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Two levels into the campaign, this campaign is going to own.
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# ¿ Jun 28, 2019 05:12 |
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# ¿ May 15, 2024 10:55 |
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"Coo, COO. Coo...." Yamamura
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# ¿ Jun 28, 2019 06:32 |
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Made my first level QJT-VVQ-G6G easy, short, & fun
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# ¿ Jun 28, 2019 07:30 |
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What is a good/cheap stylus for the Switch and where can I buy it?
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# ¿ Jun 28, 2019 15:26 |
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I wish this game had all power ups from the 2d Marios, at least for their themes. How do you unlock the extra power up(s)?
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# ¿ Jun 28, 2019 16:09 |
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Orange Crush Rush posted:I'm pretty sure you get one for beating story mode and another for beating a certain set of levels in it. Thank you. Playing through some of the campaign levels really makes me want a Super Mario Bros. 3 part 2. These levels are so fun. edit: how do I put multiple coins in boxes, copy items placed on the map, or make items giant? (like the big shoe) I've forgotten so much since Mario Maker. Spacebump fucked around with this message at 16:21 on Jun 28, 2019 |
# ¿ Jun 28, 2019 16:16 |
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This game is awesome but I don't get why Nintendo was so stingy on the powerups. Unless I'm missing something Mario 3 basically only has a mushroom, leaf, and fireflower for powerups. Why can we not get the frog, tanooki, or hammer bros suits? This is still my favorite game of the year but it's lame they took out the guest character mushrooms from the Mario 1 tileset and gave us no replacements. edit: figured out copying items. (hold ZR) Still don't remember how to add multi coins to one block.
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# ¿ Jun 28, 2019 19:07 |
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Just made another relatively easy/short level. I love making early game style levels. This is done in SMB3 style with a secret area for coin lovers. SMB3: fast, chill winter secrets BGY-7VW-R1G
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# ¿ Jun 28, 2019 19:47 |
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My third easy/early game style level. SMW: A Short Easy Night 7J3-1DX-YDF If you comment I’ll probably play your level, I’ve been trying to do so for all comments I’ve seen.
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# ¿ Jun 29, 2019 00:02 |
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The first level/job given to you by Undodog "Swamp Escape by Shell" is the first level in the campaign that I didn't love but it felt so satisfying to beat. I did not expect the campaign to be so good in this game. I'm sad they didn't this mode a cool world map, so far this campaign feels like the best 2d Mario since World. I can understand not linking the maps though because some levels could be easily broken if you could carry powerups between levels. I can't get over how much I am loving the campaign in this.
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# ¿ Jun 29, 2019 01:49 |
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Plank Walker posted:I just want to make and play endless DK '94 levels Now I wish Nintendo would do this. I loved the moveset/gameplay in that game. Easily the best Donkey Kong game.
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# ¿ Jun 29, 2019 03:55 |
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I love this game but I'm not as addicted to it as the first one yet. The campaign is better this time.
Spacebump fucked around with this message at 01:19 on Jul 2, 2019 |
# ¿ Jul 2, 2019 01:01 |
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SeANMcBAY posted:I’m not sure why exactly but I’m enjoying the NSMBU theme in this game a lot more than in 1. This time I'm having more fun with 3's theme than I did in the last Mario Maker. I think part of it for me is the lack of amiibo mushrooms.
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# ¿ Jul 3, 2019 03:59 |
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Tried to make an underwater level that is fun but not super easy. (medium difficulty) It has one neat hidden area. SMB3 late game under sea fun 5H9-619-3RF
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# ¿ Jul 3, 2019 05:08 |
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Is there anything that leads to levels getting played by randoms more? The first few days my 3 levels were getting played a bunch, my new level from yesterday seemed to not get any random people playing it.
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# ¿ Jul 3, 2019 22:25 |
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I noticed people weren't making many multiplayer maps and noticed one of my levels got a bunch of play as a multiplayer map. This inspired me to attempt to make a level for 2-4 players in versus. SMW 4 player madness S2L-66H-DTG Koopa Troopas are the main enemy, this is done to encourage throwing shells at other players. There is one hidden P block meant to slow down other players. Anyone that plays multiplayer with friends, let me know what y'all think.
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# ¿ Jul 4, 2019 00:08 |
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Dr. Mantis Toboggan posted:Hello Mario friends. I have a couple questions: Yes, I've been slowly grabbing goon levels people have said are good in this thread for a long flight at the end of the month. If anyone really enjoys any goon level, please post about it so I know to download it. Salastine posted:Another from page 41.
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# ¿ Jul 4, 2019 00:23 |
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DarkLich posted:
Grabbing these and will be following your profile. Love the idea of making worlds.
