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Admiral H. Curtiss
May 11, 2010

I think there are a bunch of people who can create trailing images. I know some who could do this as if they were just going out for a stroll.
Kirby games are always some degree of good but I feel like this is one of the weaker ones overall. It's still enjoyable, but IMO the ability mixing works better in concept than in actual execution thanks to the low amount of base powers, and some of the crystal shards just end up being more obnoxious than fun to get if you don't have a guide up.

For other Kirby games to check out, I have a soft spot for Return to Dreamland on the Wii. It was the second game to use the now typical moveset-based power system, over a decade after Super Star on the SNES, and felt really fresh because of that. It also looks really nice running high res in Dolphin.

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Admiral H. Curtiss
May 11, 2010

I think there are a bunch of people who can create trailing images. I know some who could do this as if they were just going out for a stroll.

Commander Keene posted:

Squeak Squad also had that mechanic, though? You definitely got different attacks on at least some powers for pressing directional buttons in that game. Some were locked behind ability scrolls though.

I'll be honest, I don't remember that at all. Clearly that didn't leave as much as an impression as KtD for me.

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