Xiahou Dun posted:How do the assassins then pay for their own stuff though? Is it like those coins in John Wick or something? What does the assassin do with the cursed lovely money that only other assassins want? How does an assassin like buy a sandwich or whatever? it's something normal people would value, and the Continental probably offers a money exchange if you need to go buy poo poo outside their system like a pizza or something nobody else even wants the lovely curse money it's not money it's bling it's the newbie assassin wearing a big skull ring, except the skull ring can kill you although, that might not be as insane as it seems, since: Wapole Languray posted:No explanation in the currency description. Note that the concept of assassins is stupid too, because death... isn't a state of being. It's a place. Like, one of the Suns, the whole multiverse thing that the game hasn't really addressed but is 90% of the setting? It's literally just the afterlife. When you die you just go to Death Town. You become a ghost, yes, but... you are still, like. Able to exist and interact with people. Your friends can pack up and go to Death Town and meet up with you. This game seems to assume death is like in D&D, but you play super wizards and you can have holidays in the Underworld. catch a Goofy Magic Train With A Silly Trait That Would Make It Annoying To Use and go from Death Town back to where you live and then get a Cab But It Only Lets You Pay With Teeth Or Something to your house? Like, is dying just "poo poo, now I need to get a ride home"
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# ¿ Sep 10, 2019 11:30 |
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# ¿ May 20, 2024 23:49 |
Lord_Hambrose posted:Making orb money seems to take a bunch of effort and time, hence the child slaves so it doesn't seem like something the average person would bother to do. As a wizard you probably have more marketable skills than just low level toiling. like, can you just think a recipe into an orb and then go buy a Wacky Magic Burger That Tries To Eat The Fries Or Something with it and have change, as Joe Schmoe
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# ¿ Sep 10, 2019 12:02 |
Wapole Languray posted:Just so everyone arguing about orbs knows: That stuff I posted was the entire text about orbs. That's it. Only Trueorbs can be eaten or whatever to get you memories. The other orbs are just money. Also it's not wizard money: Wizard Money are the golden magic coin ones. Orbs are normal money. Vislae are a subclass of people in Satyrine which has a large population of weird magical people who are not Vislae.
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# ¿ Sep 11, 2019 09:26 |
Joe Slowboat posted:Also, the 'pen that only writes lies' and the 'pen that only writes truth' break any mystery solving in half unless specified. You just write 'the answer is X' with the grey one every time you want to test a hypothesis, then double check with the white one. If the grey one only writes knowing lies then it's less useful, but the white one is still basically a truth spell and we all know how great those are. As such if I was GMing if you didn't know the truth or falsity of something you were trying to write you wouldn't be able to write it with either pen.
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# ¿ Sep 12, 2019 10:19 |
To my understanding there's not a lot inherent to them to make you want to go there unless you need a lot of whatever the plane is about, either. "This is the Elemental Plane of Water!" "Oh boy, what's in it?" "Water and water elementals."
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# ¿ Sep 15, 2019 06:03 |
I really like the Elemental Chaos in 4e because it's assumed to be broadly traversible without requiring specialized magical protection like "there is literally no air here that you didn't bring with you" I mean, sure, it's hazardous but that's like "poo poo, river of lava that's really wide, what do we do" rather than "IT IS A CONSTANT SEVEN MILLION DEGREES AND IF YOU AREN'T IMMUNE TO FIRE YOU DIE INSTANTLY"
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# ¿ Sep 15, 2019 06:26 |
Jerik posted:The Elemental Plane of Water, for example, has an enormous and diverse city full of portals to other planes, with multiple districts, warring merchant houses, and political maneuverings. It's fleshed out with thirty pages of description. It's a planar hub second only to Sigil itself, and in fact is often called "the Sigil of the Elements". Seems like an important place that ought to have come up a lot. But no; that thirty-page description appears in an adventure that's not even technically a Planescape product (though much of it does take place on other planes), and then the city gets a few paragraphs' worth of mention in The Inner Planes, and that's it.
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# ¿ Sep 15, 2019 09:58 |
Seatox posted:This is D20. A poorly worded feat can permit all kinds of insane stuff that strictly RAW is possible. There's a metamagic feat that combined with a simple divination spell to find a city will deal damage to everything in the area of the city because the city divination spell has "area of effect: 1 city" and the metamagic applies damage to "all targets in the area of effect". What you DO is you stack something which lets you do 1 cold damage or something to everything in the area, then a metamagic to change that to force or sonic type, I forget, and then another feat that lets you make any Sonic or Force whichever one it was spell also throw people out of the area of the spell, causing some damage based on how far they get thrown and if they hit anything hard. BAM. You can use similar tricks to make it do energy drain, draining 1 level from everybody in the area, killing all the level 1 commoners, and, due to how dying to that works, causing them to raise as Wights in a few rounds.
