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suicidesteve
Jan 4, 2006

"Life is a maze. This is one of its dead ends.


Wow that was... what. Why? Why did they make you do the same thing 9 times with no change whatsoever except position?

suicidesteve posted:

Nuts and Bolts is fun until it's not.

Aaaaand here we go!

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azren
Feb 14, 2011


Kacie posted:

This, please. Battletoads is a clunker of a flier, and I cringe watching it careen and slew around wildly.

But that's the Battletoads experience! Inefficient, frustrating to interact with, and painful to experience! This is the other reason besides thematic appropriateness that it needs that punching weapon.

UED Special Ops
Oct 21, 2008
Grimey Drawer
Dang, that whole Grunty challenge is just mindbogglingly long for no reason whatsoever, huh?

suicidesteve posted:

Nuts and Bolts is fun until it's not.

Aka the Donkey Kong 64 effect.

Hamsterlady
Jul 8, 2010

Corpse Party, bitches.
For the time being I am continuing to post updates here, but due to current events, this may not continue forever.



Part 17: Banjo Funko Tactics


Banjo found dead in Miami

Mumbo's Motors 03: Boattletoads

Hamsterlady fucked around with this message at 22:54 on Jun 29, 2020

azren
Feb 14, 2011


I love how roughly 95% of this game is trivialized by the devs forgetting that you can make stuff that flies. Also, Battletoads is an amazing car, and should be a mainstay.

I absolutely understand if you end up abandoning the thread, but I hope you'll continue the LP even if you do, I'm really having fun with it.

Zark the Damned
Mar 9, 2013

This level has a couple of my favourite exploits creative uses of game mechanics. You already showed off protecting the statue by running away with it but for the nuts challenge you can break off the vacuum with your wrench and transport it to the nuts for a perfect score and for the egg you can just build a long vehicle with a flamethrower in the right position and cook it on the spot without even moving.

Hamsterlady
Jul 8, 2010

Corpse Party, bitches.


Part 18: They Don't Get It


Banjo-Kazooie: Nuts & Bolts is a metaphor for the atomic bomb.

Mumbo's Motors 04: Arwing

CptWedgie
Jul 19, 2015
Can't say I'm surprised by that ending, considering what looked to be half an hour's worth of fast-forwarded failures beforehand.

Kacie
Nov 11, 2010

Imagining a Brave New World
Ramrod XTreme
How about using one of the mobile wall vehicles? As long as you cut off the jinjo and keep it behind you, you have all the time you need to take the corners at whatever speed you want.

Got to say - the first two games looked fun. This...not so much.

azren
Feb 14, 2011


Kacie posted:

Got to say - the first two games looked fun. This...not so much.

Yeah, one of the things that I personally feels contributes to that feeling is the overall tone of the games; the first two were very good natured, with some silly sarcasm, but this one just feels a bit too mean spirited in too many ways.

UED Special Ops
Oct 21, 2008
Grimey Drawer

Kacie posted:

Got to say - the first two games looked fun. This...not so much.

Yeah, a worryingly growing number of these missions are combining laziness (having like 3 bring a thing from point A to point B missions all on the same act is... something alright) with outright unfun to play BS. (That Mr. Patch mission looked just incredibly horrible) Combined with the boring to flat out hostile writing and yikes. Still, least Battletoads has somehow been the standout star through all this.

VX-145
Oct 29, 2012
I loved this game when it came out, but even then I have to admit I spent far more time in the vehicle builder or trying out my vehicles in some of the worlds than I spent doing the missions. Speaking of, are you planning on showing off some of the physics-breaking designs? I know the Kineticos has been mentioned in this thread, and there's a couple other standouts; I remember stealing borrowing a design powered entirely by the suck-and-blow, for example.

azren
Feb 14, 2011


I don't know if you're still accepting vehicle requests, but I'd love to see the 1989 movie version of the Batmobile. The Animated Series version of the Batplane would also be awesome.

Hamsterlady
Jul 8, 2010

Corpse Party, bitches.


Part 19: Giving Up


Thomas can take his trophies straight to hell.



Also potentially of interest! I started another thread a couple weeks ago, in which I'm playing Ocarina of Time with a lot of ridiculous restrictions in place. If you're interested, check it out!

Chimera-gui
Mar 20, 2014
I'm sadly not surprised to see this is where things go south, this game is infamous for a reason. Rooreelooo made a decent LP of it that's sadly been lost to history and Dex01 did a decent LP of this where he was upfront about his opinion on it:

Dex01 posted:

It was a pretty brave move and not one I think many studios would be daring enough to try. Personally I don't really think it worked. I will be upfront and honest and admit that my thinking on this game is biased. I don't particularly like it because it's not a Banjo game. It's just a game that has the name attached to it and which the characters are present in. You could swap out any other franchise and put it in this games environment and it would still function the same way. That's just my take on it however and despite my hang-ups I do still try to enjoy the game and do sometimes find myself having fun with it.

