|
A black-and-white noir game where some class of inanimate objects is alive and talkative. Like mailboxes. Or lamp posts. Or whole buildings.
|
# ¿ Jul 26, 2019 19:14 |
|
|
# ¿ May 16, 2024 11:03 |
|
You could take an Infocom or a Level 9 game and try to adapt a portion of it.
|
# ¿ Jul 26, 2019 20:36 |
|
You can't speak but you have a couple of basic signs, and a "dog" who eats other people's words hanging in the air and poops out more signs for you to show to people in conversations. Sometimes the dog poops out usable items. A puzzle involves finding someone to pronounce a taboo word so that the dog can turn it into the object.
|
# ¿ Jul 26, 2019 22:22 |
|
A person is murdered by a mantelpiece clock. Then another is killed by a pocket watch fallen from a great height. Then someone is stabbed by a broken hourglass and impaled on a sundial. Then one is crushed by a grandfather clock. The epic showdown is in the clock tower where the criminal wants to drop the face of the tower clock on the crowds below.
|
# ¿ Jul 27, 2019 07:03 |
|
Save the resources on disguises by making a disguise look like an icon over the character's head?
|
# ¿ Jul 27, 2019 20:16 |