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# ¿ Jul 4, 2019 15:22 |
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I made a new level but decided if I'm going to post levels, I need to be better about trying other people's levels off of the randomized spread sheet from the first page. https://randomactsofmario.com/ DH 1-1 By: Dieting Hippo 9CJ-9N5-LMF This level was a lot of fun, I like a slightly harder version of the first level. It started to get a bit hectic at the end with the Koopa Troopas. I'm amazed at the clear rate on this level. Duel on the Bridge By: Svdl F9J-VLB-JSG A lot going on in this level. A brief bit of platforming. At the start I thought I was going to have to chain cannon ball jump to go up and felt like an idiot when I realized the lower one was just barely in my jump range. Enjoyed the use of check points. The little bit after the duel was unexpected but cool. Spooky Night, Holy Light By: SamFausr 9CX-9Y1-WSG I played a good chunk of this level without realizing you can briefly light up the room by crouching. I hated it for all the blind jumps before I realized that. After it became a better level, difficult but fair. Right before the first checkpoint, I was getting mad about lack of check points. Great timing on that one. Buzzy Buddies By: someone awful. WGH-G8K-XDF This game reminds me of auto scrollers from Mario 3. In a normal game, it'd be a fun change of pace level you could play for an alternate map route. Nice and relaxing level. See the Saws By: Cheetah7071 GVL-H6F-T8G Loved this level, especially once the underground Thwomp bit started. The end was a little mean but also hilarious. Perilous Pipes By: The Lobster 00M-D0Q-WJF This level was great, loved the aesthetics. At one point I wanted to try to bounce across the first section just on goombas but gave up after a few attempts. One bold attempt had be trying to bring the Koopa Troopa shell along. He woke up and that will probably be the highest death that has happened on that level. I decided to try another attempt at a multiplayer themed level. I wish they would make it easier to play local multiplayer. Spacebump fucked around with this message at 20:29 on Jul 4, 2019 |
# ¿ Jul 4, 2019 20:23 |
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DarkLich posted:High praise from my favorite CSPAMmer! I'm really excited to play all your levels. I've been downloading and saving them for a trip at the end of the month. I'll be sure to post feedback when I get around to playing them.
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# ¿ Jul 8, 2019 01:46 |
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I don't understand why this game doesn't have larger limits for number of courses you can have downloaded.
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# ¿ Jul 8, 2019 02:42 |
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edit: I figured it out. never mind
Spacebump fucked around with this message at 03:27 on Jul 9, 2019 |
# ¿ Jul 9, 2019 03:14 |
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Good Sphere posted:Nice Course This level was awesome. I really enjoyed playing it. The drop after the pipe was great.
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# ¿ Jul 9, 2019 03:26 |
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This is my first attempt at making a vertical level. Pipe Jumping. For an extra challenge I added some red coins. WT5-8PQ-X5G
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# ¿ Jul 13, 2019 16:48 |
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I decided to play SMB3 for some level inspiration. I quickly realized you can't make level 1-2 in Mario Maker. I hope any content they add to this game includes themes as well as game styles. I also realized I wish Nintendo would release a collection of HD remastered 2D Mario Collection. Even if they just made the graphics of SMB1-NSMB look like they do in Mario Maker, I'd be pumped. (and if the hypothetical collection was real cool it'd have the gameboy games as well.) I've had so much fun with this game, I'm tempted to buy the Switch port of NSMBU despite beating that and Super Luigi on my Wii U.
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# ¿ Jul 14, 2019 17:01 |
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How do you pick up other players in vs?
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# ¿ Jul 19, 2019 22:21 |
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Phone posting but I finally just played the first two levels in the SMV levels a goon was making. (Forgot your sa name, in game name is Dustin!!) The first two levels owned and I can’t wait to play the rest. I knew 1-1 would be fun pretty quick, love your level design so far. I’ll try to post thoughts about all the goon levels I play on my flights today. Excited to play all y’all’s levels.
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# ¿ Jul 26, 2019 18:46 |
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Internet Kraken posted:Who is actually gonna sit down to play entire worlds made by one person though I will. This update is going to get me playing Mario Maker 2 again. When I was still playing this, I'd play "worlds" that goons made and some were a lot of fun. Having the map makes the experience a lot better.
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# ¿ Apr 21, 2020 05:34 |
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I didn't realize until today world maker doesn't mean game maker. I hope they let you have an option to link all your worlds.
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# ¿ Apr 21, 2020 18:23 |
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Haschel Cedricson posted:Does the P in P-Switch and P-Balloon stand for "Power"? It actually stands for poop. Notice how uncomfortable the characters look after getting the balloon? Spacebump fucked around with this message at 03:07 on Apr 28, 2020 |
# ¿ Apr 28, 2020 03:03 |
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# ¿ May 15, 2024 10:55 |
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Dr Pepper posted:Why the heck is the Frog Suit SMB3 only I feel like the answer for this for any item is usually because they didn't want to make sprites/models for all the styles.
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# ¿ May 5, 2020 03:21 |