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# ¿ Sep 16, 2019 07:38 |
The Lone Badger posted:They also have a Poochie Aura that makes all other splats instinctively think they're cool and want to hang out with them. rodbeard posted:I don't know with how overwrought and angsty ever other WoD book is I'm glad there's one that's just gently caress it I'm going to eat this guy and call it an ironic punishment. I would love to be running around as a slasher movie villian while everyone else is trying out their Anne Rice rollplay. Beast is the one where you use real-life abuser tactics to abuse people (there's at least one example of a Beast doing exactly this in the book as an example of How Beasts Work)
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# ¿ Sep 18, 2019 14:40 |
Mors Rattus posted:e: Basically, it's there if you want to seek it out but vampires are, by design, the splat that knows and cares the least about its own history and mythos.
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# ¿ Sep 20, 2019 23:05 |
Kurieg posted:High blood potency vampires need to feed off of other vampires. And extremely high blood potency vampires can only feed off of other high blood potency vampires. The fact that this is unsustainable is what eventually drives vampires into torpor, during which your blood potency degrades back down to 'can feed off of people' levels. Which means nearly any ancient vampire is not a very reliable source on ancient vampie history even if they were, personally, there. Also it means you can PLAY an ancient vampire without the issues with Generation you had in oWoD
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# ¿ Sep 20, 2019 23:28 |
Mors Rattus posted:E: the Machine is a literal, physical machine that is colocated throughout Earth and the Moon, possibly more, which is primarily made of large, physical gears. It operates on laws of physics so far in advance of human understanding that they appear to be (and are) magic. Tuxedo Catfish posted:This specific scenario, however, isn't likely. Angels don't fall by accident. It's a choice. Not always a well-considered choice, but it's not unconscious.
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# ¿ Oct 1, 2019 06:57 |
Just Dan Again posted:That would make for a good basis for a PC character as well- someone who really loved their job and was very good at it as an angel, but after losing their access to Influences and the God-Machine's information network they suddenly had to work much, much harder at it. The character could learn to love the difficulty of the work, or rage against the loss of their powers and go in a different direction entirely, or wish desperately for reintegration so that everything could go back the way it was. I wish my schedule accommodated meeting at a regular time, I kinda wanna play a Cleaner demon now. "Y'know sometimes I miss when I just woke up with exactly what I needed in my van. gently caress it, let's start piling body parts into these bags, we're on the clock here. Uno, go get the jug marked 'Forumla Four' out of the van." Ronwayne posted:Someone said it better up thread, but I think its how people irl are trained to be less empathetic and less cooperative than they naturally can be, the god-machine just uses spooky machine magic to do it instead of fox news meme magic.
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# ¿ Oct 3, 2019 11:19 |
Freaking Crumbum posted:so defense rating does NOTHING except determine whether or not you get a point of edge? that's extremely poorly designed since, as in your example, having a point of edge doesn't even guarantee that anything beneficial will necessarily happen this bullshit is new
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# ¿ Oct 7, 2019 17:55 |
hyphz posted:We shall hear more about that section later on, too. Oh, and of course, it's apparently abusive to suggest that climbing gear might help you with the entire climb, not just the first few metres, but hey. now, some might think this is a flaw with the whole "turning every bonus into Edge", but hey, we're not professional game designers, right?
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# ¿ Oct 7, 2019 21:16 |
That Old Tree posted:I thought the pregens in SR2E were cool and those glossy full color pages are why I bought the book in the first place. Gantolandon posted:They are inhabitants of some other world, which always has a bit more magic than ours. I can't remember if they do that metaphorically, by burrowing into people's souls, or physically. Maybe both?
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# ¿ Oct 9, 2019 07:38 |
The Lone Badger posted:The new insect spirit is literally summoned into the subject, who is laid out like a sacrifice. It's similar to being Possessed, but the host and spirit get smushed together more. There are several ways it can work out depending on the strength of the host, the strength of the summoned spirit, and several other things Anyway, yes, summoning insect spirits is a very bad thing to do so I have no idea what the gently caress they're thinking having the example street shaman doing it.
