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The thread is back! I ended up buying a ton of the ones you showed off in the last thread so I'm hoping to see some more hidden gems in this one
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# ¿ Oct 5, 2019 19:22 |
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# ¿ May 22, 2024 18:36 |
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Of those three I think Riptale looks the most novel. The others feel like things we've seen plenty of times before
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# ¿ Oct 9, 2019 18:08 |
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ItBreathes posted:Without getting into the semantics debate, I think the debate itself is spurred on by the facts that Roguelike was a well established genre unto itself long before the emergence of the RogueX phenomenon. One well past its height of popularity (they're ASCII graphics because they're designed to be played on a terminal) and largely maintained by a bunch of masochists, which means those involved are the kind of people to have very strong opinions on the matter. As a roguelike fan let's just say we saw what happened to the term "adventure game" and the nicheness of the genre just means it matters more to keep the term for it, otherwise it becomes impossible to find them in stores to buy a new Caves of Qud or such when literally every game gets the tag and it become meaningless
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# ¿ Oct 10, 2019 08:28 |
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Tenebrais posted:There's also loadout options, as in FTL or Into The Breach - as you progress you unlock new start conditions, but after that point the game is the same. Kind of the overlap between character and pool progression. Yeah agreed, liberating stations in Heat Signature isn't really world progression in any meaningful way, because the stations don't functionally make up much of any part of the world you're actually playing in. It's basically a big unlock-features tree, something like the Sphere Grid in FFX or the crafting table in Void Bastards. You could just put it in a menu and call it Unlock Grid and it wouldn't change anything really.
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# ¿ Oct 26, 2019 13:24 |
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Well that was a whole lot of bad design decisions. I get that they're going for a vibe of "annoying NES game with bad mechanics that no one remembers fondly" but I'm just not sure exactly why you would aim for such a thing. I'm also going to have to vote Moss Destruction. Into the Breach is done to death already and I'm sick of deck games.
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# ¿ Nov 8, 2019 10:30 |
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I legit enjoy tower of guns but I've already seen all of it so I'd say Airheart too
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# ¿ Nov 24, 2019 17:28 |
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Voting curious expedition, its legit though not quite as good as renowned explorers
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# ¿ Jan 30, 2020 18:46 |
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Sublevel Zero I think, the other two I've already seen all over the internet
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# ¿ Feb 13, 2020 20:29 |
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One thing about Curious Expedition that I have mixed feelings about is that it constantly feels like you're on the verge of complete failure. You can barely walk across one section of the map and reveal a few tiles before your sanity is completely empty, and then in four more moves you're totally out of all your sanity restore items, which barely seem to make a dent. A few moves later your party is at eachother's throats, and then you stumble on the pyramid and it feels like a total fluke. Your videos definitely captured that feeling well
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# ¿ Feb 24, 2020 19:11 |
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Dig Dog, we've all seen gungeon a million times before
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# ¿ Mar 26, 2020 10:06 |
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Zushio posted:Something inside me broke during Kiwami 2, now I look forward to it! This happened to me too. It's weirdly fun. Just try to get three consecutive numbers in a row of four different types, hit square on every turn, and NEVER pon
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# ¿ Apr 11, 2020 12:50 |
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Great video but it was brutally painful as a Tower of Guns fan to watch you walk right past so many secrets
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# ¿ Aug 12, 2020 20:15 |
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I like the graphics and styling on that Goner but it looks way too annoyingly hard to be fun I vote Immortal Redneck for next game
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# ¿ Sep 9, 2020 20:20 |
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# ¿ May 22, 2024 18:36 |
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This was one of the few LP threads I still followed, best of luck with your new one
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# ¿ Oct 10, 2020 21:27 |