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Oh poo poo it is tiiiiiiiiiiime. Two years back I ended up getting hit by Earth Berzerker on an Upgrade run. I ended up mugging a second Bone Mail and using zombified Death Scythe wielders to heal against Neo Exdeath. It was a bad experience. I will clear at least two runs this year.
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# ¿ May 21, 2019 06:02 |
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# ¿ May 10, 2024 16:57 |
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ultrafilter posted:time. So I've been doing some planning, and I have this set as a decent path: Run 1 (Zerker Risk) - Blue Mage, Berserker, Monk, Beastmaster Blue Mage gives the all powerful !Blue, Berserker because Berserker Risk, Monk to both get it out of the way early and to use their massive HP to pump up White Wind, and Beastmaster to get all the support spells. Run 2 - White Mage, Mystic Knight, Ranger, Dragoon White Mage for heals, Mystic Knight and Ranger for Spellblade Rapid Fire, and Dragoon as filler. You get Holy right before Omniscient at Fork Tower, so I have offensive magic for that fight. Run 3 - Chemist, Knight, Ninja, Bard Chemist has !Mix, Knight is a beatstick, Ninja gives AoE damage with scrolls plus can take !Equip Swords for more damage, Bard can sit back and buff speed. Do offensive Mixes count as magic for Omniscient? If not, just throw dual wielded Mage Mashers at him and fish for silence procs. Run 4 - Red Mage, Black Mage, Thief, Samurai Red Mage brings a bit of healing with dualcast Cura and can run !Black, Black Mage gets to dualcast all day long, Thief exists, and Samurai throws money away. Run 5- Summoner, Geomancer, Dancer, Time Mage Summoner means perpetual motion with Phoenix' full HP/MP revives, Geomancer stops field damage, Dancer gets to dance with the Chicken Knife, and Time Mage gives a pittance of early healing with Regen while giving an easy triple crown. My main focus is giving every run some source of non-item healing, plus giving them some way to do everything in the game.
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# ¿ May 30, 2019 08:37 |
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Kyrosiris posted:Or just... not do Fork Tower? Chemist/Knight/Ninja/Bard has no need for anything past the Pyramid. What, and not butcher everything that lives? I could use Equip Shields and give someone the Istory Falls Aegis Shield, I guess.
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# ¿ May 30, 2019 14:07 |
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Ramc posted:Oh God already? When does it start anyway, June? Prereg is in a day, the Fiesta itself will be mid-June or so.
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# ¿ May 30, 2019 14:35 |
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ultrafilter posted:Eh. Grinding out Dualcast sucks for sure, but it's a great skill once you have it. It's against the rules, but going through the Phoenix Tower and making everyone a Red Mage for the Magic Jar fights helps a lot. Grind at Barrier Tower till I get a full set of Reflect Rings. If it worked for my quadzerk it'll work for anything else. e: So I managed to find a screenshot of my quadzerk victory (the twitter I used for it has since been hacked by a pornbot and banned) Never again. BisbyWorl fucked around with this message at 18:50 on May 30, 2019 |
# ¿ May 30, 2019 18:37 |
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Kyrosiris posted:You get anywhere from one to eight (depending on if you get Ninja) Death Sickles from Crescent Island, and they carry you for 90% of the game. And then you forget about Reflect Knights and get Instant Death bounced back at you.
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# ¿ May 31, 2019 15:30 |
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PREREG IS LIVE
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# ¿ May 31, 2019 16:00 |
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Nasgate posted:The main thing I'd say is that emulators can be a godsend if you want to do tons of runs because the opening sequence alone takes a million years. Just do what I do, and make a save file right after Wind Shrine to skip all of it!
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# ¿ Jun 5, 2019 07:08 |
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Some Guy TT posted:Isn't there a place you can change your name? Can't remember where or in what version though. Pretty sure that's Namingway, and he's only in FF4.
