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docbeard
Jul 19, 2011

Loel posted:

Man this takes me back :allears: I played the hell out of this growing up

Same. I have fond(?) memories of playing the C-64 version of Pool of Radiance and Curse of the Azure bonds, at one point using an ancient and broken 1541 floppy drive that needed a kitchen knife to hold it closed til we managed to get it fixed at a combination music instrument store/Commodore hardware repair place. (I'm fairly sure the C-64 repair was just a sideline.)

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docbeard
Jul 19, 2011

If memory serves, the Sokal Keep orc fight is one where I'd just turn on automatic combat, go watch TV for an hour, and come back to see whether I was dead or not.

Not the last fight like that by any means.

docbeard
Jul 19, 2011

DGM_2 posted:

I can just see it now - after an especially long trip the party makes it back to find their pictures on milk cartons. Naturally, Sternn sues the dairy company for using his likeness without permission.

Or better yet they try to claim the reward for finding the missing adventurers.

docbeard
Jul 19, 2011

I'd espectre a few more puns yet, myself.

docbeard
Jul 19, 2011

C, and you could even (keeping this as oblique as possible) use the events that kick off Curse as a narrative justification for the stat boost if you feel the need.

docbeard
Jul 19, 2011

I have vague memories of the C64 version completely loving up when I tried to import into Bonds too (and it resulting in completely broken cheat equipment somehow so of course I'd import one character, take advantage of getting, like, STR 20 gloves or some drat thing, do that over and over and over again, and then just reroll a new party).

docbeard
Jul 19, 2011

I remember enjoying Curse a lot more than PoR (I never did get around to the other games) but I also had WAY WAY WAY more patience for stupid RPG bullshit like the thing you spoiled in those days.

docbeard
Jul 19, 2011

Narsham posted:

And yes, it is possible to take the Dust of Disappearance into the next game, where you can use it to accomplish something somewhat amusing that you're unlikely to manage without it.

I remember, back in my youth, assuming this was some sort of bug with the import into the second game (similar to how I somehow managed to turn Gauntlets of Ogre Power into something even more broken with some kind of corrupted import) because there was no loving way that Dust of Disappearance was that powerful.

And then I found out it was that powerful.

docbeard
Jul 19, 2011

Yeah, I remember dual-classed characters (in particular) being far more useful in Curse than either Rangers or Paladins. (I never played any of the games after Curse.)

docbeard
Jul 19, 2011

DGM_2 posted:

You're planning a Bard's Tale LP? Good to hear!

Do you have a party picked out, or will you just do the thing where you throw dozens of characters into the meat grinder that is the starting area and just keep whoever survives long enough to gain a couple of levels?

I mean he said he was playing Bard's Tale already.

docbeard
Jul 19, 2011

Chokes McGee posted:

Curse of the Azure Bonds, Chapter 6: Under Where?
Anyway, if you'll remember last update, all our impressive dark elf adamantium gear rotted away to nothing in the sun. Fortunately, Chokes Has Played the Game™, and I kept all our previous gear. If you're not familiar with D&D, you can very easily go WELP DON'T NEED THIS poo poo ANYMORE, toss all the magic stuff you've accumlated, and get a really nasty surprise. Why, no, I didn't do this on my first offscreen playthrough. Why do you ask?

I certainly never did this and then spent an hour frantically going through old saves to do character import/export bullshit so that I wouldn't have to find all new equipment when I was a kid, either.

I think it was more like three hours.

docbeard
Jul 19, 2011

It's less a derail than a side-saddle quest.

docbeard
Jul 19, 2011

I vaguely remember fighting the dragons when I played this when I was a kid. I'm not sure how I survived the experience, but it's definitely evidence that I had a LOT more patience then.

docbeard
Jul 19, 2011

Zurai posted:

It doesn't. A necromancer is someone who divines the future using bones.

Yes, really, at least in real world terms. Anything you see with -mancer on it means someone divining the future with some stupid thing. Necromancer? Bones. Oneiromancer? Dreams. Arithmancer (yes that's a real thing)? Math. Etc.

Pardon me just changing my rl job title to Arithmancer.

docbeard
Jul 19, 2011

So, assuming that the minotaur footsoldiers were working for or with the beholder, it follows that they were in some sense sworn to the service of the throne of Mulmaster.

And, of course, one wouldn't want slow footsoldiers working with a beholder, lest it get impatient and bored and start disintegrating them for fun. So these are, one would assume, fast minotaurs.

Which would make them Dexam's Min Knight Runners.

docbeard
Jul 19, 2011

My vague memories of this fight involved using the Dust, turning on autocombat, and then wandering away for an hour and coming back later to see if my party had more xp than they knew what to do with or if they'd died 55 minutes ago.

docbeard
Jul 19, 2011

I'll admit, I did once throw a party I was DMing for into a cave full of beholders.

It was a non-combat encounter, the culmination of a quest where the players were escorting what they thought was a kobold scholar back to his people, but who was actually a disguised juvenile beholder, who amused himself at the end by jumping in and out of his mum's antimagic eye field all "Beholder! Kobold! Beholder! Kobold!"

It was probably not thematically appropriate at all but everyone enjoyed it.

docbeard
Jul 19, 2011

The LP's been good. Take care of yourself, friend.

docbeard
Jul 19, 2011

DGM_2 posted:

Elminster should sue Big T for trademark violation.

Tyranthraxus is actually Elminster after about eleven drinks.

docbeard
Jul 19, 2011

Chokes McGee posted:

Writing's done! Content extraction begins tomorrow.

In other news I'm seriously considering plowing on from here into Blades. I mean, I've got the footage, and it's not like I'm going anywhere during corona. As long as y'all can handle the excruciatingly slow pace, I'll keep going.

If anyone can make the dullsville game entertaining it's you. But yeah, only if you want to.

docbeard
Jul 19, 2011

Chokes McGee posted:

It is 100% that bad. It is an actual, honest to gods waste of time to fight for the cash to cast Raise Dead because it's so prohibitively expensive that you should just toss your character in a gutter and drop in a replacement—especially since they come with more cash than it takes to outfit them. You have to get to around Level 3 before you hit escape velocity and it becomes worthwhile to save one of your people.

This, not including the initial mad dash to the item shop before a party of monsters shows up and wastes you.

Boy do I love Bard's Tale.

I played and enjoyed the Bard's Tale games as a teenager, and I could really use the endless patience for utter bullshit that I had then in my life right now.

docbeard
Jul 19, 2011

Chokes McGee posted:

I once received someone else's hate mail as CSPAM IK





she (the mod in question),

Hahahaha, I'd forgotten about this.

docbeard
Jul 19, 2011

PurpleXVI posted:

Oh. OH. And loving Fizban.

I thought Fizban (and later on Zifnab) was hilarious when I was fourteen, and if that just doesn't say it all right there.

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docbeard
Jul 19, 2011

Thanks for all the good funny stuff here and the good serious stuff in other threads. Like others have said, it's a sad but understandable decision and I wish you all the best.

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