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Fat Samurai posted:No combat, at least on this version. I think they'll add it eventually. Yeah, their FAQ says they will add enemies and combat at some point https://steamcommunity.com/app/1366540/discussions/0/3111392579687729387/
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# ¿ Jan 29, 2021 17:51 |
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# ¿ May 11, 2024 05:08 |
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Jimlit posted:It's pretty good. I'd say on par with the forest as far as co-op survival games go. How is it solo?
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# ¿ Feb 5, 2021 18:39 |
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Thanks for the info! I don't know if I'll pick it up right now but it's one to keep an eye on for sure
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# ¿ Feb 5, 2021 20:59 |
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Pssst. Hey. Hey, you. Huniepop 2 is out. It's up to you what you do with this information. It's up to you to decide if you are the type of person this information applies to. I just thought you might like to know.
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# ¿ Feb 9, 2021 00:12 |
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Terminally Bored posted:The roguelike thread didn't have much good to say about this one. ADOM is a classic but incredibly flawed, with obtuse design and some really weird decisions. I feel like switching it to a single dungeon might actually help a lot of the problems with original ADOM, but the reviews on the early access version seem like it is EXTREMELY early access right now. Like "maybe should have been in closed beta for awhile still" early access.
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# ¿ Feb 18, 2021 19:14 |
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skeleton warrior posted:For those who haven’t tried it - it’s probably the closest thing to Subnautica I’ve played, assuming Subnautica was written by people with the sense of humor of Russian thirteen-year-olds. Yeah, I played it for about an hour and ended up refunding it. It wasn't bad, it just didn't do anything more than so many other games of this type and the humor really fell flat for me. And I usually like dumb humor. I'll just wait for the new Subnautica to come out. Actually, I been eyeing Stationeers in the survival game niche, I've been watching an LP of that thing and it seems insane. Of course, Stationeers has also been in early access for like four years...
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# ¿ Feb 26, 2021 07:14 |
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this looks kind of dope and it came out of nowhere, also • Commentary by Ian Riccaboni and Colt Cabana
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# ¿ Feb 26, 2021 18:07 |
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StrixNebulosa posted:https://store.steampowered.com/app/1511830/Shadows_Behind_the_Throne_2/ Wasn't this the guy who when some Kickstarter about the same thing totally failed, he went "gently caress it, that game sounds awesome, I'll just make it myself instead?" If so, that's really cool, I had no idea he was still working on it.
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# ¿ Mar 2, 2021 03:58 |
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I really like the look of this, very bizarre. Grid based roguelike mixed with farming mixed with a murder mystery?
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# ¿ Mar 4, 2021 18:36 |
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StrixNebulosa posted:A terror game where you experience the stress of making decisions. Truly my worst nightmare
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# ¿ Mar 11, 2021 23:13 |
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This looks interesting, still early access: Ecosystem quote:Ecosystem isn't just a video game version of the laws of ecology with pre-made fish models. The simulation actually determines the creatures in the game: their bodies, how they swim, and how they think and behave. All the creatures in the trailer evolved on their own in the game; none were hand-edited! Right now, it doesn't appear that there's any goals in the game or anything, just create and watch messed up fish critters, but I've always liked these kind of virtual evolution things.
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# ¿ Mar 16, 2021 18:49 |
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Plebian Parasite posted:https://store.steampowered.com/app/1533050/Press_Ctrl/ Steam Review posted:Recommended Looking at the video on Steam, this looks like something that would totally cause my brain to rupture.
