. Dom score 4-7. Boring, next. Nazca: Beeper, Star of the Sea, Prince of Water Two titles again pointing to a low dom score, 2-5. Both titles unsurprisingly point to water 4+. Star of the Sea also need astral 4+, so there's that. Interesting because Nazca has no native access to water magic. Phlegra: Mad Brit Disease, King of the Stony Ground, King of Writing and Speech Again only two titles: dom score 2-5. Stony Ground: earth 4+, Writing and Speech: positive order, no sloth. Meh, only one left. Pelagia: He who Runs: water 3+, air 3+. Master of Mists: air 4+, water 1+. Messenger: air 3+. We can also the "the On" as another title. Couple of possibilities for this one: "the One Far Above" requires air 6+ which would fit with the rest. "the One who Contains Everything": dom 8+, earth 6. "the One Always at the Shoulder": death 4+. "the Oni": nation restricted, probably to Shinu. "the Once and Future King": nation restricted (id 37, whoever that is), not immobile, male. And finally, the most badass title (which I think isn't the one it is): "the One who Purifies Everyone by the very Utterance of His Name": dom 7+, growth 2 or 3, nature 6+. tl;dr: Ramc is absolutely right, this a lot of work for very little payoff. All we learned is that Ulm and Nazca use their pretender to try and break into nature and water respectively and the fact that Vanheim went with a rainbow pretender with heavy astral which will make Van's sacreds even more absurd.
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# ? Mar 26, 2019 18:23 |
Pierzak posted:Hans... are we the horrors?
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# ? Mar 26, 2019 18:37 |
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Holy poo poo, Van's scales can't be very good with that level of bless right.
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# ? Mar 26, 2019 18:41 |
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Corbeau posted:Holy poo poo, Van's scales can't be very good with that level of bless right. At the very bare minimum paths for that list of titles, and optimal pretender taken imprisoned, his pretender has -175 points, which means tanking scales at least 5 times. cold 3 is a no brainer for vanheim and reduces that number by 2, so the scales don't actually end up that bad. That having been said, anything taken beyond this is at least one more scale down the drain.
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# ? Mar 26, 2019 18:54 |
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please note that unless I'm mistaken vanheims god is actually named samog, keeper of time,
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# ? Mar 26, 2019 19:03 |
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violent sex idiot posted:please note that unless I'm mistaken vanheims god is actually named samog, keeper of time, You are correct, according to the screenshot of the prophets.
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# ? Mar 26, 2019 19:08 |
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That makes a lot more sense; getting to a 9 on a rainbow is awfully painful.
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# ? Mar 26, 2019 19:14 |
violent sex idiot posted:please note that unless I'm mistaken vanheims god is actually named samog, keeper of time,
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# ? Mar 26, 2019 19:18 |
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violent sex idiot posted:please note that unless I'm mistaken vanheims god is actually named samog, keeper of time, OK, that's actually pretty clever. And another reason why you shouldn't spend too much effort on figuring out the titles.
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# ? Mar 26, 2019 19:26 |
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frankenfreak posted:Ulm: Me Feed Ulmites, King of Kings, Lord of Poetry and Song, Lord of the Spring Isn't an Irminsul a pretty standard Ulm pretender, precisely to break into nature?
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# ? Mar 26, 2019 19:30 |
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Irminsul is a very good chassis regardless.
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# ? Mar 26, 2019 19:33 |
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violent sex idiot posted:please note that unless I'm mistaken vanheims god is actually named samog, keeper of time, Torrannor posted:Isn't an Irminsul a pretty standard Ulm pretender, precisely to break into nature?
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# ? Mar 26, 2019 19:45 |
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My favorite gimmick Ulm build was something I saw in the comments section of some youtube video. It was possible to take an awake svartalf mastersmith (the guy who has a linormr as his second form) with 4 in earth and 3 in every other path and still be able to afford growth 3 production 3. Gave you just enough research on the pretender to research alt1 for air shield and skeletal body in one turn, and could expand like crazy even outside your dominion, sitesearch, boost himself up to forge any item in the game, and teleport with a ring of returning and a crown of the magi to cast battlefield wipes and be guaranteed to survive and teleport home with these items intact because of the second form. Doesn't work anymore with the pretender price change, sadly.
