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SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

A black-and-white noir game where some class of inanimate objects is alive and talkative. Like mailboxes. Or lamp posts. Or whole buildings.

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SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

You could take an Infocom or a Level 9 game and try to adapt a portion of it.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

You can't speak but you have a couple of basic signs, and a "dog" who eats other people's words hanging in the air and poops out more signs for you to show to people in conversations. Sometimes the dog poops out usable items. A puzzle involves finding someone to pronounce a taboo word so that the dog can turn it into the object.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

A person is murdered by a mantelpiece clock.
Then another is killed by a pocket watch fallen from a great height.
Then someone is stabbed by a broken hourglass and impaled on a sundial.
Then one is crushed by a grandfather clock.
The epic showdown is in the clock tower where the criminal wants to drop the face of the tower clock on the crowds below.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.

Save the resources on disguises by making a disguise look like an icon over the character's head?

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