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tooterfish posted:I don't think I've had anything but positive experiences with CoX pubbies. Either now, or when I played in the past. It's got to be the most pug friendly game I've ever played, even when everything goes wrong it still manages to be fun and people seem to stay good humoured. Same. I've done more content than 99% of goons and I don't think I've experienced a single toxic rear end in a top hat. Most people are either dead silent, extremely normal, or precious little cinnamon buns like Bento Box
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# ¿ May 29, 2019 12:12 |
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# ¿ May 10, 2024 12:49 |
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SwissArmyDruid posted:Yeah, lego. Tyrannical despot? This just means people don’t have to pussy foot around six slotting tactics and putting a kismet in something in order for snipes to be worth using. Seems like a nice quality of life change. Literally the only reason the To Hit requirement even existed was to indirectly buff Devices to be more attractive.
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# ¿ Jun 1, 2019 14:49 |
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Dosvidanya posted:not to mention it helps out leandro's pet class The Sentinel You mean the one that doesn’t have snipes?
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# ¿ Jun 1, 2019 21:33 |
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Merilan posted:Huh, I didn't know that. It always seemed like "THE BANK IS BEING ROBBED" basically triggered immediately and you had to gun for it or fail. It might be the 250 ft. radius in live doing that, though Yeah on Homecoming Safeguard missions are pretty much fine. The robbery doesn’t start til you get pretty close so they’re not ridiculously punishing like they were on live. Some of the Safefuard mission maps, like Talos I wanna say, start you off already within 250 yds.
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# ¿ Jun 3, 2019 22:08 |
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Gynovore posted:IMHO Poison isn't horrible. Problem is, it's main shtick is debuffing AVs, which Cold and Radiation both do better, and do other stuff too. Envenom stacks with itself.
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# ¿ Jun 17, 2019 19:02 |
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Yeah Dwarf Mire only lasts 10 seconds, so if you account for animation times double Mire doesn't even really last long enough to be worth the effort. It's a shame honestly. Triform Warshade was cool and good.
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# ¿ Jun 18, 2019 17:49 |
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Harrow posted:How bad of an idea is trying to make a human-only Peacebringer? Because I made a dope costume for mine and I want to play as that guy instead of a glowing space squid. Or is that just missing the point of making a PB in the first place? Human only PB is the objectively superior PB build at 50 with IOs and Incarnating. Triform is better until then.
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# ¿ Jun 18, 2019 21:42 |
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Thundarr posted:^^^ I have to admit, enemies getting angry at you a good two seconds before Ion vaporizes them is kind of annoying. Probably "this loving rules", because it does. As an indestructible PB firing off a quick phantom kick and hitting a billion dudes in a five mile radius is the best. COME TO ME ALL OF YOU.
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# ¿ Jun 25, 2019 04:54 |
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Fearless_Decoy posted:Two quick questions: Are the Purple recipes still a pain to get, or is there a sane way to get them that doesn't involve fire farming and buying them from the market? And are they still worth going after with the other IO sets out there? You can fire farm but just do content and turn merits into converters, sell them, and buy what you need tbh. Purples are not a big deal.
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# ¿ Jun 27, 2019 05:27 |
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Potsticker posted:??? All of this is correct. At 50 with Incarnates and IOs, multiforming isn't really worth the effort for either Kheldian.
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# ¿ Jun 29, 2019 01:09 |
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Cythereal posted:I haven't done any grouping yet, no. I tend to be a very solitary player, and a casual single-player experience (that happens to have other people around) is what I was hoping for. I do enjoy playing a support role in groups, but CoH doesn't have the tools to easily drop into group content that WoW and FF14 have that make grouping in those games tolerable for me (and even then, not something I do much in WoW especially unless it's finishing a zone story ending in a dungeon). This isn't really what CoX is I'm afraid, and you'll be disappointed if that's what you're looking for. The majority of the appeal of CoX is manic grouping. 8 man groups where the particles effects fly freely and mobs are getting dunked on en masse superheroically. One of the most effective ways to enjoy the story in this game is to group incessantly to 50, and then level sync down to do stories when the mood takes you. It's not impossible to enjoy solo content in this game but from what you've described you're probably gonna have a fairly bad time overall.
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# ¿ Jul 24, 2019 15:24 |
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Jazerus posted:who on earth thought that a hollows trial for a new generation was a good idea It’s super easy. It’s content designed for like 24 people which is more than enough to cover 6 spawn points for five minutes.
