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Miss Mowcher
Jul 24, 2007

Ribbit
I want this game now :negative:

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Miss Mowcher
Jul 24, 2007

Ribbit
Speed running this game is probably as exciting as watching some visual novel speedrun

*skips text faster than anyone*

Miss Mowcher
Jul 24, 2007

Ribbit
Watching the Cohh stream, enjoying everything except the clock, I hate timed stuff in games :negative: (but I still don't know how much time influences in the game, if things become missable, etc.)

Miss Mowcher
Jul 24, 2007

Ribbit

Perhaps a hamster posted:

^^IIRC from devblogs the clock is more so for immersion and some gameplay mechanics - like, you have to scrounge up money to pay rent each day before sundown to have a place to sleep and suchlike. You can sleep any time after 9:00pm and sleeping replenishes your health/morale. Also, some NPCs change where they're at or might only be accessible/inaccessible altogether at certain times. P.sure main quest is not timed, though some side events and quests are.^^

Cohh chose to make a character with 1 hitpoint in health and 1 hitpoint in morale. He's gonna die on the first day.

Day cycle repeating sounds good, as long as in timed side events/quests the timer starts as soon as you start the quest, I'm ok with it.

Yeah, he died 2 times. The dialogue in this game is hilarious, and you talking with your inner self owns a lot

Miss Mowcher
Jul 24, 2007

Ribbit
Ugh I don't know how I'll distribute my skills/attributes :negative:

Miss Mowcher
Jul 24, 2007

Ribbit
Stuck at char gen. Help

Miss Mowcher
Jul 24, 2007

Ribbit
This game owns so much. What a great surprise :allears:

Miss Mowcher
Jul 24, 2007

Ribbit
Is there NG+ ? I’d like to play with really high stats next

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Miss Mowcher
Jul 24, 2007

Ribbit

DevCore posted:

Was searching a release date and it looks like 10pm PST, that's the strangest loving release time I've ever seen.

It's the standard Steam release time (10 am* PST)

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