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Well, looks like it's time to repost my Mad Max Ship Names mod from 5 years ago https://pastebin.com/2GnjrKuR
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# ¿ May 25, 2019 08:20 |
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# ¿ May 15, 2024 03:14 |
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Not to look a gift horse in the mouth but I wish the aircraft dropped torpedoes were rendered in the engine. It would be awesome watching ships trying to dodge 10+ torpedoes at once
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# ¿ May 28, 2019 19:28 |
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You probably already know this but on the off chance you don't you have to email them to get the codes, info is in the launcher.
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# ¿ May 31, 2019 00:47 |
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I'm pretty sure you can convert *anything* into CVLs - I ended up retiring my 1900 16k ton battleship fleet into CVLs that were still useful in 1940. One note of caution if you do this - don't add bulges to the original design if you started at 16k tons as they add 500t and make you too heavy to convert. I ended up editing the ships down to 1550 in the game files, so it's not the end of the world if you do.
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# ¿ Jun 4, 2019 22:24 |
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0 deck armor? Is this supposed to be one of those find-everything-wrong pictures? This is why I usually pick the tonnage, autogen, then modify. Lots of little stuff.
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# ¿ Jun 14, 2019 01:51 |
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# ¿ May 15, 2024 03:14 |
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TehKeen posted:It's AON scheme though so you don't use any DE or BE Ah right, I never messed with that. How do those end up faring in the late game?
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# ¿ Jun 14, 2019 21:26 |