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Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal
I got this game like 3 months ago before I released the alpha wasn't even out yet and played it when the alpha dropped -- it's fun. But I also thought Tiger Knight was fun so my bar is pretty low for this genre.

Mind if I team up with you guys? I'm gonna be messing around in the beta when I have time and this game is ten times better with other people to coordinate with in battles. Also, did they announce a wipe after beta? Or is all our progress going to carry over?

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Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal

Glenn Quebec posted:

No wipes my dude! I'm in Ostaria (the NW knights/European faction) and the House name/ID is in the OP. Feel free to request to join and I'll accept when I login tonight. I'll probably make a discord server too.

Great to hear -- I'll hop on and see if I can find you! If you start a discord, you can use the GDN bot to auto-auth people with SA accounts and still add non-goons as you like. :toot:

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal

Glenn Quebec posted:

I'm not familiar with discords finer things, GDN being one of them. I'll try and figure it out.

If you need help, just PM me here or message me on Discord if you decide to set one up. I'm sure there are a good handful of people who are playing/will play this game.

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal
Is there an ideal stat breakdown sheet for each type of weapon? Just curious if someone has minmaxed them yet.

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal
So honestly -- if goons rushed this game it would probably be pretty amazing. I've been playing with 20-30 people I'm friends with who are taking a city, and the game REALLY opens up then.

Having said that -- this game has some crippling gameplay/balance flaws that absolutely need to be looked at. And the matchmaking is a joke, trying to level while you're getting deleted by level 80+ people isn't fun at all.

Kimsemus fucked around with this message at 22:08 on Jun 16, 2019

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal
wrt the false positive and cheating thing --

some steam reviews have been complaining about false positive, this concerned me as well, but it seems like they've gotten whitelisted from Microsoft since a lot of that was reported, and if you're doubly concerned, you can turn off P2P patching in the settings on the launcher.

As for cheating -- I know they fixed injection where you can't just use cheat engine and stuff anymore, and I haven't seen speedhacking or the like since then. However, I am 95% certain I have seen people using CRs (combat routines) or combat macros but that's a lot more subtle and hard to catch. There is some concern that SO much is handled clientside, such as ability cooldowns and stuff like that, but hopefully they will continue to shunt things server-side so it won't be as bad.

CB is a trillion times more fun when you're playing with people you know on comms, but even losing in 100% pubbie groups isn't so bad since it still rewards a good amount of xp/currency. Levelling alone is not fun though, as sometimes you end up in matches with people with much higher tier troops and equipment, who just kick the poo poo out of you immediately.

Territory control will drive everything in a few weeks, when people need access to territory to get the highest tier stuff, so wars are already popping off. I kind of enjoy the EVE-esque intrigue and politics supporting this, at least in our region.

In sum, after about 25 hours of play, I can say CB has a lot that's cool about it, but it's mired by some weird design choices and flaws. I hope/expect that will all be fixed as time goes on though.

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal
glaive / longsword are my go-to since they share the same stats, but musket cheese is always good it seems.

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal

Glenn Quebec posted:

What's your stat distro? Any recommendations for longsword?

So I roll 25 Toughness/80 Strength

For Glaive this makes you do enough damage to be a threat against players but you absolutely trash units like they were made of paper. You can even jump into shield walls and hit a couple of AOEs and basically breach an entire line, just roll back out into your own if there are players babysitting it.

For longsword this is pretty good too, since you do insane amounts of damage and have some pretty epic push power/standing power to stop other pushes. Some people roll pure Toughness for Longsword and while you won't die (as easily), you don't really do enough damage against players or units to really be any kind of threat or have any ability on your own.

Kimsemus fucked around with this message at 18:22 on Jun 17, 2019

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal

Glenn Quebec posted:

Someone on Reddit recommended high armor followed by strength if I wanna trash units. Were they full of poo poo? Also, why toughness over armor?

I'll find the math that someone did, but apparently raw HP is more useful in most situations than armor. I will try to cite my sources when I find it again though.

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal

Glenn Quebec posted:

Yeah. Though, kem has inspired me to try out the glaive. I tried to poleax but just can't get the hang of it.

It's great on units, and OK against players, until you get Warlord's Greeting II which is a pretty amazing stun that you open with and just melt people 1v1.

also if you guys are slogging the territory war up north and not having luck, we're brawling down south and close to taking pretty big swathes if you want in.

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal

Iymarra posted:

If I was to start musket, how long would it take roughly to be able to use bow for the option to switch?

Also, the musket armour shown at character creation - how the heck do I get that ? It looks awesome.

probably a few hours of grinding to get enough points to be able to buy the bow skill, so not very long. They're useful in different situations, but a lot of the meta is focused on the bow right now.

And I'm not sure but I think that armor is a high tier set, so will take awhile but it's possible.

Both ranged options are really good when you're supported by a teammate that knows how to peel for you, or you're using spear/pike troops of your own to create a safezone.

Once you unlock musket troops of your own, you can devastate an entire enemy rush if you're positioned and covered well.

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal
Looks like we're waiting till saturday bois :v:

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal

puberty worked me over posted:

I'm starting to sour on this game due to the power creep of high level players. Despite their attribute points not increasing past 60 the heavily upgraded armor, weapons, and especially high end troops give them a serious advantage. Even with premium in the cash shop casual players do not stand a chance against these guys.

Not sure why they designed in such a crazy grind power creep as it doesn't even help generate revenue. The game currently favors the people who have the most time to blow grinding honor (used to unlock high end troops) and grind currency to upkeep said troops. Getting poo poo on by these players discourages swathes of casual players with disposable income. This happens in a lot of Eastern developed online games for some reason.

Game was fun in beta and launch because the playing field was far more level. The cracks are starting to show.

This is a problem, and it frustrated me also. A level 200 guy just deletes my level 50 guy. The only consolation is killing his absurdly expensive troops with my cheap bois because the costs of mantaining those troops is so incredibly high for the other person.

The power creep could be fixed with better matchmaking for field/siege games, really only give them the big advantage where it counts: field battles.

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal

dylguy90 posted:

The only thing stronger than the grind power imbalance is properly employed rock paper scissors. Seriously, watching my cheap cavalry charge through and kill a line of prefecture guards, swordsmen behind them, and musketmen behind them because the enemy team was too focused on getting ~sick pvp kills~ to notice my guys lining up right in front of them is a great feeling. Same when you hide a line of pikes in a cheap shieldwall and watch armies break on it. When the other team really has all their bases covered AND top tier troops it gets a little stupid but overall I havent been too turned off yet. I think your average player is just too dumb. In the last day I've seen a guy station his horse archers in an city alley with no escape (guess what happened), shield wall dudes holding position just outside the capture point as the enemy team wins, and our team devoting 80% of our forces to defending a certain B point on siege (enduring repeated trebuchet strikes) as the entire enemy army runs past them up to the main capture point.

I know what map you're talking about on the B point thing -- I can't remember the name but they can run right around you and cap C which is easier to defend anyway.

Also: Crossbows own. I just specced into them because they're available in my region and they wreck stuff, you just have to babysit them a little.

Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal

Glenn Quebec posted:

https://cb.my.com/en/news/193-borderlands-forts-opening-soon

The border forts are opening soon! Wasn't there goons who were in a territory other than Ostaria? If you're still playing we should def work together

We were but our guild fell apart, so a handful of us looking for people interested in holding territory as well!

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Kimsemus
Dec 4, 2013

by Reene
Toilet Rascal
Can we transfer regions yet? I'll join if I don't have to start over and lose all the stuff on my main.

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