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X-post from the Survivor thread, but the question is actually about Fallen Order: Question: In Survivor, when you break an enemy's guard and then keep attacking, after a couple of strikes they will push Cal away or break through your attack and retaliate, immediately forcing you to parry them again before you can attack them once more. Like in Sekiro, this is accompanied with an animation, and (I believe) a visual and sound effect. In Fallen Order, you had to parry someone or break their guard before you could attack, but did it already have them Sekiro-style countering after a while with those animations and effects, or is that a nice improvement for Survivor? I can't remember.
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# ¿ Apr 30, 2023 15:45 |
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# ¿ May 17, 2024 19:59 |