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Hard to believe I last looked at this project 6 years ago and it still isn't out and is still massively disappointing everyone. CIG leadership on their yachts probably thinking the same. Seeing forum posters linking salvage mechanics from 2016 being removed over and over through the years via screenshots of roadmaps is really embarrassing, but yet on one of the most recent videos I watched Disco Lando or Jared or whoever was having a jolly conversation about how they'll add space garages all around the game so players could hex edit the color of their ships, and a bunch of idiots were contemplating how they'd do it since they're already selling skins. These AI updates are particularly disturbing as well, who in the actual gently caress cares about AI getting drinks out of a fake vending machine when there is literally nothing to do. Why did I even look into this again after 6 years? How do none of these people know how to prioritize anything? Literally everything is a feature for some dumb $45 game that doesn't exist that they're trying to convince everyone they're hiding from the PU meanwhile selling $3,000 ships for the PU and ignoring it. Literally every priority is wrong. I can't even comprehend what I am seeing, it somehow got worse than when I last looked at it.
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# ¿ Feb 3, 2022 10:58 |
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# ¿ May 21, 2024 15:19 |
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So what exactly does coffee do in this "game" that is so important there needs to be a coffee stand? Is there any sleepy pilot mechanic. Does it keep you from falling asleep at how bored it is with no gameplay? Are these people still using lumberyard engine? Remember when they refactored the whole engine to lumberyard randomly without telling anyone? What ever happened with that? Why is coffee so important all of a sudden?!
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# ¿ Feb 4, 2022 01:38 |
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Uh yea so after they poo poo on all their backers they sent out a newsletter telling everyone to gear up for Xenothreat that links to a page with $700 ships and packages for purchase lol.
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# ¿ Feb 4, 2022 09:41 |
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Erulisse posted:But could you honestly blame the people that probably seen the following video in their newsletters? "You might end up somewhere where there is nothing, there are no people, there is nothing on the planet, and you'll need fuel." Why. Why would anyone go somewhere there is nothing. Why. After one person goes there once and says, there is nothing here, nobody will ever go there again, because there is nothing there. Why would anyone visit nothing. Why.
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# ¿ Feb 4, 2022 12:27 |
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El Grillo posted:OK which one of you made the CRoberts space dozer, it's so fantastic https://www.reddit.com/r/starcitize...web2x&context=3 Pretty good. This showed up in related for me and gave me a good chuckle too. (coffee related) https://www.reddit.com/r/starcitizen/comments/sjs0qd/me_in_317/
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# ¿ Feb 4, 2022 18:04 |
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Also this https://www.youtube.com/watch?v=eETJMudFYgU
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# ¿ Feb 4, 2022 18:14 |
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cmdrk posted:wait really? https://old.reddit.com/r/starcitizen/comments/wvsf0i/updated_visualization_of_current_top_16_of/ilm7r8g/ redwalrus fucked around with this message at 02:46 on Aug 26, 2022 |
# ¿ Aug 26, 2022 02:43 |
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star citizen is a toothy blowjob for an army of old nerds that have never had one before and are holding on for dear life hoping it will stop hurting any second but they’re going to end up losing their dick, remaining desperate, deprived and delusional.
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# ¿ Oct 25, 2023 06:49 |
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You have to buy the cons goodie pack and be a member of concierge to get access to the alpha content steam that includes pyro. Pyro is a closed system with only pyro because meshing doesn’t work yet. Reports are that Pyro itself is unfinished and has three stations, and doesn’t look as good or the same as the demo at the con. There’s always more it’s always worse.
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# ¿ Oct 29, 2023 07:09 |
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The context of this clip greatly amused me, with the OP saying the animation looked great and they weren't sure if it was new. This project and the people that simp for it are infuriating with no experience playing any other games, completely detached from what is dogshit in 2023.
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# ¿ Nov 4, 2023 04:17 |
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Lladre posted:Remember when they paid actors to do motion capture speeches. How could anyone forget, they keep showing the same Gary Oldman parpface speech every two years during their feature complete mega sale bamboozle.