And to be honest, I feel like this would have been better as a toy line rather than a video game since then they could focus purely on vehicle building without any of the missions weighing it down, hell Rare had thought to integrate a toy into a game at one point.

Hamsterlady
Jul 8, 2010

Corpse Party, bitches.


Part 20: Cool Stunts


Quit gettin' mad at video games

Asparagus32
Aug 16, 2015
Watching this, it feels like the game is hurting itself a lot by forcing you to use these horrible pre-made vehicles. There should be a ton of potential for creativity and fun by finding your own solutions to these challenges instead of what you get...

Thank you for suffering through this so we don't have to and still get to see the better parts of this game.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

Asparagus32 posted:

Watching this, it feels like the game is hurting itself a lot by forcing you to use these horrible pre-made vehicles. There should be a ton of potential for creativity and fun by finding your own solutions to these challenges instead of what you get...

Thank you for suffering through this so we don't have to and still get to see the better parts of this game.

Pretty much. It's a custom vehicle builder where half the missions force you to use a specific pre built car instead.

Hamsterlady
Jul 8, 2010

Corpse Party, bitches.
I will say that you can edit the vehicles in those challenges by hopping out (I've done this a couple times in the videos) and I could make much better ones this way. For some of the missions it's practically required in order to get the trophy.

But the thing is, you can still screw up. You can get stuck on an NPC's car or plow into the four hundred pieces of garbage littered across the floor or fishtail out or just make a mistake. And then you have to restart the challenge and rebuild your vehicle from scratch again. And again. And again. And since that's so exhausting, I kind of try to avoid doing it, so I'm stuck in the subpar vehicles they built for you instead of a mostly adequate vehicle salvaged from its parts.

I think the concept of "you have these limited parts for this mission, build something out of them" actually sounds really fun, though. If there was just a system in place to save your edits to the provided car until you quit the challenge, so you can still quick restart, LOG's Choice missions would be so much better.

azren
Feb 14, 2011


Hamsterlady posted:

I will say that you can edit the vehicles in those challenges by hopping out (I've done this a couple times in the videos) and I could make much better ones this way. For some of the missions it's practically required in order to get the trophy.

But the thing is, you can still screw up. You can get stuck on an NPC's car or plow into the four hundred pieces of garbage littered across the floor or fishtail out or just make a mistake. And then you have to restart the challenge and rebuild your vehicle from scratch again. And again. And again. And since that's so exhausting, I kind of try to avoid doing it, so I'm stuck in the subpar vehicles they built for you instead of a mostly adequate vehicle salvaged from its parts.

I think the concept of "you have these limited parts for this mission, build something out of them" actually sounds really fun, though. If there was just a system in place to save your edits to the provided car until you quit the challenge, so you can still quick restart, LOG's Choice missions would be so much better.

Yeah, I think that would be a huge improvement, since the game is kinda trying to sell you on its creative aspect; if it pulls that out from under you, it doesn't really have anything to offer.

TravelLog
Jul 22, 2013

He's a mean one, Mr. Roy.
Perhaps a good moment to note that an absolutely wild Banjo hack came out this weekend (a cross-over with Ocarina of Time):

https://n64today.com/2020/07/25/banjo-kazooie-jiggies-of-time/

Hamsterlady
Jul 8, 2010

Corpse Party, bitches.

TravelLog posted:

Perhaps a good moment to note that an absolutely wild Banjo hack came out this weekend (a cross-over with Ocarina of Time):

https://n64today.com/2020/07/25/banjo-kazooie-jiggies-of-time/

I said this in my Ocarina of Time thread, but I already have plans to stream this in the near future. It's a perfect crossover of my two video LPs, how could I not?

I'll post in here once I've got a date and time set up.

UED Special Ops
Oct 21, 2008
Grimey Drawer

FoolyCharged posted:

Pretty much. It's a custom vehicle builder where half the missions force you to use a specific pre built car instead.

Yeah, plus the pre-mission descriptions on a good number of the L.O.G.'s Choice missions and even some of the Jinjo missions talk about needing a certain vehicle type or they make a suggestion on what to build. This really makes it seem that L.O.G.'s Choice got added to various missions at some stage of development and no one noticed and/or cared to rewrite the mission description to match.

JossiRossi
Jul 28, 2008

A little EQ, a touch of reverb, slap on some compression and there. That'll get your dickbutt jiggling.

Hamsterlady posted:

I said this in my Ocarina of Time thread, but I already have plans to stream this in the near future. It's a perfect crossover of my two video LPs, how could I not?

I'll post in here once I've got a date and time set up.

Yesssss, I'm so pumped for this.

Hamsterlady
Jul 8, 2010

Corpse Party, bitches.
Lowtax is gone and suddenly I'm not so burnt out on my LP threads anymore. Weird coincidence.



Part 21: This Game Will Make You Bleed


Nuts and Bolts is indicative of the decline of the British Empire.