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# ¿ Jun 5, 2019 09:57 |
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Ritznit posted:As a newbie dumbass, I gotta ask: How realistic is it to beat NED with four Berserkers? I pulled Quadzerker last year. (albeit on an Upgrade run so I had sub-abilities) My plan involved using the Thief Knife (50% chance of using Mug) on a Necromancer (usually in a group of 3, so 33% of Mug hitting it) to steal (40% for a successful steal) a second Bone Mail, (3.91% rare steal) then getting my two non-Bone Mail wearers zombified while holding Death Sickles to fish for Death procs to heal. In other words: Possible, but
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# ¿ Jun 13, 2019 09:35 |
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DalaranJ posted:What does Popular pull from, is it based on The Run vote? Popular is weighted towards The Run votes, yes. As it stands, you'd be most likely to roll White Mage and will almost never pull Mystic Knight. If you roll a job you don't have in Chaos/Pure Chaos, you just go without until you hit the relevant crystal. If you get Bard on Wind and Black Mage on Water, you run all Freelancer until Water, at which point you go four Black Mage until you hit the Fire crystal. (Unless you're on Natural, but cool kids never run Natural.)
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# ¿ Jun 14, 2019 05:13 |
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Shoehead posted:
+You can never die -The enemy can never die I'm at Red Mage/Zerker/?/?, but I'm also popping job fair once I hit the Earth Crystal since I'm planning on hitting Ultrafilter's toxx.
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# ¿ Jun 17, 2019 07:36 |
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Shoehead posted:I literally just had that realisation. Should make the ship graveyard go quicker now that I have the rest of the morning free Everything in the graveyard is undead, so you can just toss Cure at them and weep for one of the only times White Mage will be able to deal damage until you clear Fork Tower.
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# ¿ Jun 17, 2019 10:02 |
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DalaranJ posted:
Dancer can get easy 9999 with Chicken Knife Sword Dances, Ranger's !Rapidfire is useful no matter what your comp, and Phoenix on Summoner can turn you into a perpetual motion machine. The only weak link is Monk, and even then you can stick him with Rapidfire for 8 hits a round.
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# ¿ Jun 18, 2019 06:24 |
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Ramos posted:Geez, I'm not even out of world 1 yet and I can already feel double Red Mage mediocrity on my team seeping in. The only real use Red Mage has by end game if you don't have any other casters is rod breaking and doublecast party Curas. My one major issue with FF5 is that you have jack poo poo for healing items outside of Elixirs, and absolutely nothing for party healing.
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# ¿ Jun 19, 2019 07:13 |
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Azza Bamboo posted:
I usually end up grinding out a full set of Reflect Rings at Barrier Tower specifically for W2 Exdeath. Unless you roll a really good party comp, (or have Beastmaster) he is an utter bastard.
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# ¿ Jun 19, 2019 08:37 |
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First run down! Magic underflow'd Bartz was dealing 2K per target on every Quake proc, and triple Breath Wing let me wipe 30K HP per part right out the gate. Next up is White Mage, Mystic Knight, Ranger, and Dragoon.
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# ¿ Jun 26, 2019 09:07 |
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Mega64 posted:With Beastmaster and Blue Mage, you can learn L3 Flare in Barrier Tower by Catching a Neon, hoping it hits the person with a Reflect Ring on so that the Red Dragon is Reflected, then Control the Red Dragon, use L3 Flare, and have it hit a person with Learning and a level that's a multiple of three. You can also teach it to Azulmagia!
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# ¿ Jun 27, 2019 05:07 |
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Some Guy TT posted:Wait, you can skip Gilgamesh? How? By just not opening the chest? Yes. By skipping Excalipoor Greg never gets banished to the Void, meaning he won't be there for his final fight or Necrophobe interrupt. If you aren't using Excalipoor, the last few bits of Genji gear, or the final save point, skipping the fight saves a bit of time.
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# ¿ Jun 27, 2019 08:56 |
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Some Guy TT posted:Welp, I went through on my ill-advised plan to run Normal Upgrade, mainly because I never got elucidation from that one person who did it and hated it. I rolled Thief and so far it's...OK? I hear so much about Thief being awful, and it's certainly tougher than Black Mage for sure, but far from impossible. Of course, I'm not at Garula yet, and I'm not sure how much grinding is necessary to make that doable, I just remember that some enemy in the tower has the next tier of knives. For the love of god, save upgrading to Water until after Sandworm. If you pull Berserker as your water job you will be forced to quadzerk him. It will be a very bad time.
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# ¿ Jun 27, 2019 16:37 |
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1234567890num posted:
If you play on the SNES version, Project Demi skips that bit entirely and you instantly jump to Krile joining the party. I sorta wish for Project Demi to get a GBA version, all the QoL stuff is just too good.