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# ¿ Mar 18, 2021 20:10 |
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pmchem posted:has anyone bought "Mr. Prepper" yet? this game looks hilarious: I got it yesterday and played for about two hours. It's..okay, I guess? The base building part of it wasn't as robust as I would have liked. So far, really the only things I've built below ground were a place to put my workshop and storage chest and a few farm plots. There didn't really seem to be any reason to build much more yet, although I suppose more things will become available. But it didn't seem to matter much where you put stuff or anything, it was just checking boxes of "I need somewhere to dump this thing." Well, it did matter where I put the lights near the plants, and I placed too many lights which caused all my power to go out so I had to go disconnect a lamp upstairs, that was neat, I suppose. The hunger and tiredness mechanics are kind of severe and I think that's why I didn't enjoy it all too much. You start with some food and you can grow more in your farm plots, but that requires both seeds and water and you have to buy seeds or find them as part of quests. Water you get from the sink except you get a limited supply and they were about to shut off my water for some reason in the game. I could place traps in the forest and that got me a little bit of food, but for the traps I need bait which again, I had to buy. Getting money is hard -- you can sell certain things through your mailbox but money for me was tight which led to food being tight, and constructing something to sell for money took most of the day which meant I was burning food while trying to make money to get food. I could eat blueberries in the forest for free but those didn't give much. You can cook more nourishing meals using the oven but those mostly need water which I also need for my crops. It's all that kind of balancing which I found kind of stressful without being a whole lot of fun. It probably gets easier in the late game once you get the systems down and I made some mistakes early on like letting some food spoil, so it may be easier if you know what you are doing, but this is first impressions. Weirdly, the early part of the game relied a lot more on quests than I would expect. I had to go to a forest and clear some wolves away from a cabin for a lady (the combat in this game is just awful, by the way), and that gave me the seed dealer, and then I had to go to a mine and fix an elevator which opened up the mine and gave me a guy who will sell me stone. These seem to be resource gathering areas. I need to bring mushrooms from the mine back to the herb lady, I haven't found any of those yet, and send a book to some other guy through the mail, and I think I have some other side quest. The side quest stuff isn't bad, but it is also pretty linear, which I think would hurt any replayability. I think the end game goal is always going to be the same, to build a rocket to escape, although I'm not 100% sure on that since the planning board had a slot for what my "inspiration" was and maybe it is possible to get something else to put in there. But you get the rocket picture pretty early and the game points you toward that. Every so often the government guy comes and checks your house, and you need to make sure all your contraband stuff is hidden and you've covered up the hatch to your bunker. I thought I hid everything, but I was still getting a fairly bad/suspicious rating, although not enough to get arrested. It might have been because I disassembled some stuff in the house and also because I disconnected a couple lamps, but I don't know. I did get a letter that was like "we expect you to have this many of these things in the house" but gently caress, I'm not going to go count everything to see what I can use for resources. They do warn you on the calendar when the government guy is coming so you know when to hide your stuff. The political messaging is all over the place. You live in "Murrica County" and the political dictator's signs and stuff have red coloring, so that would seem to be parodying the right, but then you are living in a dystopian world "after the plague" where your freedoms have been taken away and so that feels like more of a far right sentiment. I wasn't sure if all that would put me off, but I think the game is made by people outside the US and it all just seems to be window dressing for the most part without much to actually say. Like, the government agents who come to visit you are generic Men in Black/G Man types, not any clear political affiliation. It can be a little offputting but it didn't seem actively offensive, just sort of dumb. I guess the above sounds pretty negative. It wasn't terrible, and it only cost me $13 or so since I bought it as part of the bundle with House Flipper and I already own House Flipper. For that price, it's okay. But I also see myself maybe playing through it to the end goal once and then not picking it up again unless the late game gets way more interesting.
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# ¿ Mar 19, 2021 17:45 |
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https://store.steampowered.com/app/1044980/Mech_Mechanic_Simulator/ Mech Mechanic Simulator, I think there was a demo or it was in EA before or something? Looks cool if you like stuff like Car Mechanic Simulator. $19.99 normal, 10% off right now, but has a "loyalty discount" until April 1 so if you own any of a whole bunch of other games (including Car Mechanic Sim, Drug Dealer Sim, Gold Rush, Thief Sim, Mr Prepper, House Flipper, Cooking Sim), there's another 20% off that stacks with the 10%, so it's only $13.99. Even if it's just derivative of those other games, I'll probably pick it up at that price. StarkRavingMad fucked around with this message at 19:18 on Mar 25, 2021 |
# ¿ Mar 25, 2021 18:57 |
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Plebian Parasite posted:Hades-like (is this a thing now?) Dandy Ace just got released. I was going to scoff a little and say come on, we're just talking about roguelikes, but then I pulled it up and drat that just looks like a re-skin of Hades.