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# ? Mar 26, 2019 19:57 |
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frankenfreak posted:the second one Nature magic of 4+ on the pretender and order scales ">=65535" which is probably an off-by-one error and should be ">=0". That potentially means ">=-1"
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# ? Mar 26, 2019 21:43 |
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Mod name, now edit: If your chassis can move without casting spells you're a busta and also a basic bitch. Kitfox88 fucked around with this message at 22:06 on Mar 26, 2019 |
# ? Mar 26, 2019 22:03 |
Kitfox88 posted:Mod name, now Thrones.dm
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# ? Mar 26, 2019 22:41 |
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restart the game with that ASAP and also the clown nation
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# ? Mar 27, 2019 00:21 |
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its basically unplayable
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# ? Mar 27, 2019 01:53 |
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yes we're aware it's an lp about dominions it says so right there in the thread title
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# ? Mar 27, 2019 02:36 |
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This is gonna be a spicy LP alright
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# ? Mar 27, 2019 03:41 |
Kitfox88 posted:clown nation tell me more
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# ? Mar 27, 2019 03:52 |
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https://www.youtube.com/watch?v=kR00-z8Cn6o
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# ? Mar 27, 2019 03:55 |
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Gridlocked posted:I also have a weird relationship with Dominions. I understand the basics, I understand concepts like how-to-thug and what spells are good for what. But when I comes to playing my brain defaults to DOOMSTACK and that is stupid and, bad. Anyone else got any more suggestions for youtubers to watch play multiplayer dominions? The narration is good to have on in the background while I'm playing xcom or something. Also I agree das's dominions videos aren't very good because singleplayer dominions is just not interesting.
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# ? Mar 27, 2019 04:25 |
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The tension between blobbing and spreading out is one of the more interesting choices in Dominion, especially with battlefield-wipes coming around in the late game. I think the most fun I ever had with Dominions was the Eriu almost-all-thugs game where I barely had a conventional army at all.
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# ? Mar 27, 2019 04:34 |
Mu posted:INSTRUCTIONS:
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# ? Mar 27, 2019 04:42 |
Turn 4. Another quiet start. Eriu declares their prophet and I don't really get the reference here either. The way Eriu's name is set up I think there is a good chance it is a Trinity deity which is a new thing in Dominions 5. lol at queen of fraud and theft tho Anyway on to the battle. In the Faraway Sea that is actually adjacent to our capital so it was probably named by someone not from around here. Zooming out you can see our armies lined up. haha yes kill! KILL! Ichythids are normally pushovers. They throw some nets and their shaman casts numbness which gives minor fatigue but we basically roll them utterly. It is well done. We lose one of the crappy militia. map overview for start of turn. hey-hey its TC! Here is the overview for T'ien C'hi. They did NOT do a Mulan name, utterly ruining the Disney theme here also note to self do Judge Frollo Marignon later. They are played by Byrdman of whom I know to be a certainly present player and have no strong opinions on. T'ien Chi, often referred to as TC for short, is a nation I would describe as aggressively average. They have troops that are slightly above average and if they were a hair cheaper would be great. They have good path diversity but their two big wizards, the Imperial Alchemist and the Celestial Master are capital only and competing for recruitment. You tend to have to lean on your armies and communions of your Imperial Geomancers that you can hire from other forts to communion up and drop meteors on your foes. I have two forces moving into this province from two different provinces. Hitting 'y' on the targeted prov lets me see and arrange all the troops coming in which is a nice quality of life change for Dom5. I am having the mermage with nature magic bring them over so he can start searching for the fabled kelp fortresses every UW nation desires. Recruitment. More horses and... This fellow! Amber clan mages start F1W2 and have an additional level of either water, earth or nature. They are good for casting acid spells if that is your thing and can even lead a good chunk of troops. The downside is that they are aquatic and cannot freely go on land. They also start old or close to it. These are my orders for the turn. Moving my army into the weird fish dude province down here and a shambler chieftain I hired is moving into the capital to help shuffle troops around. Mobility is always an issue for most UW nations. MEANWHILE HOW ARE OTHER PEOPLE DOING lets check the channel. quote:Naksu jsoh is C'tis and apparently expanding bad and Naksu is... Asphodel and also doing bad? how bad could it- oh my god hahah he went AI thats fantastic Asphodel can be semiaquatic quote:Naksu Our first player gives into the pain and goes AI. The (very stupid) Dominions 5 AI will now be piloting Asphodel. There are no take-backsies for going AI. RIP to a real one.
