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Quavers
Feb 26, 2016

You clearly don't understand game development
https://i.imgur.com/yh09HfS.gifv

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Quavers
Feb 26, 2016

You clearly don't understand game development

Tokamak posted:

The mics murdered my ears and then they killed the stream :thumbsup:



Define "irony": a CIG livestream about Game Development that is plagued by technical issues and has to be terminated before completion

:lol::lol:

Link: https://www.twitch.tv/videos/477635871

Quavers
Feb 26, 2016

You clearly don't understand game development
:toot: New space ship available for everyone to buy :shepspends:

Quavers
Feb 26, 2016

You clearly don't understand game development
"Kill the broadcast" https://clips.twitch.tv/ElatedDignifiedReubenOneHand

Quavers
Feb 26, 2016

You clearly don't understand game development

Orange Fluffy Sheep posted:

Why are these all different price points?

$890 is new cash only

$950 if you've already bought jpegs and want to swap them into store credit to but different jpegs.

And add sales taxes depending on your country

Quavers
Feb 26, 2016

You clearly don't understand game development

Fargin Icehole posted:

gently caress me, are you serious

yes, they really are "limited stock"

Quavers
Feb 26, 2016

You clearly don't understand game development
Todd Parpy onstream: "with Alpha 4.0, most of Stanton star system, if not all" :laffo:

Quavers
Feb 26, 2016

You clearly don't understand game development

Neurotic Roleplay posted:

jesus christ how broke is your brain if you keep up with and talk about this dumb loving game. and no, you aren't doing it "ironically"

:shlick:

Quavers
Feb 26, 2016

You clearly don't understand game development


:shepspends: :tutbutt:

Quavers
Feb 26, 2016

You clearly don't understand game development

Snazzy Frocks posted:

my advice for this thread is to keep it more about the game and less about the private individuals supporting the game. things get weird when you start examining peoples personal lives and choices and mock that stuff instead of the bad game

https://www.youtube.com/watch?v=xw8lHMCm2Lc

Quavers
Feb 26, 2016

You clearly don't understand game development


:homebrew::lol:

Quavers
Feb 26, 2016

You clearly don't understand game development

CrazyLoon posted:

lmao @ Montoya. Is that what he's up to now? Documenting the failures of others, while still zealously defending CIGs?

Yes

Quavers
Feb 26, 2016

You clearly don't understand game development

"It's like the Titanic," Crewe mused

:ironicat:

Quavers
Feb 26, 2016

You clearly don't understand game development
/r/StarCitizen has already come down from its new ship/patch high, with FUD and dissent getting upvoted :allears:







:banjo:

Quavers
Feb 26, 2016

You clearly don't understand game development
More upvoted FUD









:suicide:

Quavers
Feb 26, 2016

You clearly don't understand game development
:siren: More exploits found :toot:

Quavers
Feb 26, 2016

You clearly don't understand game development




:words:

Quavers
Feb 26, 2016

You clearly don't understand game development

Raskolnikov posted:

Is this a star citizen Reddit or something more normal like /r/games? If this is from their echo chamber the end is near.

Please pledge more commandos. Scrolling past so much misery and mismanagement is a pretty good time.

It's from the /r/StarCitizen echo chamber

Quavers
Feb 26, 2016

You clearly don't understand game development

Sanya Juutilainen posted:

Fixed version:

Q01) Why did they decide to switch to Staggered Development? [02:37]
- Because it's an empty term that will make people spend more.

Q02) Can't they focus less on ships and more on profession mechanics and gameplay? Also, are there any updates on future professions? [09:23]
- No, because ships make money.

Q03) Why are long-standing bugs not being addressed in every patch? Some bugs haven't been fixed for over a year. [13:10]
- Because fixing bugs doesn't make fast money.

Q04) Why was the second Pillar Talk video not about Pillars? Is this an indicator that those Pillars have been abandoned and replaced by other goals? [18:00]
- Who cares, just say something so they keep pledging!