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# ¿ Oct 9, 2019 09:18 |
Well, I'm back from the Great Power Shutoff! Halloween Jack posted:Yeah, the illustrations for the pregens in 2e and 3e were great, the problem was that the actual statblocks were badly-built or broke the rules. I suppose they were made in the middle of the design process and never fixed. The Weapons Specialist was in 3rd edition and was my favourite illustration. Halloween Jack posted:The irony of building a "fighter" character in Shadowrun is that you can spend hours modding and tweaking every piece of gear...but your entire character revolves around having Wired Reflexes. And don't forget it's the "I go sooner and get to do more things per round" that's important, there are magical and bioware solutions to it (In 4e, if you can afford it, the bioware solution is greatly superior in all ways aside from cost, IIRC) Servetus posted:Was there ever a standard rationale for where SINless nobodies were getting the cash to get all the hot cyberware, or decks or drones? I mean you can't fight your way to getting your wired reflexes if you need the wired reflexes to be relevant in a fight. Looking through Shadowrun it seems like you either play one of the Magical 1% or the financial top 10%. But then you get character backstories about growing up on the street. Something doesn't add up. The Lone Badger posted:In 3e it was a serious problem because to be a real cyborg you needed your backstory to explain how you got crammed with 1,000,000 nuyen worth of ware. 4e reduced it to 100K making it considerably more manageable. "up to four plus players" somebody is unclear on the defintion of "up to"
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# ¿ Oct 12, 2019 14:07 |
if i'm remembering what boosted reflexes does correctly it's "small bonus to your init and no extra dice/init passes in 4e" edit: and you can't take it and wired reflexes at the same time
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# ¿ Oct 12, 2019 17:14 |
Dawgstar posted:Mostly it boiled down to the Weapons Specialist only going the same amount of times as somebody playing a support role. How it worked in my experience is everybody'd get their pass and then the Street Samurai would go two more times because the WS had to roll high to get two passes because, whoops, no initiative boosting. They're only rolling, what, 6+1D6 and hoping for an 11 to go again?* And that's not even considering stuff like the spell-lobber just flinging down an AOE spell and calling it a day (which is a Shadowrun problem in general). The crux of the problem - 'highly skilled is the same worth as lots of cyberware or spells or any other niche' - is that it just doesn't apply to combat characters. The player wanted to contribute via combat and did not feel they were really doing so. Halloween Jack posted:You are correct, but you'd be surprised how many people houseruled 3e so that wired reflexes worked like in 2e. I remember people complaining about it on Dumpshock. Bad design can be addictive. EDIT: Also, I thought in Shadowrun 6e the rules for getting Edge if your side has low-light vision and the other doesn't doesn't actually specify that it needs to be in low light conditions?
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# ¿ Oct 13, 2019 08:36 |
hyphz posted:(nobody ever asks why every single PC is Warframe is a skilled hacker).
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# ¿ Oct 13, 2019 19:10 |
Jerik posted:Yeah, OK, never mind; disregard previous post. I won't bother with it, then. Wendy's, notably, did not do this
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# ¿ Oct 16, 2019 23:29 |
Ratoslov posted:And every iteration of the build-a-gun rules. Those things are completely cursed.
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# ¿ Oct 17, 2019 03:11 |
Leraika posted:The biggest hangup about kenders: 1 + 3 seem a little bit contradictory
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# ¿ Nov 18, 2019 05:58 |
Libertad! posted:Yes. And the gods sunk it in a magical cataclysm when its leader the Kingpriest (who was still canonically Lawful Good btw) wanted to enslave the gods themselves and had people worshiping him instead of his patron deity in the Empire's last days.
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# ¿ Nov 19, 2019 01:46 |
Libertad! posted:The gods of Krynn had a series of contingencies to curb the Kingpriest's reign and turn the populace against him. One of these involved literally beaming up the real clerics to heaven, leaving the Empire of Istar with just fancy dudes in robes as "clerics." Didn't work in curbing zealotry.
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# ¿ Nov 19, 2019 04:40 |
wiegieman posted:Who the gently caress is raistlin and why does he have such a stupid name? There used to be five of these but one left to pursue his dream of being a wizard.