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# ? Mar 27, 2019 11:29 |
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namad posted:Anyone else got any more suggestions for youtubers to watch play multiplayer dominions? The narration is good to have on in the background while I'm playing xcom or something. Also I agree das's dominions videos aren't very good because singleplayer dominions is just not interesting. GC: https://www.youtube.com/channel/UCRyuNpdX1JvvbHmgmCeehFw Lucid: https://www.youtube.com/channel/UCzCBVSY0pYLVA8LC3VnRhrg Nuclearmonkee: https://www.youtube.com/channel/UCkyMGj9FXGPFBk_c_ezK7eQ
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# ? Mar 27, 2019 12:16 |
Gridlocked posted:GC: https://www.youtube.com/channel/UCRyuNpdX1JvvbHmgmCeehFw Be aware that most of Monkee's games are "I have many clever plans, for many events, and many people. Oh wait, people left the thrones unguarded! *Wins*"
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# ? Mar 27, 2019 15:05 |
Donkringel posted:Be aware that most of
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# ? Mar 27, 2019 15:12 |
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Turn 4 AI is an extremely powerful strategy IMO.
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# ? Mar 27, 2019 16:57 |
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Baby tossing should have been a national spell.
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# ? Mar 27, 2019 16:59 |
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I feel like if you screw up early and can't win, you should keep playing just to keep someone else from winning. I.e. be a goon.
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# ? Mar 27, 2019 17:24 |
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It's kind of understandable to get discouraged and feel like quitting when you have an early expansion disaster, I get that. But, by turn 4 there are still so many things up in the air that could break your way. You don't know if your neighbors are having just as bad luck as you. You don't know who you'll end up bordering, and how peaceful or warlike or vulnerable they are. It's really too early to throw in the towel. And! If you do end up too far behind the curve to be an actual player in the game you get to be a tiny rump state until somebody conquers you. Playing a stunted empire of a handful of provinces and your capitol isn't bad at all. Turns take maybe 5 minutes, and you can play a fun game where you stack as much poo poo as you can in your cap focusing entirely on making life as miserable as possible for the guy who decides to come and finish you off!
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# ? Mar 27, 2019 17:37 |
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How are u posted:and you can play a fun game where you stack as much poo poo as you can in your cap focusing entirely on making life as miserable as possible for the guy who decides to come and finish you off!
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# ? Mar 27, 2019 17:55 |
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my dad posted:Baby tossing should have been a national spell. It wouldn't be hard to make a mod that has a Liu Bei hero with a baby toss attack.
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# ? Mar 27, 2019 17:59 |
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For those who don't know what we're talking about : Liu Bei was a warlord from the three kingdoms period, and hailed as a noble Confucian hero in the Romance of the Three Kingdoms, a very old and very popular Chinese book about the era. Royal blood in his veins, yet the humble life of a shoemaker, rising to the call in China's time of need. Of course, in reality (and if you read between the lines in the book), he was a conman and a chronically backstabbing git who was mostly carried by the far more competent people he somehow blundered into. When an enemy army had the place where Liu Bei's wife and baby son were in surrounded, one of Liu Bei's generals rode off on his own to rescue them, and actually managed to return safely with the son. Liu Bei tossed the baby head first on the ground with full force while complaining that the drat brat almost cost him a general. https://www.youtube.com/watch?v=QHQPFWWHyMU Said kid grew up to be a very dumb dude (gee, I wonder why), ended up inheriting the kingdom, and pissing it all away, lol.
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# ? Mar 27, 2019 18:14 |
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If they were under Burden of Time parents everywhere would be tossing their babies.
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# ? Mar 27, 2019 18:18 |
The SA Dominions community also doubles as the Three Kingdoms Appreciation Station in general.
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# ? Mar 27, 2019 18:22 |
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# ? May 5, 2024 16:26 |
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To be entirely fair, they're playing a popkill nation, and might have boosted whatever effects Asphodel's popkill too (Presumably Death scales, over and above their normal effect? Don't recall for certain). So if they also had strong dominion, a catastrophic first expansion could leave them in a monetary death spiral before they can really recover and catch up, as their starting province dies off and their dominion expands and starts killing off nearby provinces too before they can even get their full benefits - especially if they dumped other income scales as well. So that's all stuff a normal nation that has a bad initial expansion doesn't have to deal with. Also, drat this LP for making me recall I haven't played an MP game in 2 years now, and tempting me to get onto the new Discord channel (as it seems the SA community eventually moved off IRC?) and getting into a new one.
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# ? Mar 27, 2019 18:58 |