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I'm still going eldegards especially since I can poach a few faves off claude's
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# ¿ Jun 20, 2019 04:17 |
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# ¿ May 21, 2024 02:56 |
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Clarste posted:From the previous thread: If class skills aren't transferable, I figure we'll only get repeats in Tier 4. Cuz otherwise I don't think any of the beginner, intermediate or advance classes we've seen thus far have had overlap
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# ¿ Jun 20, 2019 05:52 |
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Terper posted:The most insane twist will be when Byleth dies and we take over as Jeralt instead i was still hoping the twist would be we turn evil and then the house leader is the new lord
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# ¿ Jun 20, 2019 21:06 |
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NoA is starting to put up House profile videos, narrated by the house leaders. So we get a better listen to Edlegard's current voicework, and a few snippets of a few other students https://www.youtube.com/watch?v=vGgka2FOjpA also there's a FEH/F3H bonus thing, if you buy Three Houses, have your Nintendo account linked to Heroes and redeem the gold Points you'll get a 5* Byleth (M) provided you do it within a year.
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# ¿ Jul 2, 2019 20:22 |
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Raserys posted:Yeah I remember Mario odyssey looking a lot better between the first e3 trailer and the second This is how every Nintendo game goes, almost like clockwork except pokemon. that's ... mostly the same....b-but otherwise!
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# ¿ Jul 3, 2019 01:30 |
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Tae posted:Pokemon isn't really a nintendo thing, they're basically autonomous. Nintendo owns a third of the Pokemon Company, pretty sure straight up owns the IP, green lights the games and so on. Compared to their other "second party" franchises there's more moving parts but it's not that dissimilar to Intelligent Systems handling Fire Emblem, unless Nintendo's own internal people assist on the game more than I thought. But I'm sure-ish that unlike Paper Mario its mostly just intsys on their lonesome
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# ¿ Jul 3, 2019 02:09 |
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Tae posted:Maybe read this to realize that Nintendo owns less than you think: https://www.theverge.com/2016/7/25/12269466/nintendo-stock-plunge-pokemon-go Typical, I I forgot that Nintendo only steps in (msotly on greenlight and publishing it seems) on its own consoles while Pokemon can do whatever on the phones & PCs and junk. They have like 4 or 5 other mobile projects on there alone, don't know how I forgot Nintendo didn't have a hand in them. Double checking some Iwata Asks, I see Iwata was part of Creatures at one point so him coming on to help was a different situation as well. Ah well, should probably double check these things before hand.
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# ¿ Jul 3, 2019 03:16 |
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Annath posted:IIRC Iwata was single-handedly responsible for fitting both Kanto and Joto into one GBC cartridge, allowing for the unique setup for the 2nd gen of Pokemon. But in general, Nintendo basically just rubber stamps whatever GF wants to do because Pokemon has made more money than the GDP of some countries. Correct, among other things. Here's some quotes since I still had the Asks open and its a fun topic quote:Iwata: Although I wasn't working for Nintendo at that stage, I ended up acting as a go-between for Nintendo and you for some reason. (laughs)
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# ¿ Jul 3, 2019 03:49 |
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Megasabin posted:I've never played Fire Emblem. If I'm solely interested in the srpg gameplay and don't really care about the story will this be a solid purchase? I know it isn't out yet, but I'm guessing long time fans can get a feel based on what they've seen. I've had friends enjoy FE while skipping the story (probably the best way to play Fates....) and looking at it purely mechanically Three Houses seems to have a solid base line on its systems and you can automate the school stuff between maps so we're mostly waiting on if the maps are any good. But nothing has indicated their worse than Revelations or Echoes so it's probably fine.
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# ¿ Jul 3, 2019 03:52 |
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Looks like they just announced the expansion pass for THree Houses https://twitter.com/NintendoAmerica/status/1146569591310544896 Seems like it's a $24 pass
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# ¿ Jul 4, 2019 01:01 |
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Oh they list more on the eshop with estimated release dates -Wave 1 is Officers Academy Uniform (Byleth) on release day -Wave 2 is "Additional Auxiliary Battles+" and "Additional Items+" with both listed for 10/31/2019. "Additional Auxilary battle maps, helpful in-game support items and more" -Wave 3 "Additional Quests+" and "New Attire+" both listed for 12/31/2019. "Additiona lquests & costumes ... plus, another free update." -Wave 4 "Additional Story Content+" on April 30th 2020. "Discover new story content, with additional playable characters ,locations and more." with another note for another free update. fourth house baby!!!!
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# ¿ Jul 4, 2019 01:08 |
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Zore posted:Wow hey guys its the Purple Mice! They've been standing juuuust offscreen the entire time. zore please that's ridiculous it's the Gray Wolves
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# ¿ Jul 4, 2019 01:12 |
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Endorph posted:i mean the additional story content in fates was just 'what if the kids... were sad??' and that technically had new units, new locations, etc. i wouldnt put too much stock into it being anything earth shaking It probably wont be a full revelation styled extra route, fourth house jokes aside, but I bet it will be the priciest DLC of the waves and the bulk of the associated cost with the full pass. Picking at prices might be hard to do at this point, though, we dont know how extensive the grinding maps or other minor quests are or...litearlly anything. And we just came off a game that sold you classes for $2 each alongside actual maps with dialog, supports, items and characters for $6 each. Kind of hard to gauge anything. I could see it acting as a mini, i dunno, epilogue of sorts? Or some golden "what if" finale, where its not a full campaign but picks up as an alternate 3-5 maps for the ending that all 3 paths can take. side note i'm pretty surprised Wave 2 is coming 3 months later instead of nearer release where grinding maps would probably be at their most useful.
