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So, I'm thinking about picking this up in the winter sale and I'd like to know: does this game do anything sufficiently interesting or execute its mechanics well enough to not leave you just thinking you could be replaying a From Software game instead? Code Vein just felt like playing a poor man's Dark Souls and I didn't hear great things about The Surge 1, is this actually worth playing outside of being Souls methadone?
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# ¿ Dec 23, 2019 23:35 |
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# ¿ May 18, 2024 11:52 |
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snoremac posted:The mechanics are very satisfying, closer to Sekiro than Dark Souls in that parrying is emphasized. Fights are viscerally engaging. The interconnected map is fun. The story is trash (though Surge 1's is good!). It's a head above other Souls-likes I've played. Okay guess I'll take the plunge, thanks for the feedback!
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# ¿ Dec 24, 2019 00:37 |
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Brief thoughts so far: - Level design is pretty good. Feels fun to explore, lots of little nooks and crannies and interconnects in a way so you build up a mental map of the shortcuts, very satisfying. - Wow this game actually has a practical, functioning jump! Miyazaki take note. - There is lots of loot, perhaps too much? Not all weapons feel like were created equal either, some of the weapon have animations that are painfully slow but they don't seem to have the damage or stagger to back them up. Meanwhile speedy multi-hit weapons like the spear and dual claws seem incredibly op so far, especially with the ghetto rally effect you can get from tanking through hits with your charge attack and then healing from the meter gained. Anyway all in all I'm enjoying this so far, it doesn't have the polish or the atmosphere of a From game it's very fun all the same, definitely the best non-From Souls game I've played.
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# ¿ Dec 27, 2019 01:24 |