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This is maybe a stupid question, but I love the idea and aesthetic and setting of the game but the sheer level detail of the micro sounds a bit off-putting. I assume there aren't any settings or mods that limit it a little so it's not quite as full on, since I guess the micromanagement is the main part of the game?
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# ¿ Jan 2, 2021 19:14 |
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# ¿ May 15, 2024 11:17 |
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I've started playing W&R today and am gradually figuring out some stuff. Bus stops are confusing me though. I have a small town with just two bus stops and a bus that runs back and forth between them. Citizens will wait at one of the bus stops, except when an empty bus comes, some of them don't get on the bus even though there's space - they just seem to stay at the stop. Is this something like a weird abstraction of the numbers, a bug in the way buses work, or are they waiting to go somewhere that the bus route doesn't run to yet?
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# ¿ Nov 8, 2021 00:13 |
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zedprime posted:People don't leave home with a destination in mind, only a goal: go to work, go to need meeting activities, go to school. They'll either walk to one of these things in range if they meet the need, or else go to a random bus stop serving their home. While waiting at the bus stop, they check if the bus 1. allows someone with their goal to get on and 2. if the bus actually serves the goal somewhere down route. They don't check the bus stop so your glorious worker stop will fill up with grocery shoppers who will never find their grocery shopping bus if you don't forbid leisure users from the stop itself. Aaaah ok thanks
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# ¿ Nov 8, 2021 01:00 |