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# ¿ Jul 4, 2019 01:38 |
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Here's a japanese overview trailer that just went up. https://www.youtube.com/watch?v=9ZqLpzlaiyo Probably nothing super important or new, but we get a look at a lot more characters, systems and some new maps in action. I'm sure serenes and such will pick it apart for any extra stuff soon
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# ¿ Jul 4, 2019 01:42 |
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Endorph posted:also looking at the trailers the maps look like actual, fire emblem maps for the first time since 12 Can we really tell that from the snippets we've seen? I feel like I could take similar shots of other maps in the series and you wouldn't know the full scale or their design unless it was an absolutely dire map to begin with That's an earnest question, though, I'd like to hear more about why you think that. I'll admit map design isn't my strong suit
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# ¿ Jul 4, 2019 01:55 |
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Hunt11 posted:Having never touched the dlc, what do they add to the story to help it make sense? Hidden Truths literally has a 15 minute exposition dump by the good anankos (anankos split in 2 btw (the good one dies at the end of Hidden Truths)) explaining the full backstory of Anankos, why he went mad, why he called the awakening trio, what he needs them to do and so on. Lillith is Anankos' daughter and Corrin's half sister, she's working for bad anankos but then good anankos dying breaks her out of it and she pledges to use the outrealm dragons or w/e to help Corrin but Never Tell The Truth the 6 part kid dlc I think is about what Anankos would continue to do if he wasn't stopped, which involves destroying a bunch of realities and timelines. It's been a while and the story didn't stick with me as much as sitting through all the text boxes in Hidden Truths
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# ¿ Jul 4, 2019 20:49 |
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Endorph posted:none of that stuff matters at all to the story though I think it matters in the sense that its nice to have things like motivations but all it really succeeds in doing is being more of a mess. Endorph posted:also yeah the kid story isnt completely terrible so of course it never got translated The 6 part kid story did get translated, complete with a localization of both of Shigure's songs. We didn't get the 2 festival fluff DLCs for the kids. I'm guessing they saw it as too much to be worth translating
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# ¿ Jul 4, 2019 22:51 |
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I love the songs so I'm linking them again final map https://www.youtube.com/watch?v=w_A9az2xy3U end credits https://www.youtube.com/watch?v=_wGKtWMiVbk the next fire emblem should have a male singer for their vocal song so the localization can get mercer again imo
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# ¿ Jul 4, 2019 22:54 |
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Those stockings really should not have been approved purely because the art is writing checks the engine cannot cash
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# ¿ Jul 4, 2019 23:56 |
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Gamerofthegame posted:even then it's weird the texture looks so bad I feel like the battalion system is partially to blame, at least for the environments. I don't think it's entirely coincidental that the game looks like this and has Koei Tecmo assisting. It looks a lot like Fire Emblem Warriors which is pretty similar for frame rate and such also while I get what you mean it is probably not the best thing to compare to
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# ¿ Jul 5, 2019 03:29 |
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I almost forgot that Dark Mages were male exclusive and by extension, Dark Bishops so dumb
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# ¿ Jul 5, 2019 06:27 |
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Here's an interview with the various directors involved. https://www.vg247.com/2019/07/05/fire-emblem-three-houses-interview/ a few quotes i thought most interesting quote:“To tell you the truth, it was a very big surprise,” Three Houses director at Intelligent Systems Toshiyuki Kusakihara says of Awakening’s success. “To tell you more, I can say… I honestly still don’t understand why it was such a success, as we didn’t realize – we didn’t make any change to our philosophy to make Awakening be liked outside Japan. quote:“As far as this game goes, I’m pretty sure that without the help of Koei Tecmo it simply wouldn’t have been possible,” Kusakihara says of the studio. quote:“Regarding the design aspect – Koei Tecmo didn’t do so much,” Kusakihara clarifies. “It was especially us at Intelligent Systems who did all of the graphics and design. For example, we had the help of a freelance illustrator Kazuma Koda [Nier Automata, Bayonetta 2] and also Chinatsu Kurahara [Uta no Prince-sama, Tokyo Twilight Ghost Hunters], who was the character designer. My team and I were in charge of designs like weapons, monsters and other details like that. So in design terms, it was mainly Intelligent Systems.”
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# ¿ Jul 5, 2019 18:05 |
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There's also more casual factors that probably helped. It had an appealing art style (& beyond the feet thing the graphics weren't half bad) & music, the maps weren't super complex (with the gimmicky pain maps put into paralgoues), it let you get really strong, it had a casual mode to get around the series' biggest issue casual people might have, there were shops all over the overworld with periodic grinding spots so weapon durability wasn't as much an issue. Casual mode in particular was probably a big selling point, if I had to imagine. It also probably helped that Awakening had a solid print run and anyone could buy it on eshop.