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# ¿ Jul 24, 2019 18:28 |
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LordSaturn posted:1. I wholesale do not like the incarnate system, and don't actually want to use it Man if you don't want to use Incarnate stuff, say that the first time, don't be a pissy weirdo when you phrase it as an accessibility issue and people point out why that doesn't check out
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# ¿ Oct 2, 2019 19:50 |
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Impermanent posted:Do I have to build a blaster to farm if I want to do end game content? I'm interested in the heavy CC builds more and I don't want ot be screwed if I jinvest in that. I shepherded goons through the hardest content in the game using arguably one of the worst ATs in the game (Peacebringer), and did not at any point need a farm build to roid that Peacebringer out to the nines with set enhancements. Do what you want, be free. It'll be fine. If CC is what you're into you probably want a Dominator, perma-Dom is ridiculous.
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# ¿ May 5, 2020 22:28 |
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LordSaturn posted:yeah the whole stance-dancing thing where you flip between forms stacking buffs and then blasting away in Nova is not very practical before you get Eclipse, in my experience. you need Eclipse to not just instantly melt as a nova. before then, you're soloing as a Dwarf, or grouping as a Nova From what I understand even Warshades are better off going human form only at the top end? Triform was only good when double Mire was a thing, which it’s not anymore, so they’re pretty much in the same boat as Peacebringers.
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# ¿ Jun 2, 2020 08:42 |
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I think if they were gonna DMCA Homecoming they would have done it by now but who knows. NCSoft is not the most rational actor.
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# ¿ Aug 14, 2020 06:21 |
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Regen is objectively not a good set, but with enough effort put into enhancements and a good team I have seen Regen scrappers succeed in the most difficult content the game has to offer. Don’t let your superhero memes be dreams.
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# ¿ Jun 22, 2021 19:43 |
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Even as a Peacebringer I was able to hit pretty high quantities of PSI resist just monkeying around with set IO bonuses and uniques without compromising the rest of the build. I imagine anything with a smidge of baseline psi defenses can do the job.
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# ¿ Jun 23, 2021 00:55 |
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DeathSandwich posted:Has anyone had lot of luck running a corrupter using one of the more aggressive or non-healing secondary skillets? Been thinking about making like a radiation / sonic corrupter or something of that nature. That's generally the ideal way to Corrupt yes. Nobody plays Corruptors for healing, they play them for a combination of damage and support. /Radiation for example is extremely well liked for Accelerate Metabolism and whatnot. Dunno about /Sonic specifically but the ideal Corruptor is a force multiplier on Murdering Dudes.
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# ¿ Dec 21, 2021 19:48 |
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Fire/Dark Corr is a classic for good reason. Good damage and debuffing.
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# ¿ Dec 21, 2021 21:16 |
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My general theory for IOs tends to be obsessively tinkering in Mid's for months with field testing in Incarnate trials causing me to revise and refresh until every iota of performance has been squeezed from the stone (Listen to the others they have better general advice)
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# ¿ Feb 16, 2022 01:24 |
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John Murdoch posted:Unless I'm remembering totally wrong that AT does exist...just not on Homecoming. IIRC, the person in charge of hashing it out jumped ship to a different public server cluster or the work was abandoned and then picked back up by said server? No idea on any of the details beyond that though. Nthing this. Like, obviously I’m a bit out of date but in my experience running Parhelion raids, like easily 40-50% of the people I brought along were not as badass as you or they thought they were. Buffs were making a difference. Buffers and debuffers are important and credit to team. They help us let the Robins feel like Batmans
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# ¿ Apr 8, 2022 13:05 |
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I’ll see if I can dump Parhelion’s builds into a link for people when I finish driving cross country. Both his Human form build and Triform performed at the Itrial/Really Hard Way level so they should be decent enough. I will warn that Triform is mostly, well, not very good on Peacebringer even with the best of intentions and IOs. It can do alright but it’s a lot of work for modest returns. The important cooldowns that can only be activated in Human form are the big nuisance. On the flip side though Triform is EXCELLENT for doing any content where you’re Exemplared down with folks, and conversely Human form only really shines at 50. TL;DR here is even as a human form main I ended up using both situationally. I sometimes needed to use Triform for tricky Itrial achievements for folks.
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# ¿ May 12, 2022 15:28 |
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This is a dumb change that is going to gently caress over the common S/L/E resist strat and just make things pointlessly harder for more casual players. This won't affect me one iota and I still hope they reconsider this deeply stupid idea.
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# ¿ Jul 9, 2022 02:17 |
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Jazerus posted:maybe it's just because i mostly stopped playing CoH long before it closed, but my experience on homecoming has been pretty weird in terms of the extreme level of player power compared to the first three years of the game's life. i'm totally unsurprised that the devs want to find interesting ways to pull back on some of it and it was always kind of weird that you could just kit out for s/l/e and be fine against exotic attacks. i suspect they'll need to do some serious revision of defensive powers so that some powersets aren't completely helpless in certain situations, though It's because you stopped playing CoH long before it closed. We were absolutely just as busted back in the day.
