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Gerrund_ing
Sep 3, 2023
So VR Golglot (sp? The guy who makes videos documenting various BS said by CIG) made a few post over on Frontier's forum about SC. Allegedly, he has the inside scoop from a CIG dev. Anyway, word is that SC 1.0 has a Q1 2025 deadline...which does like up with the financials. One of the rumors is it's only going to have 5 systems.

Now, assuming he's still alive...can anyone imagine Piss Cat's reaction if SC does hit 1.0 and releases with virtually nothing he has ever claimed would be in? Like I'm torn between it breaking his brain completely and him just abandoning posting, too jaded to go on....or that he'll double down and claim everything is still happening.

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Gerrund_ing
Sep 3, 2023

Cutedge posted:

The only way that CIG is going to poo poo out 5 systems for their 1.0 launch is if three of them are just empty systems that only have a star in them and a couple of asteroids. Unless they have a way to just autogenerate empty planets that are literally just ground and no atmosphere and then it will make E:D's lifeless empty planets seem amazing.


The rumor said that's essentially the plan--even upper management knows there's too many useless assets in Stanton apparently.

Gerrund_ing
Sep 3, 2023

TuxedoOrca posted:

I keep coming back to how the original pitch was, what? A Wing Commander-esque space combat game. And then they started promising the moon.

IIRC it was more a prettier and open version of Freelancer as the basis of the original pitch. But by the last few days of the Kickstarter they were essentially claiming they'd deliver a AAA quality space sim for under $20 million....at a time when AAA had at least double that budget.

Like the promises they made just for an extra 100k were ridiculous. The original pitch was fairly reasonable...but after the first couple of stretch-goals promised it was clear they had no actual plan for the game and that it'd never deliver.

Gerrund_ing fucked around with this message at 13:35 on Apr 12, 2024

Gerrund_ing
Sep 3, 2023

Popete posted:

The funding goal from $3,000,000 to $4,000,000 is a good example.


So for $1 million dollars extra they thought they were going to be able to add 10 additional star systems and 10 full length single player story missions to the game, as well as mod tools? Keep in mind it's 12 years later and they have 2 partial star systems currently.

Bingo. That's the exact type of poo poo I was talking about in regards to the KS being completely unrealistic after the initial funding goal.

I'm honestly baffled at how people saw promises like that and thought, "Oh yeah this is totally doable in 2 years for 1/4 of the budget blockbuster AAA games have."

Like it's wild that grown men in their 40s and 50s spent thousands on that poo poo.

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