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# ¿ Mar 25, 2021 23:33 |
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https://store.steampowered.com/app/980640/Empire_of_Ember/ In Early Access quote:A secret enemy launches a surprise attack on your home, viciously murdering your wizard master and leaving your city in ruins. No longer an apprentice, you must take charge of a magical kingdom and rule as you see fit. Looks pretty cool. Described in a user review as "Dark Messiah of Might and Magic meets Mount and Blade" which sounds dope to me.
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# ¿ Mar 31, 2021 18:02 |
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Yeah, I’ve been watching someone on YouTube play this and it seems too tedious for me, and I’m someone who loves tedious simulator games.
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# ¿ Apr 5, 2021 01:18 |
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victrix posted:https://store.steampowered.com/app/1038370/Trials_of_Fire/ Seeing really good reviews on this. I wasn't sure if I wanted another deckbuilder right now, but it looks like it has enough different stuff going for it that it is worth a look. Especially at the $15 price point.
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# ¿ Apr 9, 2021 16:53 |
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https://twitter.com/patrickklepek/status/1380629877431369732?s=20
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# ¿ Apr 10, 2021 21:51 |
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The reviews are in! looks like a winner
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# ¿ Apr 10, 2021 23:25 |
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Along with this, the base game is on sale for 60%, and the first expansion for 50% off. You can all three as a bundle for under $20. I might pick it up, I liked the first AI War and it's certainly different as these type of games go.
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# ¿ May 18, 2021 18:43 |
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Samopsa posted:https://www.epicgames.com/store/en-US/p/unexplored-2 Oh, I'll have to grab this, the first one was really cool.
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# ¿ May 20, 2021 19:28 |
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https://store.steampowered.com/app/1405730/Alchemy_Emporium/quote:Alchemy Emporium is a fantasy management game, where you play as a promising alchemist in a dynamic world with procedurally generated potions. Looks interesting, although I'm waiting for it to get some reviews.
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# ¿ May 26, 2021 17:12 |
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Snooze Cruise posted:Ohhhh yeah that is potentially pretty cool, I keep ending up being disappointed in every alchemy game that isn't atelier but maybe this one will be different :praying emoji: The Only Current Steam Review posted:Lets start with the objective stuff: The game has no video options, no way to put it into window mode or change resolution. Some of the text is not translated and still shows up as what I think is italian. The actual translation is readable, if wonky at times. The search continues...
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# ¿ May 27, 2021 03:33 |
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Play posted:Tainted Grail: Conquest I've been playing this over the weekend, and I think it's quite good if you like roguelite deckbuilders. There's an overworld you run around in between battles, and a home base you build up, and some quests that persist between sessions -- like someone will ask you to do something and you can complete it over the course of several runs and then that person will join your town and sell you stuff, things like that. There's also a ton of classes that you unlock that all have their own decks (with some shared cards) and play differently. There's the starting class whose gimmick is lasting long enough to get a big special attack, then so far I've unlocked a summoner who summons and activates monsters to block damage and attack for him, an archer class that is all about drawing a ton of low damage zero cost arrow cards, and a sentinel that gets a ton of block and does more damage the longer he can go without taking damage. There's a total of nine classes, so I still have five I haven't seen yet. It's also pretty nice looking for one of these games, instead of just cards battling it out like some of these, there's animated 3D monsters that look cool. If I have any small complaints, its that the classes don't seem all that well balanced -- some seem just straight up better than others -- and the game is really hard starting out since the opening class kind of sucks comparatively. But overall I'm having a good time with it. I did get it for free since I was on the Kickstarter for the board game it's based on, but for $20 ($18 right now on sale), I think it'd be worth it for anyone that likes these kind of games. StarkRavingMad fucked around with this message at 20:12 on May 30, 2021 |