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# ¿ Nov 28, 2019 01:07 |
Bieeanshee posted:That's one of the reasons I always detested level drain: it was meant to scare the players, not the characters. naturally, once they figured out what was going on players started purchasing tubes with a fine mesh the worms couldn't get through ahd putting those against the door to listen, making these just a system mastery trap. or a "Reading your DM's brain" trap Libertad! posted:You might be wondering how Istar managed to penetrate the various Towers’ defenses? Well this is answered in the form of the sneaky Black Robe archmage Fistandantilus. He had lots of rivals among the wizards and figured that using fundamentalist patsies to take them out was a good idea, so he bred magical seeds which could wilt the magic of the Towers’ surrounding groves. Once all but Wayreth were destroyed, he revealed his evil master plan to Kingpriest Beldinas and asked to have a seat as his advisor in exchange for this grand favor. Instead of Smiting Evil or realizing he was manipulated into working for said evil, the Kingpriest honored this request in the belief of “keep your friends close but your enemies closer.” Fistandantilus took advantage of this to create his own secret dungeon beneath the temple where he does secret evil stuff out of the church’s eyes. so, let me get this straight. Evil Wizard Dude, without talking to Lawful Good Due, weakens the defenses of the Towers. Without realizing this, Lawful Good Dude takes advantage of this to murder wizards by the truckload (while remaining Lawful Good), and then when this guy shows up and says "Hey, I, without talking to you or you knowing about what I'm doing, did a thing that helped you, a Lawful Good guy. I am openly evil! Give me a position in your Lawful Good government." And then Lawful Good Dude goes "sure okay", when there's no previous relationship between them and Lawful Good guy remained Lawful Good until the Lawful Good gods got SO pissed at him they caused massive, massive planetwide disasters to kill this one guy. (and they also remained lawful good.) ...
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# ¿ Dec 3, 2019 14:18 |
PurpleXVI posted:I always considered Chaos vs Law to be more of an individualism vs organisation thing, as well as a guide to whether the character does things that work in the moment or attempts to make systems that will work for all broadly similar situations down the road. the Neutral Neutral character is just here to go into dungeons and kill things and take their stuff while eating pizza
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# ¿ Dec 3, 2019 16:16 |
Seatox posted:Even if magic works in 25th century Sol-space,
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# ¿ Dec 12, 2019 08:01 |
wiegieman posted:Arx Fatalis, too. It's why you can level up, someone cast Planar Ally. I believe the save and load buttons are also explicit abilities the player character has, too.
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# ¿ Jan 1, 2020 05:07 |
Seatox posted:Also it's nice they excised the beholders, even if it was OGL nonsense. Beholders are horrid, horrid TPK machines.
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# ¿ Jan 6, 2020 04:11 |
Nessus posted:I guess if you had literally only read The Hobbit and not any of the other LOTR things, you might assume that hobbits are a race of Thief Class People, but even in the context here Bilbo was completely legally justified - he signed a contract to be specialist labor for dwarves who (by dwarf law) were out to reclaim their own from a thief. If the REST of dungeon-delving isn't an issue, why would bringing a locksmith and trap specialist along be?
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# ¿ Jan 14, 2020 07:54 |
PurpleXVI posted:All they really do is give the PC's a thumbs-up and showing them a severed dragon's head in a bathtub which is somehow still alive, but traumatized, doing nothing but babbling about Tarligor(from the prologue) who was somehow responsible for its predicament. The elves then give the PC's some magic bees to release if they manage to find the dragon's body, so the two can be re-united.
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# ¿ Feb 2, 2020 01:51 |
Tibalt posted:I thought that was the point - HP represent plot armor, but an actual hit from a lucky stormtrooper still kills you until you've become a real badass.
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# ¿ Feb 28, 2020 03:48 |
a proper virgin vs chad meme needs ludicrous, borderline nonsensical claims on the chad side
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# ¿ Mar 17, 2020 13:14 |
Josef bugman posted:corn wood
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# ¿ Apr 7, 2020 13:13 |
grassy gnoll posted:Malapropism of "cord wood."
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# ¿ Apr 7, 2020 15:02 |
Wapole Languray posted:Hey, I'm feelin kinda bad about abandoning Invisible Sun. I do wanna finish it, but it's also as of now over 2000 pages of text with the supplements they keep cranking out Wait are they just taping normal guns to their stumps? That thing clearly has a normal trigger to be operated by human fingers, with no mechanisms to activate it. Nevermind, proceed with this
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# ¿ Apr 22, 2020 08:19 |
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# ¿ May 20, 2024 23:49 |
In fact looking at it again the gun barrels are protruding past the end of their stumps (that's not what hooves look like) so they can't even walk on that foot when NOT trying to aim.
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# ¿ Apr 22, 2020 12:46 |