Chimera-gui
Mar 20, 2014
As Nitro Rad (someone who has reviewed many B grade platformers over his Youtube career) rightly noted in his review of it, the main issue with Yooka-Laylee seems to be that Playtonic did not seem to learn for the mistakes of the B grade platformers that released during to the interim between YL and Banjo Tooie resulting in them repeating many of those same mistakes.

As he says: "Yooka-Laylee is a classic platformer in every sense of the word, and I do mean every sense of the word. With the classic platformer fun comes the classic platformer bullshit and Yooka-Laylee is unfortunately packed to the brim with it."

By contrast while Crash 4 is bullshit hard to 100%, to the point that 100% completion is not recommended, it is also a very focused experience where nothing strays too far from the core formula of the original three games but also clearly studying all the came after.

suicidesteve
Jan 4, 2006

"Life is a maze. This is one of its dead ends.


I really liked Yooka Laylee but it had all the problems of Tooie. Like every single one. Huge, changing levels that are hard to follow. Occasionally repetitive gameplay. Too much overworld for what's actually in it. Extremely annoying to 100% (I spent 2 hours looking for the last note equivalent in the casino level.) It also added the problem of an extremely hard, tedious final boss (I assume it's the final boss - I couldn't beat it) that's just the same thing over and over for like 9 cycles with no checkpoint anywhere in the middle.

Natural 20
Sep 17, 2007

Wearer of Compasses. Slayer of Gods. Champion of the Colosseum. Heart of the Void.
Saviour of Hallownest.
Yooka Laylee is genuinely excellent, if you know about the trap.

Expanding the levels is a mistake and should never have been an option in the way that it was.

If you play through the game without expanding any of the levels you get a fairly chill progression and get all the moves super quickly. There's additionally relatively little you need to memorise for backtracking. You can then circle back and expand each level now that you've got full movesets and just completely clear up. Because of the agency the fly ability gives you navigation suddenly becomes super easy and you never need to backtrack because you already have every move.

It was really fun doing it that way, but so many of my friend burnt out because they expanded the first level immediately and got overwhelmed (and rightly so).

Mraagvpeine
Nov 4, 2014

I won this avatar on a technicality this thick.
What about that Yooka-Laylee spin-off?

Hamsterlady
Jul 8, 2010

Corpse Party, bitches.

Mraagvpeine posted:

What about that Yooka-Laylee spin-off?

Impossible Lair is a really good Donkey Kong Country, but it's a very different thing from the first game.

Also I agree with Natural 20 on the right way to play Yooka Laylee, and I actually like the game a lot and was even going to LP it. But I was doing a practice run and realized I never want to do the Kartos stuff (and a couple other Pagies) ever again, and I'm not gonna not 100% an N64 platformer. I haven't completely abandoned the idea, but it's definitely shelved until I decide an LP is worth doing the Casino again.

Tombot
Oct 21, 2008
Yeah, those minigames were really a drag and brought the entire experience down. I'd even go as far as to say they should have not bothered with them at all and instead just concentrated on the core gameplay apects. That Kartos boss-fight really was the worst, and it doesn't help that the also-the-worst minigame was also in the same world.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

I didn't have problems with kartos outside of the casino one. Now Rextro on the other hand...

whitehelm
Apr 20, 2008

Hamsterlady posted:

I said this in my Ocarina of Time thread, but I already have plans to stream this in the near future. It's a perfect crossover of my two video LPs, how could I not?

I'll post in here once I've got a date and time set up.

If you ever get to this mod (or anyone else plays it) the game documentation says that the full Bottles tutorial is recommended for first time mod players. DO THE FULL BOTTLES TUTORIAL. I'm not going to give details why to not spoil anything but it's important for several reasons (the author really should've made this more clear in-game).

Hamsterlady
Jul 8, 2010

Corpse Party, bitches.


Part 22: Some of my Best Friends are Jinjos


You can read more about the secret chocolate factory in Super Mario Bros. in Jeff Rovin's How to Win at Nintendo Games.


Mumbo's Motors 05: Clanker
Mumbo's Motors 06: Turbo Speeder

azren
Feb 14, 2011



Congratulations, Ashley, you've created a monster with that... tray... thing.

CptWedgie
Jul 19, 2015
...Was it just the different zoom levels messing with me, or were you actually moving faster on foot than you were in that "Super Sally" abomination? The LOG's Choice missions just seem to keep getting worse...

Asparagus32
Aug 16, 2015

CptWedgie posted:

...Was it just the different zoom levels messing with me, or were you actually moving faster on foot than you were in that "Super Sally" abomination? The LOG's Choice missions just seem to keep getting worse...

I got the same impression. Especially since that thing had such bad turning capabilities you had to slow down constantly.

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Lulti
Nov 28, 2016
Running speed upgrades from Boggy's Gym can trivialize some of the missions, if not for slippery slopes on key routes that need high grip tires.

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