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mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




Drink-Mix Man posted:

They should make it with no guns

We're going to need walkie-talkies. Lot's of walkie-talkies.

I said come in! posted:

Did anyone here play Matrix Online?

Guilty. I'm bummed I missed the shutdown madness.

Snowman_McK posted:

Path of Neo's title, awarded by this site's own very official video game review section, of 'most adequate game of the year' is absolutely perfect.

Path of Neo had a lot going for it, notably the gunplay.

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mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




This explains the notifications I got about street closures due to movie filming in downtown SF.

mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




Say what you will about the sequels, but I won't hear a word said against the whole highway sequence.

mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




The Dave posted:

I always remember the moment the two trucks collide and I was in the theater, my jaw immediately just dropped and I looked over at my friend and we were both in total :O faces.

The movie was in a pretty cool vibe when the ghost twins were introduced, but it just kept camping up from there. Notice the music, progressively more and more bass, more energy. The music and the editing really made that sequence. Good thing they measured up, just building a replica of Hwy 101 to shoot on was super expensive.


dreffen posted:

:five:

That’s a solid theory I like it.

:same: That'd be a good movie.

mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




aBagorn posted:

patently false. all matrix franchise non-video game media is good.

Path of Neo is a fun video game that is good. It also gave no fucks about anything in the setting, changed the ending, and basically just went nuts on stuff you could do in the Matrix. The MMO wasn't terrible either.

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mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




And all of that is barely advanced from the "Hello World" of Unreal 5 development.

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