Q05) We used to get real design documents in the past that gave us at least a moderate glimpse of what a mechanic was, and how CIG is planning on it affecting gameplay. Can we please go back to getting these deep-dive documents into professions? [19:36]
Will they go back to releasing design documents, and if not, why? [43:07]
- No, because they found out people pledge anyway and it's cheaper, so more money!

Q06) What is the current status of Server-Side Object Container Streaming (SSOCS)? [21:10]
- It will be done eventually and it won't fix anything. Buy an Idris.

Q07) It's been said before that the servers are kind of at capacity now and they can't add any more larger locations until SSOCS is completed. We currently see microTech scheduled for 3.8 but not SSOCS. Why is that? [30:21]
- Because it will make people spend money.

Q08) How much is the implementation of various gameplay loops hindered by the lack of server-side improvements, such as SSOCS, Server Meshing, and the like? Will we need to wait to get those systems implemented before we can expect to see more expansive gameplay? [35:45]
- There won't ever be those gameloops, since they don't make enough money.

Q09) Will [Global] Persistence be the end of wipes? [38:28]
- No, because people would stop pledging.

Q10) What happened to the fuel gameplay feature that was recently removed from the Roadmap? [48:04]
- Got replaced by some ship you can buy.

Q11) Why do they not update some features on the Roadmap for weeks? [50:07]
- Too busy making new ships you can buy.

Q12) What's the current status of their Vulkan implementation? [51:56]
- Going perfect, if it makes you spend some dosh.

Q13) Once Squadron 42 is shipped, will the PU see the majority of developers who were working on Squadron 42 move over to the PU as their main focus? [54:22]
- Yes, if by PU you mean more released ships for sale.

Q14) Ship combat has several issues as stated in the top voted 3.6.1 feedback thread. Is there a team working on ship combat, and can we expect significant tuning soon? [55:47]
- No, because it doesn't make money.

Q15) Will there be remote logging outside of spaceships? With the advent of large, underground cave systems, as well as continued development of their planetary environments, what is their intent to allow Players to log out without having to constantly go back to their ship every time? [58:59]
- No, because it doesn't make money.

Q16) Can Players have the ability to lock onto ground turrets? Guns do not converge properly if no target is selected. [1:00:15]
- No, because it doesn't make money (possibly: Yes, but broken, since we don't care - refer to point one)

Q17) CIG recently added 4.0 to the end of the SC Roadmap, with the changes they made last week. Some think that logically the patch number should increase from 3.9 to 3.10. With 4.0 on the Roadmap, should we expect a similarly larger leap in gameplay experience, as was seen with 2.0 or 3.0? [1:00:40]
- 4.0 is Jesus patch, you should buy more ships.

There, saved you lots of watching / reading.

:five::perfect::discourse::effort:

Quavers
Feb 26, 2016

You clearly don't understand game development



https://www.twitch.tv/burkeblack/clip/EnjoyableSecretiveGoosePastaThat

Shortly after the clip: "when this game releases it'll dominate! It'll kill GTA roleplay servers! Unless it won't have roleplay servers..." :ohdear:

Edit: watching the stream some more, it's like watching disappointed-realization in real time. Burke keeps making claims like "I can't wait until the first solar system is completed later this year" then gets corrected in chat, with a resigned "oh, thanks".

Quavers fucked around with this message at 00:07 on Sep 9, 2019

Quavers
Feb 26, 2016

You clearly don't understand game development

Wise Learned Man posted:

The way I remember it (which could be wrong, because this odyssey of incompetence has had so many ludicrous twists and turns over the years), they kept taking up OCS as the holy grail that would make SC work. Then before a big sale they announced that OCS was complete, and stalwart citizens joyfully emptied their wallets. Once the patch hit and performance was still dogshit, however, CIG clarified that what they had completed was only client-side object container streaming, and that server-side OCS—which would be the real savior of the game—was still in development. That was years ago.

Somebody please correct any of my misrememberings.

Your rememberings are correct

Quavers
Feb 26, 2016

You clearly don't understand game development
https://twitter.com/RobertsSpaceInd/status/1168997159682879488

:barf:

Quavers
Feb 26, 2016

You clearly don't understand game development
https://www.youtube.com/watch?v=c9iL5LrcF_g



:drat:

Quavers
Feb 26, 2016

You clearly don't understand game development

Jonny Shiloh posted:

24. 4.0 is a vertical slice. Praise be to Crobblers!