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# ¿ Jul 9, 2022 22:09 |
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In other words there was basically no downside to the ploy.
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# ¿ Oct 11, 2022 10:22 |
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Jazerus posted:the advanced difficulty dr. aeon TF is actually really cool and shouldn't be skipped out on, advanced difficulty ITF is a pain though. Had the exact opposite experience personally. I enjoy normal Dr. Aeon TF but on 4* it really feels like it overstays its welcome. Drags on too much even with skips. ITF is a much more enjoyable pace.
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# ¿ May 12, 2023 05:14 |
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Flesh Forge posted:black and white proof that a lot of the OG dev ideas were legitimately really bad lol I’m on the other end of the spectrum. I look at their stated plans for Even More Incarnate stuff and nod and say “yeah that’s probably the right call”. City of Heroes was already basically Warframe-esque in terms of appealing to the player to break the game their PREFERRED way. Why not lean into that? It’s worked before (in the future as of the game’s shutdown though). Pure power fantasy dynasty warriors can indeed work.
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# ¿ May 29, 2023 09:21 |
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The Cheshire Cat posted:The thing about CoH's ATs is that niches are very fluid and the game doesn't really require optimal team compositions since every AT is fairly self sufficient to begin with and when you group up it's just a huge force multiplier. People play Sents because they're blasters that trade DPS for survivability, which makes them easier to solo with. Only the most tryhard teams are going to kick someone for not being the "correct" AT. 4* HMs are the only acceptable venue for fussing about compositin. Everywhere else: Lol lmao
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# ¿ May 29, 2023 09:23 |
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Crust First posted:gently caress NCSoft though? Still feels like a weird flex/power grab from Homecoming team, hoping to strangle out the competition. Strangle out what competition, and what about the situation of said ‘competition’ has changed
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# ¿ Jan 5, 2024 10:45 |
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deep dish peat moss posted:That's really sort of the opposite of the experience I have with those sorts of parties - the player-based buffs feel useless in them because the players don't need any buffs to be incarnate gods, but the enemy-based debuffs provide very strong things that those players can't easily work into their builds such as -res and -regen, which are two of the biggest things you can do to improve a team like that's efficiency against AVs, making them some of the strongest debuffs in the game. especially in TFs with tanky AVs you have to fight like Tinpex or ITF. On the flip side the tippy top end of 4 stars, whether you can win or not is almost entirely defined by how many and what kind of defenders (it's Cold Dom and Force Fields. You want Cold Dom and Force Fields) you have so There is some variance. But really for 99.999% of content anything can be juiced to be an overpowered demigod. I promise. I do it all the time as a Peacebringer, my AT is bad and Captain Oblivious fucked around with this message at 22:01 on Jan 29, 2024 |
# ¿ Jan 29, 2024 21:53 |
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FooF posted:Absolutely: Kheldians were originally intended to be the ultimate teammates. Peacebringers were there to supplement anything the team lacked and Warshades complemented anything the team already had. Yeah you just slot the knockback into knockdown IOs. It’s great. The handwringing over Kheldians is very outdated info. They’re fine, not optimal but fine. I’ve handily crushed my way through everything in this game up to and including 4* content and tanked the Vanguard in 4* Aeon as a human form only Peacebringer. I generally feel that Peacebringer is a better fit to harder content than Warshade and is a more consistent performer. The highs are very high on Warshade but you will eat poo poo sometimes and there will be very little you can do about it. Believe in yourself heroes. Or believe in your IO budget, whichever.
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# ¿ Feb 21, 2024 12:10 |
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Anti-Matter didn’t even really go out “heroically”. Just…spitefully, in a way that happened to be directed at a worse rear end in a top hat than him. Which was very entertaining mind you.
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# ¿ Mar 25, 2024 06:52 |
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I think Praetoria is pretty clear that Dominatrix is the furthest thing possible from a master manipulator, and is just kinda failing upwards and laterally.
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# ¿ Mar 25, 2024 09:18 |
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MechaCrash posted:Brutes also get a full meter from Frenzy, the Villain alignment power. Call to Justice Heromind just makes me think Mercenaries and macroing “Yo Joe!” every time you Call to Justice.
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# ¿ Apr 1, 2024 08:51 |
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# ¿ May 10, 2024 12:49 |
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Kheldarn posted:That pretty much sums up Discord in general It really really isn’t on a normal server lol.
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# ¿ Apr 12, 2024 07:45 |