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ArchangeI
Jul 15, 2010
There is also a Let's Play After-Action-Report on theMatrix forums: https://www.matrixgames.com/forums/viewtopic.php?f=11936&t=395003

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ArchangeI
Jul 15, 2010
Apparently the discount was instead turned into a general price reduction (to 40 Eurodollars)

ArchangeI
Jul 15, 2010

Bremen posted:

Other than that... I'm a little disappointed in the division editor. It's an improvement, and it helps a bit with organization, but I was hoping for something I could use to easily keep track of and order around larger fleets and it doesn't work that well for that. I think it would be much better if the division editor included information like class, location, and status without exploding the view (at least assuming all ships in the division were the same, otherwise it could just show "-" or whatever), and maybe had a higher tier organization called a fleet and the ability to drag and drop divisions into it. So I could put the 1st Carrier div, 2nd Heavy Cruiser div, and 4th Destroyer div in the "1st Carrier Fleet" or whatever, and if they were all in the Caribbean it would show "Caribbean" in the location tab for that fleet instead of just being blank. Who knows, maybe that will be patched in later. I can hope, anyways.

This sort of already works at least in terms of movement. If you have 1st Cruiser Division scouting for 1st Battle Division, and a Destroyer Division supporting each, you only have to move 1st Battle Division to the Carribean to have all the ships in the other divisions follow. I agree that having a proper multi-level view would help a lot unless you are able to visualize the command structure at all times. Hell, just let me move Divisions around in the list instead of ordering by type.

Unrelated, but I just had my first battle in the missile age (early 50ies), and out of 200+ missiles fired by both sides, one hit. Kinda underwhelming all around. Together with the radar guided AA making air attacks with bombs or torpedoes very costly (and ineffective since attacks get broken up and few hits are scored), I uhhh...don't really have a good plan to win battles anymore? I guess I should have spent the late 40ies building up a battleship fleet after the shift towards carrier warfare in the 30ies?

ArchangeI
Jul 15, 2010

Panzeh posted:

The best feeling is when you're behind on tech so the naval treaty comes in and cuts off the dreadnought race before it even starts, limiting main guns to 10"

No, the best feeling is reading the alliance situation wrong, ending up in a war with three major powers, getting a harsh peace treaty limiting you to 12ktons and 8 inch guns for 20 years, and having a disarmament conference pop next turn, where you force everyone to adhere to the same rules.

ArchangeI
Jul 15, 2010
Yeah I'm 65 hours in and still on my first 1900 campaign (in the 60ies now).

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