This would be hilarious if CIG try to claim it as a vertical slice :v:

Where's the gameplay Crobear? :trustme:

Quavers
Feb 26, 2016

You clearly don't understand game development
https://www.youtube.com/watch?v=BTOjY08iAFw

:jerkbag:

Quavers
Feb 26, 2016

You clearly don't understand game development


https://www.youtube.com/watch?v=gPhC4lQ6UJM&t=40s

:munch:

Quavers
Feb 26, 2016

You clearly don't understand game development

Agony Aunt posted:

Yeah, i responded to that one.

In other news, just a mildly amusing selection of suggested videos from youtube... somehow the SC vid being between those other two seems rather apt.



The horrifying facts triple every second

Quavers
Feb 26, 2016

You clearly don't understand game development

Colostomy Bag posted:

So new space court action on pacer? Basically pushing court back another 3 months?

Visionary Crobear has sold his revolutionary Staggered Development tech to Space Court

Quavers
Feb 26, 2016

You clearly don't understand game development
No, this case is not in Space Court Development Hell. Stop spreading FUD.

Crytek changed lawyers in June 2019 so legal development can only be started from then. Everything before that had to be scrapped by the court. Skadden messed things up because their arguments had the wrong dimensions.

Crytek increased the scope with their amended complaints and Discovery-ing, which takes time for CIG to do.

CIG asked :reddit: if they wanted a settlement or full-on Cryrekt and the votes showed unanimous support for Righteous Ortwinning. Backers chose this, Chris is just listening to them.

It's the Best drat Space Court Ever :eng101:

Quavers
Feb 26, 2016

You clearly don't understand game development
Answer The Court 2020

Quavers
Feb 26, 2016

You clearly don't understand game development

Bootcha posted:

Where is my mind?



:five:

Post this to /r/StarCitizen

Quavers
Feb 26, 2016

You clearly don't understand game development

colonelwest posted:

Who told them about our top secret anti-Star Citizen Discord?!

Looks like we need another round of purges. I'll convene the Central Committee at once!

The queue for de-skeletonization is already too long, we need to up the efficiency first

Quavers
Feb 26, 2016

You clearly don't understand game development

SoftNum posted:

Please don't buy into this scam. Seriously. There's likely to be a free fly weekend soon (there usually is around citcon). Go watch one of Beet's unedited playthroughs. There's not even a game here to laugh at. All the poo poo you see, good or bad, is heavily edited to when the game, the server, the phase of the moon and whatever the hell else align to bring you 20 minutes of uninterrupted model viewing.

Wrong. Pledge more :homebrew:

Quavers
Feb 26, 2016

You clearly don't understand game development

Zaphod42 posted:

Two things strike me about this (other than the obvious, insanely long travel time)

One: Is the planet texture mapped wrong? There's like a "seam" where you can see the texture doubling, it feels like they UV'd the planet wrong :lol:

Two: Is the scale wrong or something? Feels like you go from space to city level way way way too fast. Is this a tiny planet?

Yes

Quavers
Feb 26, 2016

You clearly don't understand game development
https://www.youtube.com/watch?v=xMgt9Dv5A20

Quavers
Feb 26, 2016

You clearly don't understand game development




:tif:

Quavers
Feb 26, 2016

You clearly don't understand game development
:siren: New Space Court document :toot:



It's behind a login/paywall though :negative:

Quavers
Feb 26, 2016

You clearly don't understand game development
https://twitter.com/BBC_HaveYourSay/status/1173935295177351168

"Was Derek Smart right about Star Citizen?"

Quavers
Feb 26, 2016

You clearly don't understand game development
https://www.youtube.com/watch?v=r33HV7JNGas
"Infinity Battlescape has already done a better job of achieving its combat focused goals than other early development space games that have literally 600 times the budget."
:drat:

E:
https://i.imgur.com/2f4oac7.gifv

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Quavers
Feb 26, 2016

You clearly don't understand game development

Those comments aged well :v:

E: fb :argh:

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