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# ¿ Jul 5, 2019 19:01 |
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Endorph posted:i still dont get why the ds games looked how they did because izuka is a good artist All the cutscene artworks (beyond not having eyes) and the full body artworks are generally fine but for some reason 'dead eyed doll' was THE look of the game because ???????? I can understand wanting renders for in-battle. Good sprite work probably costs more and they probably wanted Shadow Dragon to be grittier or relatively down to earth for......some....reason. Thus: dull 3d models that they can use to quickly create animations But man there had to be a better way and the actual portraits needed anything better
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# ¿ Jul 5, 2019 22:13 |
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remember when the 5 second clip of byleth weirdly reading a book and leaving the room proved three houses was both a 3ds game and also bad
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# ¿ Jul 6, 2019 00:29 |
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Endorph posted:Remember when people complained constantly about the framerate in the cgi cutscenes and now it seems like thats been improved because it doesnt really seem to be a thing in more recent trailers I was actually surprised by that because I figured it was an intentional artist choice. Echoes did the same thing. I wonder if they went back on it because of the backlash?
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# ¿ Jul 6, 2019 01:56 |
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Endorph posted:I think echoes cg cutscenes were just kind of rushed
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# ¿ Jul 6, 2019 03:08 |
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I think we saw Gilbert in the overview trailer as an armor swinging an axe around which was very cool and good
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# ¿ Jul 6, 2019 16:54 |
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That kid is ABSOLUTELY going to show up after the timeskip as a super boss you're not supposed to fight
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# ¿ Jul 7, 2019 23:00 |
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Here's another interview https://www.rpgsite.net/interview/8...eries-to-switch not as much interesting stuff in here, though
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# ¿ Jul 10, 2019 00:14 |
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blizzardvizard posted:Can't wait to play this game in September, after Switch Mini comes out and Heroes has casually spoiled all sorts of plot details I'm guessing Heroes won't spoil too much by then. Even Echoes didn't have that much spoiled beyond showing some late game contextless maps and a vague thing about an evil celica in its first few months the spoilers will be saved for february's fallen heroes, clearly
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# ¿ Jul 10, 2019 19:04 |
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Here's the Blue Lions video https://www.youtube.com/watch?v=jfeIED_-VHs I hope the Griffin Rider isnt just a thing for the crest and is the tier 4 classset
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# ¿ Jul 10, 2019 20:22 |
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Gamerofthegame posted:you can do their hair color at the very least, though, so even that doesn't really make sense I don't think we can do their hair color, though. I think the only variation we've seen is meant to be a story thing
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# ¿ Jul 11, 2019 01:57 |
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hopeandjoy posted:At least five. there should be a ng+ option and each time you go through a route you gain another level only once you reach super saiyan god super saiyan will you be able to reach the [ True End ]
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# ¿ Jul 11, 2019 03:28 |
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10 hours in is significantly faster than i expected, even accounting for reviewers needing to blitz through the game asap, i thought it'd be more 50/50 split
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# ¿ Jul 11, 2019 19:55 |
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the year will be 2026 and people will be handwringing over the new FE being a fates
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# ¿ Jul 11, 2019 21:31 |
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The english website is up, the most notable thing (since we've seen all this and way more through famitsu) for us is probably all the characters have a few voice lines to hear their VO https://fireemblem.nintendo.com/three-houses/characters/ except byleth, anyway.
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# ¿ Jul 12, 2019 02:05 |
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Endorph posted:the tl/dub here seems way better than fates. ofc they probably picked the best sounding lines and a few lines do seem a bit overly wordy but stuff like annette's second line is way more natural/goofy than basically anything that existed in fates Echoes & Heroes have generally solid translation work so I'm sticking to my theory that Fates was so uneven because of how much had to be translated at once. Oh actually I was curious and checked Fates credits vs a few other recent-ish games, cuz I wondered if maybe there was also a problem of so many people in the pie as the base script had If I'm reading the credits right there were like 20 translators/localizers on Fates, not counting scripters and other such people Awakening had 5 Radiant Dawn had 10 Echoes also had 4 or 5 Shadow Dragon had....t-three?? There's other positions involved in each game (for example, the 8-4 games had another 4 or 5 NoA translators for assistance), but Fates Translator credit alone had 20 people before counting the other credits, like scripters and supervisor and so on.
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# ¿ Jul 12, 2019 04:30 |
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chiasaur11 posted:Echoes, like Awakening, was 8-4. Yeah you're right, I forgot to edit that out after I got sidetracked looking up credits.
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# ¿ Jul 12, 2019 04:34 |
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# ¿ May 21, 2024 02:56 |
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Jawdins posted:There's a spoiler up of the opening cutscene Well this wasn't what I expected and also this owns when seiros is added to FEH as a mythic hero her crit animation needs to be throwing away her sword and punching people, i m h o
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# ¿ Jul 12, 2019 18:08 |