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# ¿ Nov 5, 2023 04:28 |
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Trilobite posted:It's all just polishing the game from this point forward. That's what it's called when you are ready to start building all of the game mechanics and AI and generally think about how it should play, right? The part that comes after you've decided on bedsheet deformation algorithms and done all the mo-cap for the arcade machines in the mess hall? Well lets see what they're working on in their latest email update since they announced its feature complete... Email Received 11/01/2023 SUBJ: DEVELOPMENT UPDATE 11:01:2023 quote:In October, AI Content’s focus was on reviewing the functionalities showcased in the ‘I Held the Line’ video shown at CitizenCon, specifically the Stanton’s hangar, med-bay, and new gym area. AI Content incorporated responsive behaviors for NPCs on the hangar sidelines. These characters now dynamically react to the player's actions in the cockpit, significantly amplifying the immersive quality of the in-game environment. quote:AI Features are currently developing an all-encompassing test level for combat that will allow them to test all of their features together. There, they can add various parameters and select different enemies with varying combinations of traits. This new level will be used to test combat consistency across the PU and SQ42 and will provide a solid place to test improvements and bug fixes to AI combat and its related functionality. quote:They’re also working on the first-select animations for weapons and their malfunctions, continuing to capture animations where needed to complement scenes and locations, and working through the various facial animations for story performances and ambient dialogue. quote:Tech Sound Design spent time ensuring the tech-demonstration videos had the proper sounds and the desired synchronization and timings occurred. quote:The majority of the Engine team’s work last month involved preparing for CitizenCon. quote:Work also began on a new SQ42-specific frontend, making it feel like an extension of the game world. It will feature a changing environment reflecting how far through the campaign players are and be populated with collected items. quote:Much of Gameplay Story’s October involved focusing on reviewing new content seen during the ‘I Held the Line’ video. As part of this, they expanded their scenes with the hangar deck crew, adjusting idles and welding animations for the character on top of the Gladius and updating the ladder-climb animation to fix some clipping. They also added more idles to the deck-crew character in the cockpit and added the new mobiGlas effect to the refueling character. quote:The Narrative team spent time finalizing content captured last month to get initial animations and audio passes into the game so they could experience the moments in situ. They’ll continue to sync with the Design teams to review the levels as this content is implemented. quote:Lastly, work on ground fog resulted in various optimizations as well as a fix for subsample-sized holes in planet terrain height maps. These height maps are used for various purposes, such as building planet terrain shadows or spawning GPU particles on the ground. The latter was especially subject to those holes as they could cause infrequently erratic spawning of particles. Anyway this poo poo goes on and on, anyone that reads this and has a brain has less of a brain after they're done (myself included) and knows they're on their 11th or 12th year of being full of poo poo I've since lost count.
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# ¿ Nov 5, 2023 04:43 |
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If there is one thing this place has contributed to the game, it’s this: https://old.reddit.com/r/starcitizen/comments/16ij7rl/comment/k7fgxlc/ I remember. edit: also I saw birds in the sq42 preview, so thats funny as well.
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# ¿ Nov 8, 2023 05:01 |
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https://www.youtube.com/watch?v=OK5C83wm5JI&t=293s
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# ¿ Nov 16, 2023 04:46 |
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Azubah posted:Yeah and they'll be one thread once thread meshing is implemented. funniest post this year, I am loving dying.
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# ¿ Feb 8, 2024 20:40 |
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TheAgent posted:I miss MoMA I miss you and your leaks, I’m assuming you got laid off and NDA’d, condolences. I’m guessing layoffs will continue through the year as funding continues to fall short. I’m looking forward to a new era of memes.
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# ¿ Feb 8, 2024 23:27 |
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I think it might finally be time for a refund.
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# ¿ Apr 17, 2024 06:14 |
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This guy still works there and is on payroll. He still posts on twitter nonstop about wing commander script translations. I remember when he told everyone hauling people would earn so much money in the ‘verse that they had to price the Genesis Starliner higher than other ships at $400. Then TonyZ wrote a huge article about mixing drinks with the mixmaster. The ship isn’t in the game. The gameplay doesn’t exist. Nobody knows what either of them do at the company.
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# ¿ Apr 17, 2024 06:39 |
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At citcon 2023 cig announced two features coming before 2024, one never came and is nowhere to be found. Patch 3.23 was due in April but PTU servers are unplayable and they’ve removed over half the features that were originally in, all related to gameplay. They’re holding a five phase event in game for a fomo upgrade token on a $170 ship, but since missions in game don’t work nobody can complete it. So they said they’ve dedicated a team to investigate and fix the mission in the upcoming patch. Backers were worried and contacted support to get their mission status directly since unlike a normal game they don’t have it in the actual game. Support told users they hadn’t completed the missions. Turns out the scripts support uses to get completion status on players for missions is also bugged but CIG isn’t sure. There’s always more it’s always worse.
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# ¿ Apr 25, 2024 03:51 |
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Fidelitious posted:To clarify, I did dig through Ben's twitter fairly recently to definitively answer this question and he has had no link to Star Citizen for close to 2 years. He even updated his LinkedIn and there's an end date on his CIG job title. Oh ok. Well thats some clarification. I wonder what happened to that guy who always had a money hat.
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# ¿ Apr 25, 2024 04:00 |
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Citcon 2023 — SQ42 is Feature Complete! May 1, 2024 — ““Additionally, Narrative worked closely with Core Gameplay to implement the Galactapedia, testing out the layout, content, and triggering of various entries. This is being trialed on a sample level to establish a standardized process before being applied across the game.” Look at these idiots arguing about what feature complete means: https://old.reddit.com/r/starcitizen/comments/1chtt17/squadron_42_update_may_1st_2024/ redwalrus fucked around with this message at 14:40 on May 2, 2024 |
# ¿ May 2, 2024 04:25 |
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# ¿ May 21, 2024 15:19 |
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Ursine Catastrophe posted:CIG was ahead of the curve on being a poorly-run video game company, everyone else is racing to catch up so we're talking about them instead What do you mean, they're already 6% done from the latest list of promises from shitcon last year that were slated for April 2024 commando, this is unheard of progress. Imagine, customizable hair colors, they've been working on the character customizer for 8 years now! redwalrus fucked around with this message at 02:04 on May 10, 2024 |
# ¿ May 10, 2024 02:01 |