# ¿ May 30, 2021 20:09 |
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AirRaid posted:I always associated "roguelike" with the mechanic of mass-replaying levels, usually procedural in some form, with an over-arching progression/unlock system beyond each "life". I didn't realise it apparently specifically calls out topdown grid based stuff too. Steam has a category of "Traditional Roguelike" to encompass top down grid based stuff but the tags aren't used very consistently
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# ¿ Jul 16, 2021 17:14 |
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Hub Cat posted:This looks interesting I'd be very interested in any goon reviews on this one. I almost grabbed it recently but it's kind of a steep price tag for what it looks like ($19.99), especially still in early access. But it looks cool and I'm still tempted. I know they say the painting is realistic -- I wonder if I can do a wet canvas piece and follow along with a Bob Ross episode
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# ¿ Jul 23, 2021 17:41 |
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Play posted:I played this and I don't really get it at all. It's like an actual art program where you can make art but shoved into a purposeless first person perspective, making every single thing multiple times more annoying and time consuming. Like, you need to pick up certain brushes, wash them, have the colors you want ready from the paint dispenser, you even need something to hold you up to reach the top of the canvas. I just don't see the point I guess, if you want to make art get a program that is made for that, if you want to paint on a physical canvas, do that. This in between thing, where you have the annoying controls of a video game but you're still trying to make good art, just introduces extra frustration in my opinion. I'm returning it. Thanks for the review. I might check it out on sale sometime or something, but it doesn't sound like a priority pickup. StrixNebulosa posted:https://store.steampowered.com/app/1511830/Shadows_Behind_the_Throne_2/ For those that didn't follow it, there was a Kickstarter campaign for a game called That Which Sleeps, which promised to be a game where you are an Elder god and you try to take over the world, not directly at first, but using your power to infiltrate a society and using your cultists and shadow abilities to slowly grow power until you had one of several ways to go on the offensive. And there would be heroes and stuff dedicated to sniffing you out and stopping your plans. Anyway, the Kickstarter completely fell apart in a blaze of drama and lies and fake prototypes and all the bad things imaginable. There was a thread on the forums here that went from being interested in the game to basically just ing and following the drama and joking about it. At some point, a goon in that thread was like "you know, I could probably just make this game, since these idiots are clearly never going to finish it." And he did. This is that goon's game. I haven't tried it out, but I hear it at least works and exists, which is better than the Kickstarter it was based on.
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# ¿ Jul 26, 2021 03:50 |
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SpacePope posted:The manual is super impressive and worth a read. I've been waiting on this one, it looks really cool from all the previews. That manual is kind of bewildering, but it seems like the kind of game that'll be easier to pick up how it works through playing it.
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# ¿ Jul 27, 2021 18:44 |
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Play posted:https://store.steampowered.com/app/874260/The_Forgotten_City/ It was a pretty interesting Skyrim mod. I'm not sure how well it'll translate into it's own game, although the description sounds like they expanded it out a bit. But $25 (or $22 on sale) seems a little steep to me for what I expect this to be. If you haven't played the original mod, could be a fun one to get on sale eventually. I like that it in the trailer it looks like they just made you an archer (meme here about how everyone goes stealth archer in Skyrim). Also, this line from the description doesn't exactly inspire confidence: quote:If you don’t go into this expecting a Triple-A action RPG, you’ll have a much better time!
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# ¿ Jul 28, 2021 17:22 |
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Starbase (Early Access)quote:Starbase is a hybrid voxel/vertex-based space MMO with a fully destructible and infinitely expanding universe, with a focus on building and designing spaceships and stations, exploration, resource gathering, crafting, trading, and combat. Sounds pretty cool, like a Space Engineers/EVE Online hybrid although I'm gonna wait awhile before paying $31 for an early access space MMO
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# ¿ Jul 29, 2021 17:41 |
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I'm a sucker for Dwarf Fortress/Rimworld style games so this is definitely one I'll keep an eye on. Interested in reviews if anyone gives it a shot.
