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the Amiga filesystem could fit 880k on a DD floppy disk instead of 720k and supported long filenames natively instead of using lovely hacks
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# ¿ Jul 9, 2019 16:18 |
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# ¿ May 11, 2024 06:15 |
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echinopsis posted:this raises a question of how many raw bits are on a floppy. same with a cd iirc the standard low level track format had some metadata and maybe some crcs (i don't remember exactly) I just remember that game devs that wrote their own disk routines would often just write a big blob of data on each track instead the standard format was probably also a bit conservative and left more unused space at the end than necessary (to make sure that the end of a track didn't overwrite its beginning, considering that all floppy drives didn't have the exact same rotation speed), and the thing to put 900k on a disk was maybe leaving less unused space
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# ¿ Jul 10, 2019 09:25 |