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# ¿ Jul 2, 2019 08:51 |
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Run 2 down, with an easy TC. Mystic Knight + Ranger meant both Shinryu and Omega died in only a handful of hits, (getting said hits being easier said than done) White Mage let me sandbag a lot of stuff and could toss out a 5K damage Holy if everyone was topped up, and Dragoon did an admirable job as a !White toting healbot. Amusingly enough, NED couldn't get off a single Almagest or Grand Cross before I killed their respective parts. NGDBSS posted:[*]Exdeath and NED are partly vulnerable to Slow, and all the rude parts of NED can be shut down between that and Blind or Dragon Fang shots.[/list] Fun fact: If you count HP with Treedeath, the Dark Matter combines don't trigger death counters. This means that the fight just ends there without ever touching NED.
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# ¿ Jul 4, 2019 09:21 |
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blinking beacon nose posted:I'm clearing out the Void by killing all the bosses and grabbing the chests I care about so I can get out and breeze through it later. I have the first two tablets and should probably at least go get the third so I can get Meteor. I don't think I've ever tried it without getting all of the tablets, but I'm pretty sure they're not required..? If you have several hours to kill, give one person a Reflect Ring, then break a Poison Rod on them to nail Omega (and pretty much anything else) with Sap. Cast Quick and wait for his HP to burn out at a rate of 2hp per tick. Rolling Time Mage is the easiest triple crown, but good luck sitting around waiting for Sap to do the work.
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# ¿ Jul 5, 2019 18:07 |
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Run 3: Knight, Thief, Ninja, Chemist Power Rod, followed by slowly plinking him to death while using !Image and the Genji Shield. Easy. Hit him with Kiss of Blessing, then cover cheesed all his attacks while slowly chipping him down Scrolls for 2K a hit. Probably should have put Knight in the back to reduce damage if a hit came through between Guards (the added Haste on Kiss of Blessing is a bitch) but by the time I noticed I did not have the turns needed to swap rows. Thanks, Enkibot. Admittedly, I could have routed things out so that Ninja and Chemist had a magic job to back them up and boost scrolls/mixes, but Chemist can solo a run as it and I needed Knight/Thief/Ninja for a very important mission: Up next: Red Mage/Black Mage/Bard/Samurai
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# ¿ Jul 14, 2019 08:10 |
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Samuel Clemens posted:
The thing is that Neo Shinryu is made of three parts; the part that you actually attack, the part that exists to eat Rapid Fire hits, and the part that attacks you. It looked like Slow does nothing because while the part you attack is vulnerable to it, the part that actually attacks couldn't give less of a poo poo.
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# ¿ Jul 14, 2019 15:33 |
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ZypherIM posted:This run is going to be maybe painful. Thief/Redmage/Bard so far. At least you'll have an easy Omega!
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# ¿ Jul 16, 2019 05:31 |
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Got to the Void on my 4th run, and guess who forgot to grind out a Power Staff! Thankfully, there are Dark Warlocks in World 3. In a single trapped chest. With a chance of pulling a different encounter. Out of curiosity, is item drop RNG determined at the start of a fight, or could I just spam a save state on the same encounter until it gives me the staff?
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# ¿ Jul 22, 2019 09:52 |
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Cattail Prophet posted:Please don't do this to yourself, the only staff using job that can't also use the wonder rod and doesn't otherwise have berserk access is oracle. Wonder Wand takes 14 casts to roll Berserk. Power Staff I can stick my Red Mage with Equip Katanas, give him the Masamune for first action, then swap to the staff and bop Shinryu on the head to skip the opening Tidal Wave, letting me keep Running Shoes on everyone.
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# ¿ Jul 22, 2019 11:17 |
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blakelmenakle posted:You can do the first 13 casts in different battles so that Berserk is the first thing that comes up when you fight Shinryu. Kyrosiris posted:You could also prep the Wonder Wand in a random encounter beforehand and come in with it already on Berserk, still allowing everyone to be using sandals. Well then. Looks like I was an idiot all along.