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# ¿ Aug 5, 2021 17:40 |
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Mayveena posted:Management thread thinks it's pretty bad. Note that if you have Game Pass for PC it's available there. Bummer, although no real surprise. So many of these come out and they're hard to get right. At least Space Haven has been decent as an early access one of these.
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# ¿ Aug 5, 2021 18:12 |
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Mr. Fall Down Terror posted:unfortunately, it is bad Thanks for the info. I’ll keep an eye on it and see if it shapes up down the road. Plenty of other games of that type to play in the interim.
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# ¿ Aug 6, 2021 02:52 |
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Crossposting from the sim thread, Farmer's Life came out in Early Access a few days ago and it seems like My Summer Car mixed with Farmer's Dynasty. I watched someone stream it and it has some interesting mechanics, but boy the opening tutorial is bleak. Your guy sells off all his tools and animals because of his overwhelming alcoholism and depression. Has farming, hunting, fishing, fighting and doing quests for townspeople, all that good stuff, although I don't know how much is implemented yet. Reviews are mixed right now since it is apparently very buggy, sometimes eating save files, and people are saying that time is running way too fast, but it seems like one to keep an eye on for the future at least. Here is a guy named Peanut who does a lot of these types of games playing the tutorial and first couple days: https://www.youtube.com/watch?v=YcXwn6xeBxc
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# ¿ Aug 10, 2021 16:55 |
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Play posted:Apparently created by a father-son team, Vulgord's Tower is a multiplayer board-game style thing. Not sure if it has AI to play against or not. So the trailer says "Play solo or multiplayer" but in the Steam discussions, the developer says: quote:Hi Vexxar. There is no AI in the game. Difficulty is based on your opponents skill level. Difficulty also increases as you progress through the game. Hope that helps. So I guess it just has a board game solo mode, not AI opponents.
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# ¿ Aug 10, 2021 18:15 |
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Somfin posted:Hey all, I just found out about Tainted Grail: Conquest, which is a loving gorgeous deckbuilder roguelite, very much in the vein of good old Slay the Spire, that scratches that "ramp to infinity" roguelite power-trip itch harder than I've seen in a long time. A quick search of this thread showed it hadn't been mentioned yet, but it released back in May and holy poo poo, it's amazing and beautiful and when you're doing well, you feel like a god. It's got a touch of the "bleak for bleakness' sake" fantasy theming going on, but the story's going in intriguingly meta directions, the player is offered real chances and reasons to fix things instead of just being a vague blob of vagueness vaguely pushing forward for their own reasons, and the systems all play into each other in fun and meaningful ways. Yeah, I really like this one, too. I got it free since I backed the board game Kickstarter, but I would have been happy with it even if I bought it. I particularly like the different variations on the summoner/necro class.
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# ¿ Aug 23, 2021 06:59 |
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Fate Accomplice posted:Is is the same storyline as the board game? No, the board game is much more narrative and has a focus on keeping the Menhirs lit
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# ¿ Aug 25, 2021 00:51 |
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The 7th Guest posted:The Magister - https://store.steampowered.com/app/1304770/The_Magister/ (Demo available: https://store.steampowered.com/app/1716720?snr=1_5_9_) This looks cool and like the type of weird poo poo (mixed with deckbuilding, which I like) that is up my alley. I'll have to check out the demo.
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# ¿ Sep 1, 2021 19:00 |
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# ¿ May 11, 2024 05:08 |
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https://twitter.com/microtrailers/status/1433423257353523203?s=20quote:Timothy Leary Wants to Take You on a Mind Adventure Originally published in 1986. Article from several years ago about it here: https://www.rockpapershotgun.com/diy-transcendence-with-timothy-learys-mind-mirror What an odd thing to put on Steam.
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# ¿ Sep 2, 2021 17:51 |