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# ¿ Jul 22, 2019 12:15 |
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Run 4: Black Mage, Red Mage, Bard, Samurai So far I'm 3 for 4 on TCs, and Time Mage on run 5 will get me another. I have bard. Red Mage with Equip Katanas to take advantage of Masamune's first strike, then swapped out for Wonder Wand to stick Berserk to skip the opening Tidal Wave. Everyone else was running X-Magic to either dual cast Firaga, (with the Black Mage) or dual cast Raise to keep up with the onslaught. The Samurai had just enough bulk to survive a hit plus Mini to boost evade to try and bait hits. Stalled out Treedeath until he ran out of MP, then stalled while the Bard and Samurai sang me up to max level and speed. At which point I butchered NED with dualcast Firagas and Gil Toss while the Bard (who was stuck with !Hide to stall) and Red Mage (who was running X-Magic to quickly recover after stalling) offered moral support. Next time: Summoner, Time Mage, Geomancer, Dancer
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# ¿ Jul 23, 2019 15:21 |
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ZypherIM posted:Well, in the theme of too much farming for this run, getting 4 reflect rings to drop is taking for goddamn ever, so I might as well figure out if the optional bosses are within the realm of possibilities. My party is monk/mystic knight/beastmaster/dragoon. I figure mystic knight has good possibilities for status effects/stupid damage, and dragoon is tanky damage options. Monk, despite not being awesome has the ability to have a gently caress-ton of hp to survive as item dude. Beastmaster is one that I haven't really done much with to be honest, so I'm guessing most of the funny business will have to come from him. If you're playing on GBA you can use Beastmaster's !Calm to stoplock Omega, with Thundaga Spellblade to hurt him. Shinryu you'll want to !Catch a Mammon and Galajelly at the Great Forest. Mammon inflicts Berserk while Galajelly inflicts Darkness. Note that the Great Forest is a one off visit, so you'll have to catch them in W2 and carry them all the way to the Void. After that, you can slap !Catch on everyone, grab four Rukhs for Breath Wing, and walk into NED with 9999x4 on every single part on the very first turn. Beastmaster is actually disgustingly good if you know when and where the good monsters are.
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# ¿ Jul 27, 2019 08:47 |
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So as it turns out, Project Demi stops the Aegis Shield from burning. You'll get it even after the fire. Weird.
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# ¿ Jul 30, 2019 09:19 |
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Orvin posted:Can I get some tips for defeating Exdeath at the end of World 2 with Knight/RMage/Dancer/Bard. I have been grinding for awhile (currently level 37) but I can’t seem to down him before he outdamages my healing capability. This won't be of any help now, but a team comp like that would have loved grinding out a full set of Reflect Rings at Barrier Tower. Maybe try and keep the Bard singing Swift Song to give you more space to heal?
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# ¿ Aug 4, 2019 17:59 |
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Run 5: Time Mages, Summoner, Geomancer, Dancer quick leak lol And with that... ultrafilter posted:time.
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# ¿ Aug 6, 2019 14:48 |
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Maleketh posted:I might be mistaken, but doesn't RK refuse to count your #victory if you skip NED? Nope, as long as he dies you're fine. Hell, I skipped past NED twice this year (quick leak here and Kiss of Blessing on an earlier run) and they both counted with no problems.
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# ¿ Aug 6, 2019 18:11 |
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Man with Hat posted:White Mage and Zerker is a really good combo actually so you're off to a good start! Ranger is crazy good if you grind it out so you're overall in a really good position for a first time. Yeah, Zerker likes any magic ability since it boosts stuff like the Gaia Hammer. White is especially handy since it also lets you use them as an out of combat healbot and conserve resources.
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# ¿ Aug 19, 2019 18:38 |
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# ¿ May 10, 2024 16:57 |
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Miles McCloud posted:Goons, help! I'm at the finish line of my run, facing down Neo Exdeath and have hit a solid wall. This is my first time through the game, so it's been a blast and I've tried to mostly play it blind (although I did use a walkthrough to find the Phantom Village and to figure out the best equipment for my classes) You'll want to rely more Ranger's Rapidfire rather than Dance, you'll have to deal with RNG targeting but will reliably deal more damage overall. Fork Tower has the Wonder Rod, which cycles through all white and black magic when swung. Pushing it to Shell before fighting NED will let someone survive Almagest. If they have Dualcast on, you can then have them raise two people at once.
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# ¿ Aug 28, 2019 09:22 |